123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407 |
- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using OpenMetaverse.StructuredData;
- namespace OpenSim.Framework.Monitoring
- {
- /// <summary>
- /// Singleton used to provide access to statistics reporters
- /// </summary>
- public class StatsManager
- {
- // Subcommand used to list other stats.
- public const string AllSubCommand = "all";
- // Subcommand used to list other stats.
- public const string ListSubCommand = "list";
- // All subcommands
- public static HashSet<string> SubCommands = new HashSet<string> { AllSubCommand, ListSubCommand };
- /// <summary>
- /// Registered stats categorized by category/container/shortname
- /// </summary>
- /// <remarks>
- /// Do not add or remove directly from this dictionary.
- /// </remarks>
- public static SortedDictionary<string, SortedDictionary<string, SortedDictionary<string, Stat>>> RegisteredStats
- = new SortedDictionary<string, SortedDictionary<string, SortedDictionary<string, Stat>>>();
- // private static AssetStatsCollector assetStats;
- // private static UserStatsCollector userStats;
- // private static SimExtraStatsCollector simExtraStats = new SimExtraStatsCollector();
- // public static AssetStatsCollector AssetStats { get { return assetStats; } }
- // public static UserStatsCollector UserStats { get { return userStats; } }
- public static SimExtraStatsCollector SimExtraStats { get; set; }
- public static void RegisterConsoleCommands(ICommandConsole console)
- {
- console.Commands.AddCommand(
- "General",
- false,
- "show stats",
- "show stats [list|all|(<category>[.<container>])+",
- "Show statistical information for this server",
- "If no final argument is specified then legacy statistics information is currently shown.\n"
- + "'list' argument will show statistic categories.\n"
- + "'all' will show all statistics.\n"
- + "A <category> name will show statistics from that category.\n"
- + "A <category>.<container> name will show statistics from that category in that container.\n"
- + "More than one name can be given separated by spaces.\n"
- + "THIS STATS FACILITY IS EXPERIMENTAL AND DOES NOT YET CONTAIN ALL STATS",
- HandleShowStatsCommand);
- }
- public static void HandleShowStatsCommand(string module, string[] cmd)
- {
- ICommandConsole con = MainConsole.Instance;
- if (cmd.Length > 2)
- {
- foreach (string name in cmd.Skip(2))
- {
- string[] components = name.Split('.');
- string categoryName = components[0];
- string containerName = components.Length > 1 ? components[1] : null;
- if (categoryName == AllSubCommand)
- {
- OutputAllStatsToConsole(con);
- }
- else if (categoryName == ListSubCommand)
- {
- con.Output("Statistic categories available are:");
- foreach (string category in RegisteredStats.Keys)
- con.OutputFormat(" {0}", category);
- }
- else
- {
- SortedDictionary<string, SortedDictionary<string, Stat>> category;
- if (!RegisteredStats.TryGetValue(categoryName, out category))
- {
- con.OutputFormat("No such category as {0}", categoryName);
- }
- else
- {
- if (String.IsNullOrEmpty(containerName))
- {
- OutputCategoryStatsToConsole(con, category);
- }
- else
- {
- SortedDictionary<string, Stat> container;
- if (category.TryGetValue(containerName, out container))
- {
- OutputContainerStatsToConsole(con, container);
- }
- else
- {
- con.OutputFormat("No such container {0} in category {1}", containerName, categoryName);
- }
- }
- }
- }
- }
- }
- else
- {
- // Legacy
- if (SimExtraStats != null)
- con.Output(SimExtraStats.Report());
- else
- OutputAllStatsToConsole(con);
- }
- }
- private static void OutputAllStatsToConsole(ICommandConsole con)
- {
- foreach (var category in RegisteredStats.Values)
- {
- OutputCategoryStatsToConsole(con, category);
- }
- }
- private static void OutputCategoryStatsToConsole(
- ICommandConsole con, SortedDictionary<string, SortedDictionary<string, Stat>> category)
- {
- foreach (var container in category.Values)
- {
- OutputContainerStatsToConsole(con, container);
- }
- }
- private static void OutputContainerStatsToConsole( ICommandConsole con, SortedDictionary<string, Stat> container)
- {
- foreach (Stat stat in container.Values)
- {
- con.Output(stat.ToConsoleString());
- }
- }
- // Creates an OSDMap of the format:
- // { categoryName: {
- // containerName: {
- // statName: {
- // "Name": name,
- // "ShortName": shortName,
- // ...
- // },
- // statName: {
- // "Name": name,
- // "ShortName": shortName,
- // ...
- // },
- // ...
- // },
- // containerName: {
- // ...
- // },
- // ...
- // },
- // categoryName: {
- // ...
- // },
- // ...
- // }
- // The passed in parameters will filter the categories, containers and stats returned. If any of the
- // parameters are either EmptyOrNull or the AllSubCommand value, all of that type will be returned.
- // Case matters.
- public static OSDMap GetStatsAsOSDMap(string pCategoryName, string pContainerName, string pStatName)
- {
- OSDMap map = new OSDMap();
- foreach (string catName in RegisteredStats.Keys)
- {
- // Do this category if null spec, "all" subcommand or category name matches passed parameter.
- // Skip category if none of the above.
