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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using NUnit.Framework;
- using NUnit.Framework.SyntaxHelpers;
- using OpenSim.Data;
- using OpenSim.Framework;
- using OpenSim.Region.Environment.Scenes;
- using OpenMetaverse;
- namespace OpenSim.Data.Tests
- {
- public class BasicAssetTest
- {
- public AssetDataBase db;
- public UUID uuid1;
- public UUID uuid2;
- public UUID uuid3;
- public byte[] asset1;
- public void SuperInit()
- {
- try
- {
- log4net.Config.XmlConfigurator.Configure();
- }
- catch (Exception)
- {
- // I don't care, just leave log4net off
- }
- uuid1 = UUID.Random();
- uuid2 = UUID.Random();
- uuid3 = UUID.Random();
- asset1 = new byte[100];
- asset1.Initialize();
- }
-
- [Test]
- public void T001_LoadEmpty()
- {
- Assert.That(db.ExistsAsset(uuid1), Is.False);
- Assert.That(db.ExistsAsset(uuid2), Is.False);
- Assert.That(db.ExistsAsset(uuid3), Is.False);
- }
-
- [Test]
- public void T010_StoreSimpleAsset()
- {
- AssetBase a1 = new AssetBase(uuid1, "asset one");
- AssetBase a2 = new AssetBase(uuid2, "asset two");
- AssetBase a3 = new AssetBase(uuid3, "asset three");
- a1.Data = asset1;
- a2.Data = asset1;
- a3.Data = asset1;
-
- db.CreateAsset(a1);
- db.CreateAsset(a2);
- db.CreateAsset(a3);
- AssetBase a1a = db.FetchAsset(uuid1);
- Assert.That(a1.ID, Is.EqualTo(a1a.ID));
- Assert.That(a1.Name, Is.EqualTo(a1a.Name));
- AssetBase a2a = db.FetchAsset(uuid2);
- Assert.That(a2.ID, Is.EqualTo(a2a.ID));
- Assert.That(a2.Name, Is.EqualTo(a2a.Name));
- AssetBase a3a = db.FetchAsset(uuid3);
- Assert.That(a3.ID, Is.EqualTo(a3a.ID));
- Assert.That(a3.Name, Is.EqualTo(a3a.Name));
- }
- [Test]
- public void T011_ExistsSimpleAsset()
- {
- Assert.That(db.ExistsAsset(uuid1), Is.True);
- Assert.That(db.ExistsAsset(uuid2), Is.True);
- Assert.That(db.ExistsAsset(uuid3), Is.True);
- }
- // this has questionable use, but it is in the interface at the moment.
- // [Test]
- // public void T012_DeleteAsset()
- // {
- // db.DeleteAsset(uuid1);
- // db.DeleteAsset(uuid2);
- // db.DeleteAsset(uuid3);
- // Assert.That(db.ExistsAsset(uuid1), Is.False);
- // Assert.That(db.ExistsAsset(uuid2), Is.False);
- // Assert.That(db.ExistsAsset(uuid3), Is.False);
- // }
- }
- }
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