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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Text;
- namespace OpenSim.GridLaunch.GUI.Console
- {
- internal class Console: IGUI
- {
- private List<string> Apps = new List<string>();
- public Console ()
- {
- Program.AppCreated += Program_AppCreated;
- Program.AppRemoved += Program_AppRemoved;
- Program.AppConsoleOutput += Program_AppConsoleOutput;
- Program.Command.CommandLine += Command_CommandLine;
- }
- private string currentApp = "";
- private bool quitTyped = false;
- void Command_CommandLine(string application, string command, string arguments)
- {
- // If command is a number then someone might be trying to change console: /1, /2, etc.
- int currentAppNum = 0;
- if (int.TryParse(command, out currentAppNum))
- if (currentAppNum <= Apps.Count)
- {
- currentApp = Apps[currentAppNum - 1];
- System.Console.WriteLine("Changed console to app: " + currentApp);
- } else
- System.Console.WriteLine("Unable to change to app number: " + currentAppNum);
- // Has user typed quit?
- if (command.ToLower() == "quit")
- quitTyped = true;
- // Has user typed /list?
- if (command.ToLower() == "list")
- {
- System.Console.WriteLine("/0 Log console");
- for (int i = 1; i <= Apps.Count; i++)
- {
- System.Console.WriteLine(string.Format("/{0} {1}", i, Apps[i - 1]));
- }
- }
- }
- #region Module Start / Stop
- public void StartGUI()
- {
- // Console start
- System.Console.WriteLine("Console GUI");
- System.Console.WriteLine("Use commands /0, /1, /2, etc to switch between applications.");
- System.Console.WriteLine("Type /list for list of applications.");
- System.Console.WriteLine("Anything that doesn't start with a / will be sent to selected application");
- System.Console.WriteLine("type /quit to exit");
-
- while (quitTyped == false)
- {
- string line = System.Console.ReadLine().TrimEnd("\r\n".ToCharArray());
- Program.Write(currentApp, line);
- }
- // We are done
- System.Console.WriteLine("Console exit.");
- }
- public void StopGUI()
- {
- // Console stop
- }
- #endregion
- #region GridLaunch Events
- void Program_AppCreated(string App)
- {
- System.Console.WriteLine("Started: " + App);
- if (!Apps.Contains(App))
- Apps.Add(App);
- }
- void Program_AppRemoved(string App)
- {
- System.Console.WriteLine("Stopped: " + App);
- if (Apps.Contains(App))
- Apps.Remove(App);
- }
- void Program_AppConsoleOutput(string App, string Text)
- {
- System.Console.Write(App + ": " + Text);
- }
- #endregion
- }
- }
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