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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Concurrent;
- using System.Reflection;
- using System.Threading;
- using log4net;
- using OpenSim.Framework;
- using OpenSim.Framework.Monitoring;
- using OpenSim.Region.Framework.Scenes;
- namespace OpenSim.Region.ClientStack.LindenUDP
- {
- public struct RefillRequest
- {
- public LLUDPClient Client;
- public ThrottleOutPacketTypeFlags Categories;
- public RefillRequest(LLUDPClient client, ThrottleOutPacketTypeFlags categories)
- {
- Client = client;
- Categories = categories;
- }
- }
- public class OutgoingQueueRefillEngine
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- public bool IsRunning { get; private set; }
- /// <summary>
- /// The timeout in milliseconds to wait for at least one event to be written when the recorder is stopping.
- /// </summary>
- public int RequestProcessTimeoutOnStop { get; set; }
- /// <summary>
- /// Controls whether we need to warn in the log about exceeding the max queue size.
- /// </summary>
- /// <remarks>
- /// This is flipped to false once queue max has been exceeded and back to true when it falls below max, in
- /// order to avoid spamming the log with lots of warnings.
- /// </remarks>
- private bool m_warnOverMaxQueue = true;
- private BlockingCollection<RefillRequest> m_requestQueue;
- private CancellationTokenSource m_cancelSource = new CancellationTokenSource();
- private LLUDPServer m_udpServer;
- private Stat m_oqreRequestsWaitingStat;
- /// <summary>
- /// Used to signal that we are ready to complete stop.
- /// </summary>
- private ManualResetEvent m_finishedProcessingAfterStop = new ManualResetEvent(false);
- public OutgoingQueueRefillEngine(LLUDPServer server)
- {
- RequestProcessTimeoutOnStop = 5000;
- m_udpServer = server;
- MainConsole.Instance.Commands.AddCommand(
- "Debug",
- false,
- "debug lludp oqre",
- "debug lludp oqre <start|stop|status>",
- "Start, stop or get status of OutgoingQueueRefillEngine.",
- "If stopped then refill requests are processed directly via the threadpool.",
- HandleOqreCommand);
- }
- public void Start()
- {
- lock (this)
- {
- if (IsRunning)
- return;
- IsRunning = true;
- m_finishedProcessingAfterStop.Reset();
- m_requestQueue = new BlockingCollection<RefillRequest>(new ConcurrentQueue<RefillRequest>(), 5000);
- m_oqreRequestsWaitingStat =
- new Stat(
- "OQRERequestsWaiting",
- "Number of outgong queue refill requests waiting for processing.",
- "",
- "",
- "clientstack",
- m_udpServer.Scene.Name,
- StatType.Pull,
- MeasuresOfInterest.None,
- stat => stat.Value = m_requestQueue.Count,
- StatVerbosity.Debug);
- StatsManager.RegisterStat(m_oqreRequestsWaitingStat);
- WorkManager.StartThread(
- ProcessRequests,
- String.Format("OutgoingQueueRefillEngineThread ({0})", m_udpServer.Scene.Name),
- ThreadPriority.Normal,
- false,
- true,
- null,
- int.MaxValue);
- }
- }
- public void Stop()
- {
- lock (this)
- {
- try
- {
- if (!IsRunning)
- return;
- IsRunning = false;
- int requestsLeft = m_requestQueue.Count;
- if (requestsLeft <= 0)
- {
- m_cancelSource.Cancel();
- }
- else
- {
- m_log.InfoFormat("[OUTGOING QUEUE REFILL ENGINE]: Waiting to write {0} events after stop.", requestsLeft);
- while (requestsLeft > 0)
- {
- if (!m_finishedProcessingAfterStop.WaitOne(RequestProcessTimeoutOnStop))
- {
- // After timeout no events have been written
- if (requestsLeft == m_requestQueue.Count)
- {
- m_log.WarnFormat(
- "[OUTGOING QUEUE REFILL ENGINE]: No requests processed after {0} ms wait. Discarding remaining {1} requests",
- RequestProcessTimeoutOnStop, requestsLeft);
- break;
- }
- }
- requestsLeft = m_requestQueue.Count;
- }
- }
- }
- finally
- {
- m_cancelSource.Dispose();
- StatsManager.DeregisterStat(m_oqreRequestsWaitingStat);
- m_oqreRequestsWaitingStat = null;
- m_requestQueue = null;
- }
- }
- }
- public bool QueueRequest(LLUDPClient client, ThrottleOutPacketTypeFlags categories)
- {
- if (m_requestQueue.Count < m_requestQueue.BoundedCapacity)
- {
- // m_log.DebugFormat(
- // "[OUTGOING QUEUE REFILL ENGINE]: Adding request for categories {0} for {1} in {2}",
- // categories, client.AgentID, m_udpServer.Scene.Name);
- m_requestQueue.Add(new RefillRequest(client, categories));
- if (!m_warnOverMaxQueue)
- m_warnOverMaxQueue = true;
- return true;
- }
- else
- {
- if (m_warnOverMaxQueue)
- {
- m_log.WarnFormat(
- "[OUTGOING QUEUE REFILL ENGINE]: Request queue at maximum capacity, not recording request from {0} in {1}",
- client.AgentID, m_udpServer.Scene.Name);
- m_warnOverMaxQueue = false;
- }
- return false;
- }
- }
- private void ProcessRequests()
- {
- Thread.CurrentThread.Priority = ThreadPriority.Highest;
- try
- {
- while (IsRunning || m_requestQueue.Count > 0)
- {
- RefillRequest req = m_requestQueue.Take(m_cancelSource.Token);
- // QueueEmpty callback = req.Client.OnQueueEmpty;
- //
- // if (callback != null)
- // {
- // try
- // {
- // callback(req.Categories);
- // }
- // catch (Exception e)
- // {
- // m_log.Error("[OUTGOING QUEUE REFILL ENGINE]: ProcessRequests(" + req.Categories + ") threw an exception: " + e.Message, e);
- // }
- // }
- req.Client.FireQueueEmpty(req.Categories);
- }
- }
- catch (OperationCanceledException)
- {
- }
- m_finishedProcessingAfterStop.Set();
- }
- private void HandleOqreCommand(string module, string[] args)
- {
- if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != m_udpServer.Scene)
- return;
- if (args.Length != 4)
- {
- MainConsole.Instance.Output("Usage: debug lludp oqre <stop|start|status>");
- return;
- }
- string subCommand = args[3];
- if (subCommand == "stop")
- {
- Stop();
- MainConsole.Instance.OutputFormat("Stopped OQRE for {0}", m_udpServer.Scene.Name);
- }
- else if (subCommand == "start")
- {
- Start();
- MainConsole.Instance.OutputFormat("Started OQRE for {0}", m_udpServer.Scene.Name);
- }
- else if (subCommand == "status")
- {
- MainConsole.Instance.OutputFormat("OQRE in {0}", m_udpServer.Scene.Name);
- MainConsole.Instance.OutputFormat("Running: {0}", IsRunning);
- MainConsole.Instance.OutputFormat(
- "Requests waiting: {0}", IsRunning ? m_requestQueue.Count.ToString() : "n/a");
- }
- else
- {
- MainConsole.Instance.OutputFormat("Unrecognized OQRE subcommand {0}", subCommand);
- }
- }
- }
- }
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