Robert Adams 3642198838 BulletSim: move detail log of InternalScheduleRebuild to reduce log file spam il y a 10 ans
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Properties 5450b1b024 Change assembly versions to 0.8.1 il y a 10 ans
Tests b14156aa63 Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are enabled."" il y a 11 ans
BSAPIUnman.cs 6e39cc316f BulletSim: add ClearCollisionProxyCache function to API. il y a 11 ans
BSAPIXNA.cs 998d7009a6 Eliminated many warnings il y a 10 ans
BSActorAvatarMove.cs 265fe349e0 Somewhat improve avatar region crossings by properly preserving velocity when avatar enters the new region. il y a 10 ans
BSActorHover.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and il y a 11 ans
BSActorLockAxis.cs b0cb0ec02f BulletSim: fix problem where axis constraints were also constraining il y a 10 ans
BSActorMoveToTarget.cs 23516717e4 BulletSim: a better version of llMoveToTarget that doesn't go crazy. il y a 11 ans
BSActorSetForce.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and il y a 11 ans
BSActorSetTorque.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and il y a 11 ans
BSActors.cs f499b328c4 Revert "Revert "BulletSim: Add logic to linksets to change physical properties for"" il y a 11 ans
BSApiTemplate.cs 674be72225 BulletSim: add new Bullet 2.82 constraint type codes and rename the il y a 10 ans
BSCharacter.cs cf85ade81e BulletSim: add shape and linkset rebuild scheduled flags. Add BSPrim.Incomplete flag based on rebuild flags to say when an object is being rebuilt. il y a 10 ans
BSConstraint.cs c5eabb28b4 BulletSim: add LSL function and plumbing for setting a spring il y a 11 ans
BSConstraint6Dof.cs 30b3657a66 BulletSim: implementation of setting spring specific physical parameters. Add setting of linkset type to physChangeLinkParams. Lots of detail logging for setting of linkset constraint parameters. il y a 11 ans
BSConstraintCollection.cs 1d7276235a BulletSim: add calls for creating all the different Bullet constraint types. il y a 11 ans
BSConstraintConeTwist.cs 455d36c4c7 BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings). il y a 11 ans
BSConstraintHinge.cs 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. il y a 11 ans
BSConstraintSlider.cs 455d36c4c7 BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings). il y a 11 ans
BSConstraintSpring.cs c5eabb28b4 BulletSim: add LSL function and plumbing for setting a spring il y a 11 ans
BSDynamics.cs 738c60459c BulletSim: Modify first and default vehicle vertical attractor to be feature complete with use of the Limit Roll Only Flag. il y a 10 ans
BSLinkset.cs 63d192f011 BulletSim: Remove linkset 'Incomplete' flag as its meaning couldn't be made clear. Add 'InternalScheduleRebuild() CHange rebuild code to call InternalScheduleRebuild() rather than ForceRebuild() to limit the scope of the changes made by the linkset. il y a 10 ans
BSLinksetCompound.cs 3642198838 BulletSim: move detail log of InternalScheduleRebuild to reduce log file spam il y a 10 ans
BSLinksetConstraints.cs cf85ade81e BulletSim: add shape and linkset rebuild scheduled flags. Add BSPrim.Incomplete flag based on rebuild flags to say when an object is being rebuilt. il y a 10 ans
BSMaterials.cs 6a9630d2bd BulletSim: fix race condition when creating very large mega-regions. il y a 11 ans
BSMotors.cs 5f97c6f8f0 BulletSim: non-functional updates. Comments and formatting. il y a 11 ans
BSParam.cs 124be38f74 Add [BulletSim] option AvatarToAvatarCollisionsByDefault to control whether avatars collide. This is true by default. il y a 10 ans
BSPhysObject.cs cf85ade81e BulletSim: add shape and linkset rebuild scheduled flags. Add BSPrim.Incomplete flag based on rebuild flags to say when an object is being rebuilt. il y a 10 ans
BSPlugin.cs eacc2561d1 BulletSim: add osGetPhysicsEngineType() LSL function and update il y a 12 ans
BSPrim.cs cf85ade81e BulletSim: add shape and linkset rebuild scheduled flags. Add BSPrim.Incomplete flag based on rebuild flags to say when an object is being rebuilt. il y a 10 ans
BSPrimDisplaced.cs 6026759406 BulletSim: fix jumping up and down of linksets when center-of-mass il y a 11 ans
BSPrimLinkable.cs 63d192f011 BulletSim: Remove linkset 'Incomplete' flag as its meaning couldn't be made clear. Add 'InternalScheduleRebuild() CHange rebuild code to call InternalScheduleRebuild() rather than ForceRebuild() to limit the scope of the changes made by the linkset. il y a 10 ans
BSScene.cs 265fe349e0 Somewhat improve avatar region crossings by properly preserving velocity when avatar enters the new region. il y a 10 ans
BSShapeCollection.cs 998d7009a6 Eliminated many warnings il y a 10 ans
BSShapes.cs 9c804466e5 BulletSim: rearrange code for sensing whether shapes have been il y a 10 ans
BSTerrainHeightmap.cs f2810bf03a varregion: add plumbing to pass region size from Scene down to the il y a 11 ans
BSTerrainManager.cs df89e15290 BulletSim: non-functional changes to debugging statements and formatting. il y a 10 ans
BSTerrainMesh.cs 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. il y a 11 ans
BulletSimData.cs 124be38f74 Add [BulletSim] option AvatarToAvatarCollisionsByDefault to control whether avatars collide. This is true by default. il y a 10 ans
BulletSimTODO.txt 5f97c6f8f0 BulletSim: non-functional updates. Comments and formatting. il y a 11 ans