Justin Clarke Casey db0c65ea56 * refactor: move sound trigger from scene into sepearate SoundModule 16 years ago
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Archiver eb6cca4750 * refactor: Rename IRegionSerialiser and move into interfaces namespace 16 years ago
Estate 8231f9476c Fix and streamline the RegionHandshake stuff for estate managers 16 years ago
Land a933ca842b Removed some instances of "<3 OpenSim Developers" (why were they there?) being in alert messages from the LandManagementModile. 16 years ago
NPC 008e1fe8df Plumb the TP-Sending packets 16 years ago
Permissions 98d0d728c2 Stop hacked godmode from being able to actually move other people's 16 years ago
Serialiser aa497a1867 * refactor: move saved named prims to xml2 method out into the serialization module 16 years ago
Sound db0c65ea56 * refactor: move sound trigger from scene into sepearate SoundModule 16 years ago
Sun 1342e89a8f Update Sun options in OpenSim.ini.example. Minor cleanup in SunModule.cs. 16 years ago
Terrain 7bbda6651e * Commit patch from cmickeyb. #2871. Optimized float array for the terrain heightfield to reduce cpu usage on new client significantly. 16 years ago
TreePopulator 7ce8ccb043 * refactor: Move tree code out into a separate module 16 years ago
Vegetation 7ce8ccb043 * refactor: Move tree code out into a separate module 16 years ago
Wind a5d945e199 Thank you kindly, Idb for a patch that solves: 16 years ago
WorldMap b37c8d6cbd * minor: Comment out high volume 'Getting MapItems' messages 16 years ago