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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Diagnostics;
- using System.Linq;
- using System.Text;
- using OpenSim.Framework;
- using OpenMetaverse.StructuredData;
- namespace OpenSim.Framework.Monitoring
- {
- /// <summary>
- /// Static class used to register/deregister/fetch statistics
- /// </summary>
- public static class StatsManager
- {
- // Subcommand used to list other stats.
- public const string AllSubCommand = "all";
- // Subcommand used to list other stats.
- public const string ListSubCommand = "list";
- public static string StatsPassword { get; set; }
- // All subcommands
- public static HashSet<string> SubCommands = new HashSet<string> { AllSubCommand, ListSubCommand };
- /// <summary>
- /// Registered stats categorized by category/container/shortname
- /// </summary>
- /// <remarks>
- /// Do not add or remove directly from this dictionary.
- /// </remarks>
- public static SortedDictionary<string, SortedDictionary<string, SortedDictionary<string, Stat>>> RegisteredStats
- = new SortedDictionary<string, SortedDictionary<string, SortedDictionary<string, Stat>>>();
- // private static AssetStatsCollector assetStats;
- // private static UserStatsCollector userStats;
- // private static SimExtraStatsCollector simExtraStats = new SimExtraStatsCollector();
- // public static AssetStatsCollector AssetStats { get { return assetStats; } }
- // public static UserStatsCollector UserStats { get { return userStats; } }
- public static SimExtraStatsCollector SimExtraStats { get; set; }
- public static void RegisterConsoleCommands(ICommandConsole console)
- {
- console.Commands.AddCommand(
- "General",
- false,
- "stats show",
- "stats show [list|all|(<category>[.<container>])+",
- "Show statistical information for this server",
- "If no final argument is specified then legacy statistics information is currently shown.\n"
- + "'list' argument will show statistic categories.\n"
- + "'all' will show all statistics.\n"
- + "A <category> name will show statistics from that category.\n"
- + "A <category>.<container> name will show statistics from that category in that container.\n"
- + "More than one name can be given separated by spaces.\n",
- HandleShowStatsCommand);
- console.Commands.AddCommand(
- "General",
- false,
- "show stats",
- "show stats [list|all|(<category>[.<container>])+",
- "Alias for 'stats show' command",
- HandleShowStatsCommand);
- StatsLogger.RegisterConsoleCommands(console);
- }
- public static void HandleShowStatsCommand(string module, string[] cmd)
- {
- ICommandConsole con = MainConsole.Instance;
- if (cmd.Length > 2)
- {
- foreach (string name in cmd.Skip(2))
- {
- string[] components = name.Split('.');
- string categoryName = components[0];
- string containerName = components.Length > 1 ? components[1] : null;
- string statName = components.Length > 2 ? components[2] : null;
- if (categoryName == AllSubCommand)
- {
- OutputAllStatsToConsole(con);
- }
- else if (categoryName == ListSubCommand)
- {
- con.Output("Statistic categories available are:");
- foreach (string category in RegisteredStats.Keys)
- con.Output(" {0}", category);
- }
- else
- {
- SortedDictionary<string, SortedDictionary<string, Stat>> category;
- if (!RegisteredStats.TryGetValue(categoryName, out category))
- {
- con.Output("No such category as {0}", categoryName);
- }
- else
- {
- if (String.IsNullOrEmpty(containerName))
- {
- OutputCategoryStatsToConsole(con, category);
- }
- else
- {
- SortedDictionary<string, Stat> container;
- if (category.TryGetValue(containerName, out container))
- {
- if (String.IsNullOrEmpty(statName))
- {
- OutputContainerStatsToConsole(con, container);
- }
- else
- {
- Stat stat;
- if (container.TryGetValue(statName, out stat))
- {
- OutputStatToConsole(con, stat);
- }
- else
- {
- con.Output(
- "No such stat {0} in {1}.{2}", statName, categoryName, containerName);
- }
- }
- }
- else
- {
- con.Output("No such container {0} in category {1}", containerName, categoryName);
