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Linden
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2271986396
Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to prevent an inactive connection being left behind if the user closes the viewer whilst the connection is being established.
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há 12 anos atrás |
ClientStackManager.cs
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ee205e7e81
Formatting cleanup.
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há 15 anos atrás |
IClientNetworkServer.cs
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429a84f390
Beginning work on the new LLUDP implementation
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há 15 anos atrás |
RegionApplicationBase.cs
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cc6b2fdb9f
Add experimental "OpenSim object memory churn" statistics to output of region console "show stats" command
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há 12 anos atrás |