Justin Clark-Casey (justincc) 85985a8c3e Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies. 12 年之前
..
Interfaces 7319ba62dd Move simulator asset info commands to an optional module from the connector. Make them conform with service side commands. 13 年之前
Object 1d01d6d919 Formatting cleanup. 15 年之前
Test 8dbcfc70bf Add copyright headers. Formatting cleanup. 15 年之前
WorldX 35b450d41d Add copyright headers, formatting cleanup, ignore some generated files. 15 年之前
ExtensionHandler.cs 727838f914 Formatting cleanup. 14 年之前
Graphics.cs df76e95aa2 Changed asset CreatorID to a string 14 年之前
Heightmap.cs 559355189a * Applies Mantis #3630 - Adds support for outside MRM initialisation, makes MRMModule compatible with the Visual Studio MRMLoader ( http://forge.opensimulator.org/gf/project/mrmloader/ ) 15 年之前
Host.cs 559355189a * Applies Mantis #3630 - Adds support for outside MRM initialisation, makes MRMModule compatible with the Visual Studio MRMLoader ( http://forge.opensimulator.org/gf/project/mrmloader/ ) 15 年之前
IMRMModule.cs 3219e648cc From: Snowcrash <[email protected]> 15 年之前
ISecurityCredential.cs aea4d7c63b Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 15 年之前
InventoryItem.cs fb7458be31 Minor spelling corrections in MiniModule: "RetreiveAsset" changed to 14 年之前
LOParcel.cs 6ae04448f7 Start using IPrimCounts populated by PrimCountModule instead of LandData counts populated by LandManagementModule. 13 年之前
MRMBase.cs 559355189a * Applies Mantis #3630 - Adds support for outside MRM initialisation, makes MRMModule compatible with the Visual Studio MRMLoader ( http://forge.opensimulator.org/gf/project/mrmloader/ ) 15 年之前
MRMModule.cs 85985a8c3e Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies. 12 年之前
MicroScheduler.cs 559355189a * Applies Mantis #3630 - Adds support for outside MRM initialisation, makes MRMModule compatible with the Visual Studio MRMLoader ( http://forge.opensimulator.org/gf/project/mrmloader/ ) 15 年之前
ObjectAccessor.cs dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 年之前
SEUser.cs 559355189a * Applies Mantis #3630 - Adds support for outside MRM initialisation, makes MRMModule compatible with the Visual Studio MRMLoader ( http://forge.opensimulator.org/gf/project/mrmloader/ ) 15 年之前
SOPObject.cs d79c6c8820 Rename SetSculptData() to SetSculptProperties(), since this is what it does (setting SculptData is done through the property) 13 年之前
SOPObjectInventory.cs 1d01d6d919 Formatting cleanup. 15 年之前
SOPObjectMaterial.cs 66f4ce354f Fix CHANGED_TEXTURE and CHANGED_COLOR. 13 年之前
SPAvatar.cs b3307850ab refactor: Combine ScenePresence.Teleport() and TeleportWithMomentum() 12 年之前
SPAvatarAttachment.cs cbd454d692 * Implements ISecurityCredential member on SPAvatar, SPAvatarAttachment 15 年之前
SecurityCredential.cs 8621dc405e * Fixes potential NulRef in MRM Security Checks. 15 年之前
World.cs dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 年之前