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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using OpenMetaverse;
- using OpenSim.Framework;
- using OpenSim.Region.Environment.Scenes;
- using OpenSim.Framework.Communications.Cache;
- namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
- {
- /// <summary>
- /// Manage asset transactions for a single agent.
- /// </summary>
- public class AgentAssetTransactions
- {
- private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
- // Fields
- private bool m_dumpAssetsToFile;
- public AssetTransactionModule Manager;
- public UUID UserID;
- public Dictionary<UUID, AssetXferUploader> XferUploaders = new Dictionary<UUID, AssetXferUploader>();
- // Methods
- public AgentAssetTransactions(UUID agentID, AssetTransactionModule manager, bool dumpAssetsToFile)
- {
- UserID = agentID;
- Manager = manager;
- m_dumpAssetsToFile = dumpAssetsToFile;
- }
- public AssetXferUploader RequestXferUploader(UUID transactionID)
- {
- if (!XferUploaders.ContainsKey(transactionID))
- {
- AssetXferUploader uploader = new AssetXferUploader(this, m_dumpAssetsToFile);
- lock (XferUploaders)
- {
- XferUploaders.Add(transactionID, uploader);
- }
- return uploader;
- }
- return null;
- }
- public void HandleXfer(ulong xferID, uint packetID, byte[] data)
- {
- lock (XferUploaders)
- {
- foreach (AssetXferUploader uploader in XferUploaders.Values)
- {
- if (uploader.XferID == xferID)
- {
- uploader.HandleXferPacket(xferID, packetID, data);
- break;
- }
- }
- }
- }
- public void RequestCreateInventoryItem(IClientAPI remoteClient, UUID transactionID, UUID folderID,
- uint callbackID, string description, string name, sbyte invType,
- sbyte type, byte wearableType, uint nextOwnerMask)
- {
- if (XferUploaders.ContainsKey(transactionID))
- {
- XferUploaders[transactionID].RequestCreateInventoryItem(remoteClient, transactionID, folderID,
- callbackID, description, name, invType, type,
- wearableType, nextOwnerMask);
- }
- }
-
-
- /// <summary>
- /// Get an uploaded asset. If the data is successfully retrieved, the transaction will be removed.
- /// </summary>
- /// <param name="transactionID"></param>
- /// <returns>The asset if the upload has completed, null if it has not.</returns>
- public AssetBase GetTransactionAsset(UUID transactionID)
- {
- if (XferUploaders.ContainsKey(transactionID))
- {
- AssetXferUploader uploader = XferUploaders[transactionID];
- AssetBase asset = uploader.GetAssetData();
- lock (XferUploaders)
- {
- XferUploaders.Remove(transactionID);
- }
- return asset;
- }
- return null;
- }
- //private void CreateItemFromUpload(AssetBase asset, IClientAPI ourClient, UUID inventoryFolderID, uint nextPerms, uint wearableType)
- //{
- // Manager.MyScene.CommsManager.AssetCache.AddAsset(asset);
- // CachedUserInfo userInfo = Manager.MyScene.CommsManager.UserProfileCacheService.GetUserDetails(
- // ourClient.AgentId);
- // if (userInfo != null)
- // {
- // InventoryItemBase item = new InventoryItemBase();
- // item.Owner = ourClient.AgentId;
- // item.Creator = ourClient.AgentId;
- // item.ID = UUID.Random();
- // item.AssetID = asset.FullID;
- // item.Description = asset.Description;
- // item.Name = asset.Name;
- // item.AssetType = asset.Type;
- // item.InvType = asset.Type;
- // item.Folder = inventoryFolderID;
- // item.BasePermissions = 0x7fffffff;
- // item.CurrentPermissions = 0x7fffffff;
- // item.EveryOnePermissions = 0;
- // item.NextPermissions = nextPerms;
- // item.Flags = wearableType;
- // item.CreationDate = Util.UnixTimeSinceEpoch();
- // userInfo.AddItem(item);
- // ourClient.SendInventoryItemCreateUpdate(item);
- // }
- // else
- // {
- // m_log.ErrorFormat(
- // "[ASSET TRANSACTIONS]: Could not find user {0} for inventory item creation",
- // ourClient.AgentId);
- // }
- //}
- public void RequestUpdateTaskInventoryItem(
- IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item)
- {
- if (XferUploaders.ContainsKey(transactionID))
- {
- AssetBase asset = XferUploaders[transactionID].GetAssetData();
- if (asset != null)
- {
- m_log.DebugFormat(
- "[ASSET TRANSACTIONS]: Updating task item {0} in {1} with asset in transaction {2}",
- item.Name, part.Name, transactionID);
- asset.Name = item.Name;
- asset.Description = item.Description;
- asset.Type = (sbyte)item.Type;
- item.AssetID = asset.FullID;
- Manager.MyScene.CommsManager.AssetCache.AddAsset(asset);
- if (part.Inventory.UpdateInventoryItem(item))
- part.GetProperties(remoteClient);
- }
- }
- }
- public void RequestUpdateInventoryItem(IClientAPI remoteClient, UUID transactionID,
- InventoryItemBase item)
- {
- if (XferUploaders.ContainsKey(transactionID))
- {
- CachedUserInfo userInfo = Manager.MyScene.CommsManager.UserProfileCacheService.GetUserDetails(
- remoteClient.AgentId);
- if (userInfo != null)
- {
- UUID assetID = UUID.Combine(transactionID, remoteClient.SecureSessionId);
- AssetBase asset
- = Manager.MyScene.CommsManager.AssetCache.GetAsset(
- assetID, (item.AssetType == (int)AssetType.Texture ? true : false));
- if (asset == null)
- {
- asset = GetTransactionAsset(transactionID);
- }
- if (asset != null && asset.FullID == assetID)
- {
- // Assets never get updated, new ones get created
- asset.FullID = UUID.Random();
- asset.Name = item.Name;
- asset.Description = item.Description;
- asset.Type = (sbyte)item.AssetType;
- item.AssetID = asset.FullID;
- Manager.MyScene.CommsManager.AssetCache.AddAsset(asset);
- }
- userInfo.UpdateItem(item);
- }
- else
- {
- m_log.ErrorFormat(
- "[ASSET TRANSACTIONS]: Could not find user {0} for inventory item update",
- remoteClient.AgentId);
- }
- }
- }
- }
- }
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