Justin Clark-Casey (justincc) 2271986396 Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to prevent an inactive connection being left behind if the user closes the viewer whilst the connection is being established. 12 years ago
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Linden 2271986396 Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to prevent an inactive connection being left behind if the user closes the viewer whilst the connection is being established. 12 years ago
ClientStackManager.cs ee205e7e81 Formatting cleanup. 15 years ago
IClientNetworkServer.cs 429a84f390 Beginning work on the new LLUDP implementation 15 years ago
RegionApplicationBase.cs cc6b2fdb9f Add experimental "OpenSim object memory churn" statistics to output of region console "show stats" command 12 years ago