HGFriendsModule.cs 34 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803
  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections;
  29. using System.Collections.Generic;
  30. using System.Reflection;
  31. using System.Threading;
  32. using log4net;
  33. using Nini.Config;
  34. using Nwc.XmlRpc;
  35. using Mono.Addins;
  36. using OpenMetaverse;
  37. using OpenSim.Framework;
  38. using OpenSim.Region.Framework.Interfaces;
  39. using OpenSim.Region.Framework.Scenes;
  40. using OpenSim.Services.Interfaces;
  41. using OpenSim.Services.Connectors.Hypergrid;
  42. using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
  43. using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
  44. using GridRegion = OpenSim.Services.Interfaces.GridRegion;
  45. namespace OpenSim.Region.CoreModules.Avatar.Friends
  46. {
  47. [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "HGFriendsModule")]
  48. public class HGFriendsModule : FriendsModule, ISharedRegionModule, IFriendsModule, IFriendsSimConnector
  49. {
  50. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  51. private int m_levelHGFriends = 0;
  52. IUserManagement m_uMan;
  53. public IUserManagement UserManagementModule
  54. {
  55. get
  56. {
  57. if (m_uMan == null)
  58. m_uMan = m_Scenes[0].RequestModuleInterface<IUserManagement>();
  59. return m_uMan;
  60. }
  61. }
  62. protected HGFriendsServicesConnector m_HGFriendsConnector = new HGFriendsServicesConnector();
  63. protected HGStatusNotifier m_StatusNotifier;
  64. #region ISharedRegionModule
  65. public override string Name
  66. {
  67. get { return "HGFriendsModule"; }
  68. }
  69. public override void AddRegion(Scene scene)
  70. {
  71. if (!m_Enabled)
  72. return;
  73. base.AddRegion(scene);
  74. scene.RegisterModuleInterface<IFriendsSimConnector>(this);
  75. }
  76. public override void RegionLoaded(Scene scene)
  77. {
  78. if (!m_Enabled)
  79. return;
  80. if (m_StatusNotifier == null)
  81. m_StatusNotifier = new HGStatusNotifier(this);
  82. }
  83. protected override void InitModule(IConfigSource config)
  84. {
  85. base.InitModule(config);
  86. // Additionally to the base method
  87. IConfig friendsConfig = config.Configs["HGFriendsModule"];
  88. if (friendsConfig != null)
  89. {
  90. m_levelHGFriends = friendsConfig.GetInt("LevelHGFriends", 0);
  91. // TODO: read in all config variables pertaining to
  92. // HG friendship permissions
  93. }
  94. }
  95. #endregion
  96. #region IFriendsSimConnector
  97. /// <summary>
  98. /// Notify the user that the friend's status changed
  99. /// </summary>
  100. /// <param name="userID">user to be notified</param>
  101. /// <param name="friendID">friend whose status changed</param>
  102. /// <param name="online">status</param>
  103. /// <returns></returns>
  104. public bool StatusNotify(UUID friendID, UUID userID, bool online)
  105. {
  106. return LocalStatusNotification(friendID, userID, online);
  107. }
  108. #endregion
  109. protected override void OnInstantMessage(IClientAPI client, GridInstantMessage im)
  110. {
  111. if ((InstantMessageDialog)im.dialog == InstantMessageDialog.FriendshipOffered)
  112. {
  113. // we got a friendship offer
  114. UUID principalID = new UUID(im.fromAgentID);
  115. UUID friendID = new UUID(im.toAgentID);
  116. // Check if friendID is foreigner and if principalID has the permission
  117. // to request friendships with foreigners. If not, return immediately.
