XmlRpcResponseSerializer.cs 3.5 KB

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  1. /*
  2. * Copyright (c) Contributors, http://www.openmetaverse.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. *
  27. */
  28. namespace Nwc.XmlRpc
  29. {
  30. using System;
  31. using System.Collections;
  32. using System.Xml;
  33. /// <summary>Class responsible for serializing an XML-RPC response.</summary>
  34. /// <remarks>This class handles the response envelope, depending on XmlRpcSerializer
  35. /// to serialize the payload.</remarks>
  36. /// <seealso cref="XmlRpcSerializer"/>
  37. public class XmlRpcResponseSerializer : XmlRpcSerializer
  38. {
  39. static private XmlRpcResponseSerializer _singleton;
  40. /// <summary>A static singleton instance of this deserializer.</summary>
  41. static public XmlRpcResponseSerializer Singleton
  42. {
  43. get
  44. {
  45. if (_singleton == null)
  46. _singleton = new XmlRpcResponseSerializer();
  47. return _singleton;
  48. }
  49. }
  50. /// <summary>Serialize the <c>XmlRpcResponse</c> to the output stream.</summary>
  51. /// <param name="output">An <c>XmlTextWriter</c> stream to write data to.</param>
  52. /// <param name="obj">An <c>Object</c> to serialize.</param>
  53. /// <seealso cref="XmlRpcResponse"/>
  54. override public void Serialize(XmlTextWriter output, Object obj)
  55. {
  56. XmlRpcResponse response = (XmlRpcResponse)obj;
  57. output.WriteStartDocument();
  58. output.WriteStartElement(METHOD_RESPONSE);
  59. if (response.IsFault)
  60. output.WriteStartElement(FAULT);
  61. else
  62. {
  63. output.WriteStartElement(PARAMS);
  64. output.WriteStartElement(PARAM);
  65. }
  66. output.WriteStartElement(VALUE);
  67. SerializeObject(output, response.Value);
  68. output.WriteEndElement();
  69. output.WriteEndElement();
  70. if (!response.IsFault)
  71. output.WriteEndElement();
  72. output.WriteEndElement();
  73. }
  74. }
  75. }