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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using NUnit.Framework;
- using NUnit.Framework.SyntaxHelpers;
- using OpenMetaverse;
- using OpenSim.Framework;
- using OpenSim.Region.Environment.Scenes;
- using OpenSim.Tests.Common.Mock;
- namespace OpenSim.Region.Environment.Scenes.Tests
- {
- /// <summary>
- /// Scene presence tests
- /// </summary>
- [TestFixture]
- public class ScenePresenceTests
- {
- /// <summary>
- /// Test adding a root agent to a scene. Doesn't yet actually complete crossing the agent into the scene.
- /// </summary>
- [Test]
- public void TestAddRootAgent()
- {
- Scene scene = SceneTestUtils.SetupScene();
- UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001");
- string firstName = "testfirstname";
-
- AgentCircuitData agent = new AgentCircuitData();
- agent.AgentID = agentId;
- agent.firstname = firstName;
- agent.lastname = "testlastname";
- agent.SessionID = UUID.Zero;
- agent.SecureSessionID = UUID.Zero;
- agent.circuitcode = 123;
- agent.BaseFolder = UUID.Zero;
- agent.InventoryFolder = UUID.Zero;
- agent.startpos = Vector3.Zero;
- agent.CapsPath = "http://wibble.com";
-
- scene.NewUserConnection(agent);
- scene.AddNewClient(new TestClient(agent));
-
- ScenePresence presence = scene.GetScenePresence(agentId);
-
- Assert.That(presence, Is.Not.Null, "presence is null");
- Assert.That(presence.Firstname, Is.EqualTo(firstName), "First name not same");
- }
-
- /// <summary>
- /// Test removing an uncrossed root agent from a scene.
- /// </summary>
- [Test]
- public void TestRemoveRootAgent()
- {
- Scene scene = SceneTestUtils.SetupScene();
- UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001");
-
- SceneTestUtils.AddRootAgent(scene, agentId);
-
- scene.RemoveClient(agentId);
-
- ScenePresence presence = scene.GetScenePresence(agentId);
-
- Assert.That(presence, Is.Null, "presence is not null");
- }
- }
- }
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