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- /**
- * Copyright (c) 2008, Contributors. All rights reserved.
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without modification,
- * are permitted provided that the following conditions are met:
- *
- * * Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- * * Neither the name of the Organizations nor the names of Individual
- * Contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
- * THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
- * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
- * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
- * OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Drawing;
- using System.Drawing.Imaging;
- using System.IO;
- using System.Net;
- using System.Reflection;
- using System.Threading;
- using OpenMetaverse;
- using OpenMetaverse.Imaging;
- using OpenMetaverse.StructuredData;
- using log4net;
- using Nini.Config;
- using Nwc.XmlRpc;
- using OpenSim.Framework;
- using OpenSim.Framework.Communications.Cache;
- using OpenSim.Framework.Communications.Capabilities;
- using OpenSim.Framework.Servers;
- using OpenSim.Region.Environment.Interfaces;
- using OpenSim.Region.Environment.Modules.World.WorldMap;
- using OpenSim.Region.Environment.Scenes;
- using OpenSim.Region.Environment.Types;
- using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
- using OSD = OpenMetaverse.StructuredData.OSD;
- using OSDMap = OpenMetaverse.StructuredData.OSDMap;
- using OSDArray = OpenMetaverse.StructuredData.OSDArray;
- namespace OpenSim.Region.Environment.Modules.Hypergrid
- {
- public class HGWorldMapModule : WorldMapModule, IRegionModule
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- #region IRegionModule Members
- public override void Initialise(Scene scene, IConfigSource config)
- {
- IConfig startupConfig = config.Configs["Startup"];
- if (startupConfig.GetString("WorldMapModule", "WorldMap") == "HGWorldMap")
- m_Enabled = true;
- if (!m_Enabled)
- return;
- m_log.Info("[HGMap] Initializing...");
- m_scene = scene;
- }
- public override string Name
- {
- get { return "HGWorldMap"; }
- }
- #endregion
- /// <summary>
- /// Requests map blocks in area of minX, maxX, minY, MaxY in world cordinates
- /// </summary>
- /// <param name="minX"></param>
- /// <param name="minY"></param>
- /// <param name="maxX"></param>
- /// <param name="maxY"></param>
- public override void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
- {
- //
- // WARNING!!! COPY & PASTE FROM SUPERCLASS
- // The only difference is at the very end
- //
- m_log.Info("[HGMap]: Request map blocks " + minX + "-" + maxX + " " + minY + "-" + maxY);
- //m_scene.ForEachScenePresence(delegate (ScenePresence sp) {
- // if (!sp.IsChildAgent && sp.UUID == remoteClient.AgentId)
- // {
- // Console.WriteLine("XXX Root agent");
- // DoRequestMapBlocks(remoteClient, minX, minY, maxX, maxY, flag);
- // }
- //};
- List<MapBlockData> mapBlocks;
- if ((flag & 0x10000) != 0) // user clicked on the map a tile that isn't visible
- {
- List<MapBlockData> response = new List<MapBlockData>();
- // this should return one mapblock at most. But make sure: Look whether the one we requested is in there
- mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
- if (mapBlocks != null)
- {
- foreach (MapBlockData block in mapBlocks)
- {
- if (block.X == minX && block.Y == minY)
- {
- // found it => add it to response
- response.Add(block);
- break;
- }
- }
- }
- response = mapBlocks;
- if (response.Count == 0)
- {
- // response still empty => couldn't find the map-tile the user clicked on => tell the client
- MapBlockData block = new MapBlockData();
- block.X = (ushort)minX;
- block.Y = (ushort)minY;
- block.Access = 254; // == not there
- response.Add(block);
- }
- remoteClient.SendMapBlock(response, 0);
- }
- else
- {
- // normal mapblock request. Use the provided values
- mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, maxX + 4, maxY + 4);
- // Different from super
- FillInMap(mapBlocks, minX, minY, maxX, maxY);
- //
- remoteClient.SendMapBlock(mapBlocks, flag);
- }
- }
- private void FillInMap(List<MapBlockData> mapBlocks, int minX, int minY, int maxX, int maxY)
- {
- for (int x = minX; x <= maxX; x++)
- for (int y = minY; y <= maxY; y++)
- {
- MapBlockData mblock = mapBlocks.Find(delegate(MapBlockData mb) { return ((mb.X == x) && (mb.Y == y)); });
- if (mblock == null)
- {
- mblock = new MapBlockData();
- mblock.X = (ushort)x;
- mblock.Y = (ushort)y;
- mblock.Name = "";
- mblock.Access = 254; // not here???
- mblock.MapImageId = UUID.Zero;
- mapBlocks.Add(mblock);
- }
- }
- }
- }
- }
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