- if (!(String.IsNullOrEmpty(pCategoryName) || pCategoryName == AllSubCommand || pCategoryName == catName))
- continue;
- OSDMap contMap = new OSDMap();
- foreach (string contName in RegisteredStats[catName].Keys)
- {
- if (!(string.IsNullOrEmpty(pContainerName) || pContainerName == AllSubCommand || pContainerName == contName))
- continue;
-
- OSDMap statMap = new OSDMap();
- SortedDictionary<string, Stat> theStats = RegisteredStats[catName][contName];
- foreach (string statName in theStats.Keys)
- {
- if (!(String.IsNullOrEmpty(pStatName) || pStatName == AllSubCommand || pStatName == statName))
- continue;
- statMap.Add(statName, theStats[statName].ToOSDMap());
- }
- contMap.Add(contName, statMap);
- }
- map.Add(catName, contMap);
- }
- return map;
- }
- // /// <summary>
- // /// Start collecting statistics related to assets.
- // /// Should only be called once.
- // /// </summary>
- // public static AssetStatsCollector StartCollectingAssetStats()
- // {
- // assetStats = new AssetStatsCollector();
- //
- // return assetStats;
- // }
- //
- // /// <summary>
- // /// Start collecting statistics related to users.
- // /// Should only be called once.
- // /// </summary>
- // public static UserStatsCollector StartCollectingUserStats()
- // {
- // userStats = new UserStatsCollector();
- //
- // return userStats;
- // }
- /// <summary>
- /// Registers a statistic.
- /// </summary>
- /// <param name='stat'></param>
- /// <returns></returns>
- public static bool RegisterStat(Stat stat)
- {
- SortedDictionary<string, SortedDictionary<string, Stat>> category = null, newCategory;
- SortedDictionary<string, Stat> container = null, newContainer;
- lock (RegisteredStats)
- {
- // Stat name is not unique across category/container/shortname key.
- // XXX: For now just return false. This is to avoid problems in regression tests where all tests
- // in a class are run in the same instance of the VM.
- if (TryGetStat(stat, out category, out container))
- return false;
- // We take a copy-on-write approach here of replacing dictionaries when keys are added or removed.
- // This means that we don't need to lock or copy them on iteration, which will be a much more
- // common operation after startup.
- if (container != null)
- newContainer = new SortedDictionary<string, Stat>(container);
- else
- newContainer = new SortedDictionary<string, Stat>();
- if (category != null)
- newCategory = new SortedDictionary<string, SortedDictionary<string, Stat>>(category);
- else
- newCategory = new SortedDictionary<string, SortedDictionary<string, Stat>>();
- newContainer[stat.ShortName] = stat;
- newCategory[stat.Container] = newContainer;
- RegisteredStats[stat.Category] = newCategory;
- }
- return true;
- }
- /// <summary>
- /// Deregister a statistic
- /// </summary>>
- /// <param name='stat'></param>
- /// <returns></returns>
- public static bool DeregisterStat(Stat stat)
- {
- SortedDictionary<string, SortedDictionary<string, Stat>> category = null, newCategory;
- SortedDictionary<string, Stat> container = null, newContainer;
- lock (RegisteredStats)
- {
- if (!TryGetStat(stat, out category, out container))
- return false;
- newContainer = new SortedDictionary<string, Stat>(container);
- newContainer.Remove(stat.ShortName);
- newCategory = new SortedDictionary<string, SortedDictionary<string, Stat>>(category);
- newCategory.Remove(stat.Container);
- newCategory[stat.Container] = newContainer;
- RegisteredStats[stat.Category] = newCategory;
- return true;
- }
- }
- public static bool TryGetStats(string category, out SortedDictionary<string, SortedDictionary<string, Stat>> stats)
- {
- return RegisteredStats.TryGetValue(category, out stats);
- }
- public static bool TryGetStat(
- Stat stat,
- out SortedDictionary<string, SortedDictionary<string, Stat>> category,
- out SortedDictionary<string, Stat> container)
- {
- category = null;
- container = null;
- lock (RegisteredStats)
- {
- if (RegisteredStats.TryGetValue(stat.Category, out category))
- {
- if (category.TryGetValue(stat.Container, out container))
- {
- if (container.ContainsKey(stat.ShortName))
- return true;
- }
- }
- }
- return false;
- }
- public static void RecordStats()
- {
- lock (RegisteredStats)
- {
- foreach (SortedDictionary<string, SortedDictionary<string, Stat>> category in RegisteredStats.Values)
- {
- foreach (SortedDictionary<string, Stat> container in category.Values)
- {
- foreach (Stat stat in container.Values)
- {
- if (stat.MeasuresOfInterest != MeasuresOfInterest.None)
- stat.RecordValue();
- }
- }
- }
- }
- }
- }
- /// <summary>
- /// Stat type.
- /// </summary>
- /// <remarks>
- /// A push stat is one which is continually updated and so it's value can simply by read.
- /// A pull stat is one where reading the value triggers a collection method - the stat is not continually updated.
- /// </remarks>
- public enum StatType
- {
- Push,
- Pull
- }
- /// <summary>
- /// Measures of interest for this stat.
- /// </summary>
- [Flags]
- public enum MeasuresOfInterest
- {
- None,
- AverageChangeOverTime
- }
- /// <summary>
- /// Verbosity of stat.
- /// </summary>
- /// <remarks>
- /// Info will always be displayed.
- /// </remarks>
- public enum StatVerbosity
- {
- Debug,
- Info
- }
- }
|