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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Data;
- using System.Reflection;
- using OpenMetaverse;
- using log4net;
- using OpenSim.Framework;
- namespace OpenSim.Data.MSSQL
- {
- /// <summary>
- /// A MSSQL Interface for the Asset server
- /// </summary>
- internal class MSSQLAssetData : AssetDataBase
- {
- private const string _migrationStore = "AssetStore";
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private long TicksToEpoch;
- /// <summary>
- /// Database manager
- /// </summary>
- private MSSQLManager database;
- #region IPlugin Members
- override public void Dispose() { }
- /// <summary>
- /// <para>Initialises asset interface</para>
- /// </summary>
- // [Obsolete("Cannot be default-initialized!")]
- override public void Initialise()
- {
- m_log.Info("[MSSQLUserData]: " + Name + " cannot be default-initialized!");
- throw new PluginNotInitialisedException(Name);
- }
- /// <summary>
- /// Initialises asset interface
- /// </summary>
- /// <para>
- /// a string instead of file, if someone writes the support
- /// </para>
- /// <param name="connectionString">connect string</param>
- override public void Initialise(string connectionString)
- {
- TicksToEpoch = new System.DateTime(1970, 1, 1).Ticks;
- if (!string.IsNullOrEmpty(connectionString))
- {
- database = new MSSQLManager(connectionString);
- }
- else
- {
- IniFile gridDataMSSqlFile = new IniFile("mssql_connection.ini");
- string settingDataSource = gridDataMSSqlFile.ParseFileReadValue("data_source");
- string settingInitialCatalog = gridDataMSSqlFile.ParseFileReadValue("initial_catalog");
- string settingPersistSecurityInfo = gridDataMSSqlFile.ParseFileReadValue("persist_security_info");
- string settingUserId = gridDataMSSqlFile.ParseFileReadValue("user_id");
- string settingPassword = gridDataMSSqlFile.ParseFileReadValue("password");
- database =
- new MSSQLManager(settingDataSource, settingInitialCatalog, settingPersistSecurityInfo, settingUserId,
- settingPassword);
- }
- //New migration to check for DB changes
- database.CheckMigration(_migrationStore);
- }
- /// <summary>
- /// Database provider version.
- /// </summary>
- override public string Version
- {
- get { return database.getVersion(); }
- }
- /// <summary>
- /// The name of this DB provider.
- /// </summary>
- override public string Name
- {
- get { return "MSSQL Asset storage engine"; }
- }
- #endregion
- #region IAssetProviderPlugin Members
- /// <summary>
- /// Fetch Asset from database
- /// </summary>
- /// <param name="assetID">the asset UUID</param>
- /// <returns></returns>
- override public AssetBase FetchAsset(UUID assetID)
- {
- using (AutoClosingSqlCommand command = database.Query("SELECT * FROM assets WHERE id = @id"))
- {
- command.Parameters.Add(database.CreateParameter("id", assetID));
- using (IDataReader reader = command.ExecuteReader())
- {
- if (reader.Read())
- {
- AssetBase asset = new AssetBase();
- // Region Main
- asset.FullID = new UUID((string)reader["id"]);
- asset.Name = (string)reader["name"];
- asset.Description = (string)reader["description"];
- asset.Type = Convert.ToSByte(reader["assetType"]);
- asset.Local = Convert.ToBoolean(reader["local"]);
- asset.Temporary = Convert.ToBoolean(reader["temporary"]);
- asset.Data = (byte[])reader["data"];
- return asset;
- }
- return null; // throw new Exception("No rows to return");
- }
- }
- }
- /// <summary>
- /// Create asset in database
- /// </summary>
- /// <param name="asset">the asset</param>
- override public void CreateAsset(AssetBase asset)
- {
- if (ExistsAsset(asset.FullID))
- {
- return;
- }
- using (AutoClosingSqlCommand command = database.Query(
- "INSERT INTO assets ([id], [name], [description], [assetType], [local], [temporary], [create_time], [access_time], [data])" +
- " VALUES " +
- "(@id, @name, @description, @assetType, @local, @temporary, @create_time, @access_time, @data)"))
- {
- int now = (int)((System.DateTime.Now.Ticks - TicksToEpoch) / 10000000);
- command.Parameters.Add(database.CreateParameter("id", asset.FullID));
- command.Parameters.Add(database.CreateParameter("name", asset.Name));
- command.Parameters.Add(database.CreateParameter("description", asset.Description));
- command.Parameters.Add(database.CreateParameter("assetType", asset.Type));
- command.Parameters.Add(database.CreateParameter("local", asset.Local));
- command.Parameters.Add(database.CreateParameter("temporary", asset.Temporary));
- command.Parameters.Add(database.CreateParameter("access_time", now));
- command.Parameters.Add(database.CreateParameter("create_time", now));
- command.Parameters.Add(database.CreateParameter("data", asset.Data));
- command.ExecuteNonQuery();
- }
- }
- /// <summary>
- /// Update asset in database
- /// </summary>
- /// <param name="asset">the asset</param>
- override public void UpdateAsset(AssetBase asset)
- {
- using (AutoClosingSqlCommand command = database.Query("UPDATE assets set id = @id, " +
- "name = @name, " +
- "description = @description," +
- "assetType = @assetType," +
- "local = @local," +
- "temporary = @temporary," +
- "data = @data where " +
- "id = @keyId;"))
- {
- command.Parameters.Add(database.CreateParameter("id", asset.FullID));
- command.Parameters.Add(database.CreateParameter("name", asset.Name));
- command.Parameters.Add(database.CreateParameter("description", asset.Description));
- command.Parameters.Add(database.CreateParameter("assetType", asset.Type));
- command.Parameters.Add(database.CreateParameter("local", asset.Local));
- command.Parameters.Add(database.CreateParameter("temporary", asset.Temporary));
- command.Parameters.Add(database.CreateParameter("data", asset.Data));
- command.Parameters.Add(database.CreateParameter("@keyId", asset.FullID));
- try
- {
- command.ExecuteNonQuery();
- }
- catch (Exception e)
- {
- m_log.Error(e.ToString());
- }
- }
- }
- // Commented out since currently unused - this probably should be called in FetchAsset()
- // private void UpdateAccessTime(AssetBase asset)
- // {
- // using (AutoClosingSqlCommand cmd = database.Query("UPDATE assets SET access_time = @access_time WHERE id=@id"))
- // {
- // int now = (int)((System.DateTime.Now.Ticks - TicksToEpoch) / 10000000);
- // cmd.Parameters.AddWithValue("@id", asset.FullID.ToString());
- // cmd.Parameters.AddWithValue("@access_time", now);
- // try
- // {
- // cmd.ExecuteNonQuery();
- // }
- // catch (Exception e)
- // {
- // m_log.Error(e.ToString());
- // }
- // }
- // }
- /// <summary>
- /// Check if asset exist in database
- /// </summary>
- /// <param name="uuid"></param>
- /// <returns>true if exist.</returns>
- override public bool ExistsAsset(UUID uuid)
- {
- if (FetchAsset(uuid) != null)
- {
- return true;
- }
- return false;
- }
- #endregion
- }
- }
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