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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Reflection;
- using OpenMetaverse;
- using OpenMetaverse.Packets;
- using log4net;
- namespace OpenSim.Framework
- {
- public sealed class PacketPool
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private static readonly PacketPool instance = new PacketPool();
- private bool packetPoolEnabled = false;
- private readonly Dictionary<PacketType, Stack<Packet>> pool = new Dictionary<PacketType, Stack<Packet>>();
- static PacketPool()
- {
- }
- public static PacketPool Instance
- {
- get { return instance; }
- }
- public Packet GetPacket(PacketType type)
- {
- Packet packet;
- if (!packetPoolEnabled)
- return Packet.BuildPacket(type);
- lock (pool)
- {
- if (!pool.ContainsKey(type) || pool[type] == null || (pool[type]).Count == 0)
- {
- // Creating a new packet if we cannot reuse an old package
- packet = Packet.BuildPacket(type);
- }
- else
- {
- // Recycle old packages
- packet = (pool[type]).Pop();
- }
- }
- return packet;
- }
- // private byte[] decoded_header = new byte[10];
- private static PacketType GetType(byte[] bytes)
- {
- byte[] decoded_header = new byte[10 + 8];
- ushort id;
- PacketFrequency freq;
- if ((bytes[0] & Helpers.MSG_ZEROCODED) != 0)
- {
- Helpers.ZeroDecode(bytes, 16, decoded_header);
- }
- else
- {
- Buffer.BlockCopy(bytes, 0, decoded_header, 0, 10);
- }
- if (decoded_header[6] == 0xFF)
- {
- if (decoded_header[7] == 0xFF)
- {
- id = (ushort) ((decoded_header[8] << 8) + decoded_header[9]);
- freq = PacketFrequency.Low;
- }
- else
- {
- id = decoded_header[7];
- freq = PacketFrequency.Medium;
- }
- }
- else
- {
- id = decoded_header[6];
- freq = PacketFrequency.High;
- }
- return Packet.GetType(id, freq);
- }
- public Packet GetPacket(byte[] bytes, ref int packetEnd, byte[] zeroBuffer)
- {
- PacketType type = GetType(bytes);
- Array.Clear(zeroBuffer, 0, zeroBuffer.Length);
- int i = 0;
- Packet packet = GetPacket(type);
- if (packet == null)
- m_log.WarnFormat("[PACKETPOOL]: Failed to get packet of type {0}", type);
- else
- packet.FromBytes(bytes, ref i, ref packetEnd, zeroBuffer);
- return packet;
- }
- /// <summary>
- /// Return a packet to the packet pool
- /// </summary>
- /// <param name="packet"></param>
- public void ReturnPacket(Packet packet)
- {
- if (!packetPoolEnabled)
- return;
- switch (packet.Type)
- {
- // List pooling packets here
- case PacketType.PacketAck:
- lock (pool)
- {
- PacketType type = packet.Type;
- if (!pool.ContainsKey(type))
- {
- pool[type] = new Stack<Packet>();
- }
- if ((pool[type]).Count < 50)
- {
- (pool[type]).Push(packet);
- }
- }
- break;
-
- // Other packets wont pool
- default:
- return;
- }
- }
- }
- }
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