LSL_ApiLinkingTests.cs 5.6 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.Reflection;
  30. using System.Text;
  31. using log4net;
  32. using Nini.Config;
  33. using NUnit.Framework;
  34. using OpenMetaverse;
  35. using OpenMetaverse.Assets;
  36. using OpenMetaverse.StructuredData;
  37. using OpenSim.Framework;
  38. using OpenSim.Region.CoreModules.Avatar.AvatarFactory;
  39. using OpenSim.Region.OptionalModules.World.NPC;
  40. using OpenSim.Region.Framework.Scenes;
  41. using OpenSim.Region.ScriptEngine.Shared;
  42. using OpenSim.Region.ScriptEngine.Shared.Api;
  43. using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
  44. using OpenSim.Services.Interfaces;
  45. using OpenSim.Tests.Common;
  46. using OpenSim.Tests.Common.Mock;
  47. namespace OpenSim.Region.ScriptEngine.Shared.Tests
  48. {
  49. /// <summary>
  50. /// Tests for linking functions in LSL
  51. /// </summary>
  52. /// <remarks>
  53. /// This relates to LSL. Actual linking functionality should be tested in the main
  54. /// OpenSim.Region.Framework.Scenes.Tests.SceneObjectLinkingTests.
  55. /// </remarks>
  56. [TestFixture]
  57. public class LSL_ApiLinkingTests : OpenSimTestCase
  58. {
  59. protected Scene m_scene;
  60. protected XEngine.XEngine m_engine;
  61. [SetUp]
  62. public override void SetUp()
  63. {
  64. base.SetUp();
  65. IConfigSource initConfigSource = new IniConfigSource();
  66. IConfig config = initConfigSource.AddConfig("XEngine");
  67. config.Set("Enabled", "true");
  68. m_scene = new SceneHelpers().SetupScene();
  69. SceneHelpers.SetupSceneModules(m_scene, initConfigSource);
  70. m_engine = new XEngine.XEngine();
  71. m_engine.Initialise(initConfigSource);
  72. m_engine.AddRegion(m_scene);
  73. }
  74. [Test]
  75. public void TestllCreateLink()
  76. {
  77. TestHelpers.InMethod();
  78. UUID ownerId = TestHelpers.ParseTail(0x1);
  79. SceneObjectGroup grp1 = SceneHelpers.CreateSceneObject(2, ownerId, "grp1-", 0x10);
  80. grp1.AbsolutePosition = new Vector3(10, 10, 10);
  81. m_scene.AddSceneObject(grp1);
  82. // FIXME: This should really be a script item (with accompanying script)
  83. TaskInventoryItem grp1Item
  84. = TaskInventoryHelpers.AddNotecard(
  85. m_scene, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900));
  86. grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
  87. SceneObjectGroup grp2 = SceneHelpers.CreateSceneObject(2, ownerId, "grp2-", 0x20);
  88. grp2.AbsolutePosition = new Vector3(20, 20, 20);
  89. // <180,0,0>
  90. grp2.UpdateGroupRotationR(Quaternion.CreateFromEulers(180 * Utils.DEG_TO_RAD, 0, 0));
  91. m_scene.AddSceneObject(grp2);
  92. LSL_Api apiGrp1 = new LSL_Api();
  93. apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item);
  94. apiGrp1.llCreateLink(grp2.UUID.ToString(), ScriptBaseClass.TRUE);
  95. Assert.That(grp1.Parts.Length, Is.EqualTo(4));
  96. Assert.That(grp2.IsDeleted, Is.True);
  97. }
  98. [Test]
  99. public void TestllBreakLink()
  100. {
  101. TestHelpers.InMethod();
  102. UUID ownerId = TestHelpers.ParseTail(0x1);
  103. SceneObjectGroup grp1 = SceneHelpers.CreateSceneObject(2, ownerId, "grp1-", 0x10);
  104. grp1.AbsolutePosition = new Vector3(10, 10, 10);
  105. m_scene.AddSceneObject(grp1);
  106. // FIXME: This should really be a script item (with accompanying script)
  107. TaskInventoryItem grp1Item
  108. = TaskInventoryHelpers.AddNotecard(
  109. m_scene, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900));
  110. grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
  111. LSL_Api apiGrp1 = new LSL_Api();
  112. apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item);
  113. apiGrp1.llBreakLink(2);
  114. Assert.That(grp1.Parts.Length, Is.EqualTo(1));
  115. SceneObjectGroup grp2 = m_scene.GetSceneObjectGroup("grp1-Part1");
  116. Assert.That(grp2, Is.Not.Null);
  117. }
  118. }
  119. }