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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using OpenMetaverse;
- namespace OpenSim.Services.Interfaces
- {
- /// <summary>
- /// This maintains the relationship between a UUID and a user name.
- /// </summary>
- public interface IUserManagement
- {
- string GetUserName(UUID uuid);
- string GetUserHomeURL(UUID uuid);
- string GetUserUUI(UUID uuid);
- bool GetUserUUI(UUID userID, out string uui);
- string GetUserServerURL(UUID uuid, string serverType);
- Dictionary<UUID,string> GetUsersNames(string[] ids, UUID scopeID);
- /// <summary>
- /// Get user ID by the given name.
- /// </summary>
- /// <param name="name"></param>
- /// <returns>UUID.Zero if no user with that name is found or if the name is "Unknown User"</returns>
- UUID GetUserIdByName(string name);
- /// <summary>
- /// Get user ID by the given name.
- /// </summary>
- /// <param name="firstName"></param>
- /// <param name="lastName"></param>
- /// <returns>UUID.Zero if no user with that name is found or if the name is "Unknown User"</returns>
- UUID GetUserIdByName(string firstName, string lastName);
- /// <summary>
- /// Add a user.
- /// </summary>
- /// <remarks>
- /// If an account is found for the UUID, then the names in this will be used rather than any information
- /// extracted from creatorData.
- /// </remarks>
- /// <param name="uuid"></param>
- /// <param name="creatorData">The creator data for this user.</param>
- void AddUser(UUID uuid, string creatorData);
- /// <summary>
- /// Add a user.
- /// </summary>
- /// <remarks>
- /// The UUID is related to the name without any other checks being performed, such as user account presence.
- /// </remarks>
- /// <param name="uuid"></param>
- /// <param name="firstName"></param>
- /// <param name="lastName"></param>
- void AddUser(UUID uuid, string first, string last, bool isNPC = false);
- /// <summary>
- /// Add a user.
- /// </summary>
- /// <remarks>
- /// The arguments apart from uuid are formed into a creatorData string and processing proceeds as for the
- /// AddUser(UUID uuid, string creatorData) method.
- /// </remarks>
- /// <param name="uuid"></param>
- /// <param name="firstName"></param>
- /// <param name="profileURL"></param>
- void AddUser(UUID uuid, string firstName, string lastName, string homeURL);
- bool RemoveUser(UUID uuid);
- bool IsLocalGridUser(UUID uuid);
- }
- }
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