Justin Clarke Casey db0c65ea56 * refactor: move sound trigger from scene into sepearate SoundModule %!s(int64=16) %!d(string=hai) anos
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Archiver eb6cca4750 * refactor: Rename IRegionSerialiser and move into interfaces namespace %!s(int64=16) %!d(string=hai) anos
Estate 8231f9476c Fix and streamline the RegionHandshake stuff for estate managers %!s(int64=16) %!d(string=hai) anos
Land a933ca842b Removed some instances of "<3 OpenSim Developers" (why were they there?) being in alert messages from the LandManagementModile. %!s(int64=16) %!d(string=hai) anos
NPC 008e1fe8df Plumb the TP-Sending packets %!s(int64=16) %!d(string=hai) anos
Permissions 98d0d728c2 Stop hacked godmode from being able to actually move other people's %!s(int64=16) %!d(string=hai) anos
Serialiser aa497a1867 * refactor: move saved named prims to xml2 method out into the serialization module %!s(int64=16) %!d(string=hai) anos
Sound db0c65ea56 * refactor: move sound trigger from scene into sepearate SoundModule %!s(int64=16) %!d(string=hai) anos
Sun 1342e89a8f Update Sun options in OpenSim.ini.example. Minor cleanup in SunModule.cs. %!s(int64=16) %!d(string=hai) anos
Terrain 7bbda6651e * Commit patch from cmickeyb. #2871. Optimized float array for the terrain heightfield to reduce cpu usage on new client significantly. %!s(int64=16) %!d(string=hai) anos
TreePopulator 7ce8ccb043 * refactor: Move tree code out into a separate module %!s(int64=16) %!d(string=hai) anos
Vegetation 7ce8ccb043 * refactor: Move tree code out into a separate module %!s(int64=16) %!d(string=hai) anos
Wind a5d945e199 Thank you kindly, Idb for a patch that solves: %!s(int64=16) %!d(string=hai) anos
WorldMap b37c8d6cbd * minor: Comment out high volume 'Getting MapItems' messages %!s(int64=16) %!d(string=hai) anos