IScriptContext.cs 306 B

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Text;
  4. using libsecondlife;
  5. namespace OpenSim.RegionServer.world.scripting
  6. {
  7. public interface IScriptContext
  8. {
  9. IScriptEntity Entity { get; }
  10. bool TryGetRandomAvatar(out IScriptReadonlyEntity avatar);
  11. }
  12. }