  118. if (!UserManagementModule.IsLocalGridUser(friendID))
  119. {
  120. ScenePresence avatar = null;
  121. ((Scene)client.Scene).TryGetScenePresence(principalID, out avatar);
  122. if (avatar == null)
  123. return;
  124. if (avatar.UserLevel < m_levelHGFriends)
  125. {
  126. client.SendAgentAlertMessage("Unable to send friendship invitation to foreigner. Insufficient permissions.", false);
  127. return;
  128. }
  129. }
  130. }
  131. base.OnInstantMessage(client, im);
  132. }
  133. protected override void OnApproveFriendRequest(IClientAPI client, UUID friendID, List<UUID> callingCardFolders)
  134. {
  135. // Update the local cache. Yes, we need to do it right here
  136. // because the HGFriendsService placed something on the DB
  137. // from under the sim
  138. base.OnApproveFriendRequest(client, friendID, callingCardFolders);
  139. }
  140. protected override bool CacheFriends(IClientAPI client)
  141. {
  142. // m_log.DebugFormat("[HGFRIENDS MODULE]: Entered CacheFriends for {0}", client.Name);
  143. if (base.CacheFriends(client))
  144. {
  145. UUID agentID = client.AgentId;
  146. // we do this only for the root agent
  147. if (m_Friends[agentID].Refcount == 1)
  148. {
  149. // We need to preload the user management cache with the names
  150. // of foreign friends, just like we do with SOPs' creators
  151. foreach (FriendInfo finfo in m_Friends[agentID].Friends)
  152. {
  153. if (finfo.TheirFlags != -1)
  154. {
  155. UUID id;
  156. if (!UUID.TryParse(finfo.Friend, out id))
  157. {
  158. string url = string.Empty, first = string.Empty, last = string.Empty, tmp = string.Empty;
  159. if (Util.ParseUniversalUserIdentifier(finfo.Friend, out id, out url, out first, out last, out tmp))
  160. {
  161. IUserManagement uMan = m_Scenes[0].RequestModuleInterface<IUserManagement>();
  162. uMan.AddUser(id, url + ";" + first + " " + last);
  163. }
  164. }
  165. }
  166. }
  167. // m_log.DebugFormat("[HGFRIENDS MODULE]: Exiting CacheFriends for {0} since detected root agent", client.Name);
  168. return true;
  169. }
  170. }
  171. // m_log.DebugFormat("[HGFRIENDS MODULE]: Exiting CacheFriends for {0} since detected not root agent", client.Name);
  172. return false;
  173. }
  174. public override bool SendFriendsOnlineIfNeeded(IClientAPI client)
  175. {
  176. // m_log.DebugFormat("[HGFRIENDS MODULE]: Entering SendFriendsOnlineIfNeeded for {0}", client.Name);
  177. if (base.SendFriendsOnlineIfNeeded(client))
  178. {
  179. AgentCircuitData aCircuit = ((Scene)client.Scene).AuthenticateHandler.GetAgentCircuitData(client.AgentId);
  180. if (aCircuit != null && (aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0)
  181. {
  182. UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(client.Scene.RegionInfo.ScopeID, client.AgentId);
  183. if (account == null) // foreign
  184. {
  185. FriendInfo[] friends = GetFriendsFromCache(client.AgentId);
  186. foreach (FriendInfo f in friends)
  187. {
  188. client.SendChangeUserRights(new UUID(f.Friend), client.AgentId, f.TheirFlags);
  189. }
  190. }
  191. }
  192. }
  193. // m_log.DebugFormat("[HGFRIENDS MODULE]: Exiting SendFriendsOnlineIfNeeded for {0}", client.Name);
  194. return false;
  195. }
  196. protected override void GetOnlineFriends(UUID userID, List<string> friendList, /*collector*/ List<UUID> online)
  197. {
  198. // m_log.DebugFormat("[HGFRIENDS MODULE]: Entering GetOnlineFriends for {0}", userID);
  199. List<string> fList = new List<string>();
  200. foreach (string s in friendList)
  201. {
  202. if (s.Length < 36)
  203. m_log.WarnFormat(
  204. "[HGFRIENDS MODULE]: Ignoring friend {0} ({1} chars) for {2} since identifier too short",
  205. s, s.Length, userID);
  206. else
  207. fList.Add(s.Substring(0, 36));
  208. }
  209. PresenceInfo[] presence = PresenceService.GetAgents(fList.ToArray());
  210. foreach (PresenceInfo pi in presence)
  211. {
  212. UUID presenceID;
  213. if (UUID.TryParse(pi.UserID, out presenceID))
  214. online.Add(presenceID);
  215. }
  216. // m_log.DebugFormat("[HGFRIENDS MODULE]: Exiting GetOnlineFriends for {0}", userID);
  217. }
  218. protected override void StatusNotify(List<FriendInfo> friendList, UUID userID, bool online)
  219. {
  220. // m_log.DebugFormat("[HGFRIENDS MODULE]: Entering StatusNotify for {0}", userID);
  221. // First, let's divide the friends on a per-domain basis
  222. Dictionary<string, List<FriendInfo>> friendsPerDomain = new Dictionary<string, List<FriendInfo>>();
  223. foreach (FriendInfo friend in friendList)
  224. {
  225. UUID friendID;
  226. if (UUID.TryParse(friend.Friend, out friendID))
  227. {
  228. if (!friendsPerDomain.ContainsKey("local"))
  229. friendsPerDomain["local"] = new List<FriendInfo>();
  230. friendsPerDomain["local"].Add(friend);
  231. }
  232. else
  233. {
  234. // it's a foreign friend
  235. string url = string.Empty, tmp = string.Empty;
  236. if (Util.ParseUniversalUserIdentifier(friend.Friend, out friendID, out url, out tmp, out tmp, out tmp))
  237. {
  238. // Let's try our luck in the local sim. Who knows, maybe it's here
  239. if (LocalStatusNotification(userID, friendID, online))
  240. continue;
  241. if (!friendsPerDomain.ContainsKey(url))
  242. friendsPerDomain[url] = new List<FriendInfo>();
  243. friendsPerDomain[url].Add(friend);
  244. }
  245. }
  246. }
  247. // For the local friends, just call the base method
  248. // Let's do this first of all
  249. if (friendsPerDomain.ContainsKey("local"))
  250. base.StatusNotify(friendsPerDomain["local"], userID, online);
  251. m_StatusNotifier.Notify(userID, friendsPerDomain, online);
  252. // m_log.DebugFormat("[HGFRIENDS MODULE]: Exiting StatusNotify for {0}", userID);
  253. }
  254. protected override bool GetAgentInfo(UUID scopeID, string fid, out UUID agentID, out string first, out string last)
  255. {
  256. first = "Unknown"; last = "User";
  257. if (base.GetAgentInfo(scopeID, fid, out agentID, out first, out last))
  258. return true;
  259. // fid is not a UUID...
