GetTextureModule.cs 5.2 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections;
  29. using System.Collections.Specialized;
  30. using System.Drawing;
  31. using System.Drawing.Imaging;
  32. using System.Reflection;
  33. using System.IO;
  34. using System.Web;
  35. using log4net;
  36. using Nini.Config;
  37. using Mono.Addins;
  38. using OpenMetaverse;
  39. using OpenMetaverse.StructuredData;
  40. using OpenMetaverse.Imaging;
  41. using OpenSim.Framework;
  42. using OpenSim.Framework.Servers;
  43. using OpenSim.Framework.Servers.HttpServer;
  44. using OpenSim.Region.Framework.Interfaces;
  45. using OpenSim.Region.Framework.Scenes;
  46. using OpenSim.Services.Interfaces;
  47. using Caps = OpenSim.Framework.Capabilities.Caps;
  48. using OpenSim.Capabilities.Handlers;
  49. namespace OpenSim.Region.ClientStack.Linden
  50. {
  51. [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GetTextureModule")]
  52. public class GetTextureModule : INonSharedRegionModule
  53. {
  54. // private static readonly ILog m_log =
  55. // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  56. private Scene m_scene;
  57. private IAssetService m_assetService;
  58. private bool m_Enabled = false;
  59. // TODO: Change this to a config option
  60. private string m_RedirectURL = null;
  61. private string m_URL;
  62. #region ISharedRegionModule Members
  63. public void Initialise(IConfigSource source)
  64. {
  65. IConfig config = source.Configs["ClientStack.LindenCaps"];
  66. if (config == null)
  67. return;
  68. m_URL = config.GetString("Cap_GetTexture", string.Empty);
  69. // Cap doesn't exist
  70. if (m_URL != string.Empty)
  71. {
  72. m_Enabled = true;
  73. m_RedirectURL = config.GetString("GetTextureRedirectURL");
  74. }
  75. }
  76. public void AddRegion(Scene s)
  77. {
  78. if (!m_Enabled)
  79. return;
  80. m_scene = s;
  81. }
  82. public void RemoveRegion(Scene s)
  83. {
  84. if (!m_Enabled)
  85. return;
  86. m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
  87. m_scene = null;
  88. }
  89. public void RegionLoaded(Scene s)
  90. {
  91. if (!m_Enabled)
  92. return;
  93. m_assetService = m_scene.RequestModuleInterface<IAssetService>();
  94. m_scene.EventManager.OnRegisterCaps += RegisterCaps;
  95. }
  96. public void PostInitialise()
  97. {
  98. }
  99. public void Close() { }
  100. public string Name { get { return "GetTextureModule"; } }
  101. public Type ReplaceableInterface
  102. {
  103. get { return null; }
  104. }
  105. #endregion
  106. public void RegisterCaps(UUID agentID, Caps caps)
  107. {
  108. UUID capID = UUID.Random();
  109. //caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
  110. if (m_URL == "localhost")
  111. {
  112. // m_log.DebugFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
  113. caps.RegisterHandler(
  114. "GetTexture",
  115. new GetTextureHandler("/CAPS/" + capID + "/", m_assetService, "GetTexture", agentID.ToString(), m_RedirectURL));
  116. }
  117. else
  118. {
  119. // m_log.DebugFormat("[GETTEXTURE]: {0} in region {1}", m_URL, m_scene.RegionInfo.RegionName);
  120. IExternalCapsModule handler = m_scene.RequestModuleInterface<IExternalCapsModule>();
  121. if (handler != null)
  122. handler.RegisterExternalUserCapsHandler(agentID,caps,"GetTexture", m_URL);
  123. else
  124. caps.RegisterHandler("GetTexture", m_URL);
  125. }
  126. }
  127. }
  128. }