- }
- }
- }
- }
- }
- }
- else
- {
- // Legacy
- if (SimExtraStats != null)
- con.Output(SimExtraStats.Report(con.ConsoleScene));
- else
- OutputAllStatsToConsole(con);
- }
- }
- public static List<string> GetAllStatsReports()
- {
- List<string> reports = new List<string>();
- foreach (var category in RegisteredStats.Values)
- reports.AddRange(GetCategoryStatsReports(category));
- return reports;
- }
- private static void OutputAllStatsToConsole(ICommandConsole con)
- {
- foreach (string report in GetAllStatsReports())
- con.Output(report);
- con.Output(MemoryReport());
- }
- private static string MemoryReport()
- {
- StringBuilder sb = new StringBuilder(Environment.NewLine);
- sb.AppendFormat(
- "Heap allocated: {0}MB \t allocation rate (last/avg): {1}/{2}MB/s\n",
- Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0),
- Math.Round((MemoryWatchdog.LastHeapAllocationRate * 1000) / 1048576.0, 3),
- Math.Round((MemoryWatchdog.AverageHeapAllocationRate * 1000) / 1048576.0, 3));
- GCMemoryInfo gcmem = GC.GetGCMemoryInfo();
- sb.AppendFormat(
- "GCTotalCommited: {0}MB \t GCTotalAvaiable {1}MB \t GCHMthreshold {2}MB\n",
- Math.Round(gcmem.TotalCommittedBytes / 1024.0 / 1024.0),
- Math.Round(gcmem.TotalAvailableMemoryBytes / 1024.0 / 1024.0),
- Math.Round(gcmem.HighMemoryLoadThresholdBytes / 1024.0 / 1024.0));
- try
- {
- using (Process myprocess = Process.GetCurrentProcess())
- {
- sb.AppendFormat(
- "Process memory: Physical {0}MB \t Paged {1}MB\n",
- Math.Round(myprocess.WorkingSet64 / 1024.0 / 1024.0),
- Math.Round(myprocess.PagedMemorySize64 / 1024.0 / 1024.0));
- sb.AppendFormat(
- "Peak process memory: Physical {0}MB \t Paged {1}MB \t\n",
- Math.Round(myprocess.PeakWorkingSet64 / 1024.0 / 1024.0),
- Math.Round(myprocess.PeakPagedMemorySize64 / 1024.0 / 1024.0));
- sb.AppendFormat("\nTotal process Threads {0}\n", myprocess.Threads.Count);
- }
- }
- catch
- { }
- return sb.ToString();
- }
- private static List<string> GetCategoryStatsReports(
- SortedDictionary<string, SortedDictionary<string, Stat>> category)
- {
- List<string> reports = new List<string>();
- foreach (var container in category.Values)
- reports.AddRange(GetContainerStatsReports(container));
- return reports;
- }
- private static void OutputCategoryStatsToConsole(
- ICommandConsole con, SortedDictionary<string, SortedDictionary<string, Stat>> category)
- {
- foreach (string report in GetCategoryStatsReports(category))
- con.Output(report);
- }
- private static List<string> GetContainerStatsReports(SortedDictionary<string, Stat> container)
- {
- List<string> reports = new List<string>();
- foreach (Stat stat in container.Values)
- reports.Add(stat.ToConsoleString());
- return reports;
- }
- private static void OutputContainerStatsToConsole(
- ICommandConsole con, SortedDictionary<string, Stat> container)
- {
- foreach (string report in GetContainerStatsReports(container))
- con.Output(report);
- }
- private static void OutputStatToConsole(ICommandConsole con, Stat stat)
- {
- con.Output(stat.ToConsoleString());
- }
- // Creates an OSDMap of the format:
- // { categoryName: {
- // containerName: {
- // statName: {
- // "Name": name,
- // "ShortName": shortName,
- // ...
- // },
- // statName: {
- // "Name": name,
- // "ShortName": shortName,
- // ...
- // },
- // ...
- // },
- // containerName: {
- // ...
- // },
- // ...
- // },
- // categoryName: {
- // ...
- // },
- // ...
- // }
- // The passed in parameters will filter the categories, containers and stats returned. If any of the
- // parameters are either EmptyOrNull or the AllSubCommand value, all of that type will be returned.
- // Case matters.
- public static OSDMap GetStatsAsOSDMap(string pCategoryName, string pContainerName, string pStatName)
- {
- OSDMap map = new OSDMap();
- lock (RegisteredStats)
- {
- foreach (string catName in RegisteredStats.Keys)
- {
- // Do this category if null spec, "all" subcommand or category name matches passed parameter.
