AssetConfig.cs 4.1 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.IO;
  29. namespace OpenSim.Framework
  30. {
  31. /// <summary>
  32. /// AssetConfig -- For Asset Server Configuration
  33. /// </summary>
  34. public class AssetConfig
  35. {
  36. public const uint DefaultHttpPort = 8003;
  37. private ConfigurationMember configMember;
  38. public string DatabaseConnect = String.Empty;
  39. public string DatabaseProvider = String.Empty;
  40. public uint HttpPort = DefaultHttpPort;
  41. public string AssetSetsLocation = string.Empty;
  42. public AssetConfig(string description, string filename)
  43. {
  44. configMember =
  45. new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration, true);
  46. configMember.performConfigurationRetrieve();
  47. }
  48. public void loadConfigurationOptions()
  49. {
  50. configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
  51. "DLL for database provider", "OpenSim.Data.MySQL.dll", false);
  52. configMember.addConfigurationOption("database_connect", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
  53. "Database connection string", "", false);
  54. configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
  55. "Http Listener port", DefaultHttpPort.ToString(), false);
  56. configMember.addConfigurationOption("assetset_location", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
  57. "Location of 'AssetSets.xml'",
  58. string.Format(".{0}assets{0}AssetSets.xml", Path.DirectorySeparatorChar), false);
  59. }
  60. public bool handleIncomingConfiguration(string configuration_key, object configuration_result)
  61. {
  62. switch (configuration_key)
  63. {
  64. case "database_provider":
  65. DatabaseProvider = (string) configuration_result;
  66. break;
  67. case "database_connect":
  68. DatabaseConnect = (string) configuration_result;
  69. break;
  70. case "assetset_location":
  71. AssetSetsLocation = (string) configuration_result;
  72. break;
  73. case "http_port":
  74. HttpPort = (uint) configuration_result;
  75. break;
  76. }
  77. return true;
  78. }
  79. }
  80. }