- // Skip category if none of the above.
- if (!(String.IsNullOrEmpty(pCategoryName) || pCategoryName == AllSubCommand || pCategoryName == catName))
- continue;
- OSDMap contMap = new OSDMap();
- foreach (string contName in RegisteredStats[catName].Keys)
- {
- if (!(string.IsNullOrEmpty(pContainerName) || pContainerName == AllSubCommand || pContainerName == contName))
- continue;
- OSDMap statMap = new OSDMap();
- SortedDictionary<string, Stat> theStats = RegisteredStats[catName][contName];
- foreach (string statName in theStats.Keys)
- {
- if (!(String.IsNullOrEmpty(pStatName) || pStatName == AllSubCommand || pStatName == statName))
- continue;
- statMap.Add(statName, theStats[statName].ToBriefOSDMap());
- }
- contMap.Add(contName, statMap);
- }
- map.Add(catName, contMap);
- }
- }
- return map;
- }
- public static Hashtable HandleStatsRequest(Hashtable request)
- {
- Hashtable responsedata = new Hashtable();
- // string regpath = request["uri"].ToString();
- int response_code = 200;
- string contenttype = "text/json";
- if (StatsPassword != String.Empty && (!request.ContainsKey("pass") || request["pass"].ToString() != StatsPassword))
- {
- responsedata["int_response_code"] = response_code;
- responsedata["content_type"] = "text/plain";
- responsedata["keepalive"] = false;
- responsedata["str_response_string"] = "Access denied";
- responsedata["access_control_allow_origin"] = "*";
- return responsedata;
- }
- string pCategoryName = StatsManager.AllSubCommand;
- string pContainerName = StatsManager.AllSubCommand;
- string pStatName = StatsManager.AllSubCommand;
- if (request.ContainsKey("cat")) pCategoryName = request["cat"].ToString();
- if (request.ContainsKey("cont")) pContainerName = request["cat"].ToString();
- if (request.ContainsKey("stat")) pStatName = request["stat"].ToString();
- string strOut = StatsManager.GetStatsAsOSDMap(pCategoryName, pContainerName, pStatName).ToString();
- // If requestor wants it as a callback function, build response as a function rather than just the JSON string.
- if (request.ContainsKey("callback"))
- {
- strOut = request["callback"].ToString() + "(" + strOut + ");";
- }
- // m_log.DebugFormat("{0} StatFetch: uri={1}, cat={2}, cont={3}, stat={4}, resp={5}",
- // LogHeader, regpath, pCategoryName, pContainerName, pStatName, strOut);
- responsedata["int_response_code"] = response_code;
- responsedata["content_type"] = contenttype;
- responsedata["keepalive"] = false;
- responsedata["str_response_string"] = strOut;
- responsedata["access_control_allow_origin"] = "*";
- return responsedata;
- }
- // /// <summary>
- // /// Start collecting statistics related to assets.
- // /// Should only be called once.
- // /// </summary>
- // public static AssetStatsCollector StartCollectingAssetStats()
- // {
- // assetStats = new AssetStatsCollector();
- //
- // return assetStats;
- // }
- //
- // /// <summary>
- // /// Start collecting statistics related to users.
- // /// Should only be called once.
- // /// </summary>
- // public static UserStatsCollector StartCollectingUserStats()
- // {
- // userStats = new UserStatsCollector();
- //
- // return userStats;
- // }
- /// <summary>
- /// Register a statistic.
- /// </summary>
- /// <param name='stat'></param>
- /// <returns></returns>
- public static bool RegisterStat(Stat stat)
- {
- SortedDictionary<string, SortedDictionary<string, Stat>> category = null;
- SortedDictionary<string, Stat> container = null;
- lock (RegisteredStats)
- {
- // Stat name is not unique across category/container/shortname key.
- // XXX: For now just return false. This is to avoid problems in regression tests where all tests
- // in a class are run in the same instance of the VM.
- if (TryGetStatParents(stat, out category, out container))
- return false;
- if (container == null)
- container = new SortedDictionary<string, Stat>();
- if (category == null)
- category = new SortedDictionary<string, SortedDictionary<string, Stat>>();
- container[stat.ShortName] = stat;
- category[stat.Container] = container;
- RegisteredStats[stat.Category] = category;
- }
- return true;
- }
- /// <summary>
- /// Deregister a statistic
- /// </summary>>
- /// <param name='stat'></param>
- /// <returns></returns>
- public static bool DeregisterStat(Stat stat)
- {
- SortedDictionary<string, SortedDictionary<string, Stat>> category = null;
- SortedDictionary<string, Stat> container = null;
- lock (RegisteredStats)
- {
- if (!TryGetStatParents(stat, out category, out container))
- return false;
- if(container != null)
- {
- container.Remove(stat.ShortName);
- if(category != null && container.Count == 0)
- {
- category.Remove(stat.Container);
- if(category.Count == 0)
- RegisteredStats.Remove(stat.Category);
- }
- }
- stat.Dispose();
- return true;
- }
- }
- public static bool TryGetStat(string category, string container, string statShortName, out Stat stat)
- {
- stat = null;
- SortedDictionary<string, SortedDictionary<string, Stat>> categoryStats;
- lock (RegisteredStats)
- {
- if (!TryGetStatsForCategory(category, out categoryStats))
- return false;
- SortedDictionary<string, Stat> containerStats;
- if (!categoryStats.TryGetValue(container, out containerStats))
- return false;
- return containerStats.TryGetValue(statShortName, out stat);
- }
- }
- public static bool TryGetStatsForCategory(
- string category, out SortedDictionary<string, SortedDictionary<string, Stat>> stats)
- {
- lock (RegisteredStats)
- return RegisteredStats.TryGetValue(category, out stats);
- }
- /// <summary>
- /// Get the same stat for each container in a given category.
- /// </summary>
- /// <returns>
- /// The stats if there were any to fetch. Otherwise null.
- /// </returns>
- /// <param name='category'></param>
- /// <param name='statShortName'></param>
- public static List<Stat> GetStatsFromEachContainer(string category, string statShortName)
- {
- SortedDictionary<string, SortedDictionary<string, Stat>> categoryStats;
- lock (RegisteredStats)
- {
- if (!RegisteredStats.TryGetValue(category, out categoryStats))
- return null;
- List<Stat> stats = null;
- foreach (SortedDictionary<string, Stat> containerStats in categoryStats.Values)
- {
- if (containerStats.ContainsKey(statShortName))
- {
- if (stats == null)
- stats = new List<Stat>();
- stats.Add(containerStats[statShortName]);
- }
- }
- return stats;
- }
- }
- public static bool TryGetStatParents(
- Stat stat,
- out SortedDictionary<string, SortedDictionary<string, Stat>> category,
- out SortedDictionary<string, Stat> container)
- {
- category = null;
- container = null;
- lock (RegisteredStats)
- {
- if (RegisteredStats.TryGetValue(stat.Category, out category))
- {
- if (category.TryGetValue(stat.Container, out container))
- {
- if (container.ContainsKey(stat.ShortName))
- return true;
- }
- }
- }
- return false;
- }
- public static void RecordStats()
- {
- lock (RegisteredStats)
- {
- foreach (SortedDictionary<string, SortedDictionary<string, Stat>> category in RegisteredStats.Values)
- {
- foreach (SortedDictionary<string, Stat> container in category.Values)
- {
- foreach (Stat stat in container.Values)
- {
- if (stat.MeasuresOfInterest != MeasuresOfInterest.None)
- stat.RecordValue();
- }
- }
- }
- }
- }
- }
- /// <summary>
- /// Stat type.
- /// </summary>
- /// <remarks>
- /// A push stat is one which is continually updated and so it's value can simply by read.
- /// A pull stat is one where reading the value triggers a collection method - the stat is not continually updated.
- /// </remarks>
- public enum StatType
- {
- Push,
- Pull
- }
- /// <summary>
- /// Measures of interest for this stat.
- /// </summary>
- [Flags]
- public enum MeasuresOfInterest
- {
- None,
- AverageChangeOverTime
- }
- /// <summary>
- /// Verbosity of stat.
- /// </summary>
- /// <remarks>
- /// Info will always be displayed.
- /// </remarks>
- public enum StatVerbosity
- {
- Debug,
- Info
- }
- }
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