  260. string url = string.Empty, tmp = string.Empty, f = string.Empty, l = string.Empty;
  261. if (Util.ParseUniversalUserIdentifier(fid, out agentID, out url, out f, out l, out tmp))
  262. {
  263. if (!agentID.Equals(UUID.Zero))
  264. {
  265. m_uMan.AddUser(agentID, f, l, url);
  266. string name = m_uMan.GetUserName(agentID);
  267. string[] parts = name.Trim().Split(new char[] { ' ' });
  268. if (parts.Length == 2)
  269. {
  270. first = parts[0];
  271. last = parts[1];
  272. }
  273. else
  274. {
  275. first = f;
  276. last = l;
  277. }
  278. return true;
  279. }
  280. }
  281. return false;
  282. }
  283. protected override string GetFriendshipRequesterName(UUID agentID)
  284. {
  285. return m_uMan.GetUserName(agentID);
  286. }
  287. protected override string FriendshipMessage(string friendID)
  288. {
  289. UUID id;
  290. if (UUID.TryParse(friendID, out id))
  291. return base.FriendshipMessage(friendID);
  292. return "Please confirm this friendship you made while you were away.";
  293. }
  294. protected override FriendInfo GetFriend(FriendInfo[] friends, UUID friendID)
  295. {
  296. foreach (FriendInfo fi in friends)
  297. {
  298. if (fi.Friend.StartsWith(friendID.ToString()))
  299. return fi;
  300. }
  301. return null;
  302. }
  303. public override FriendInfo[] GetFriendsFromService(IClientAPI client)
  304. {
  305. // m_log.DebugFormat("[HGFRIENDS MODULE]: Entering GetFriendsFromService for {0}", client.Name);
  306. Boolean agentIsLocal = true;
  307. if (UserManagementModule != null)
  308. agentIsLocal = UserManagementModule.IsLocalGridUser(client.AgentId);
  309. if (agentIsLocal)
  310. return base.GetFriendsFromService(client);
  311. FriendInfo[] finfos = new FriendInfo[0];
  312. // Foreigner
  313. AgentCircuitData agentClientCircuit = ((Scene)(client.Scene)).AuthenticateHandler.GetAgentCircuitData(client.CircuitCode);
  314. if (agentClientCircuit != null)
  315. {
  316. //[XXX] string agentUUI = Util.ProduceUserUniversalIdentifier(agentClientCircuit);
  317. finfos = FriendsService.GetFriends(client.AgentId.ToString());
  318. m_log.DebugFormat("[HGFRIENDS MODULE]: Fetched {0} local friends for visitor {1}", finfos.Length, client.AgentId.ToString());
  319. }
  320. // m_log.DebugFormat("[HGFRIENDS MODULE]: Exiting GetFriendsFromService for {0}", client.Name);
  321. return finfos;
  322. }
  323. protected override bool StoreRights(UUID agentID, UUID friendID, int rights)
  324. {
  325. Boolean agentIsLocal = true;
  326. Boolean friendIsLocal = true;
  327. if (UserManagementModule != null)
  328. {
  329. agentIsLocal = UserManagementModule.IsLocalGridUser(agentID);
  330. friendIsLocal = UserManagementModule.IsLocalGridUser(friendID);
  331. }
  332. // Are they both local users?
  333. if (agentIsLocal && friendIsLocal)
  334. {
  335. // local grid users
  336. return base.StoreRights(agentID, friendID, rights);
  337. }
  338. if (agentIsLocal) // agent is local, friend is foreigner
  339. {
  340. FriendInfo[] finfos = GetFriendsFromCache(agentID);
  341. FriendInfo finfo = GetFriend(finfos, friendID);
  342. if (finfo != null)
  343. {
  344. FriendsService.StoreFriend(agentID.ToString(), finfo.Friend, rights);
  345. return true;
  346. }
  347. }
  348. if (friendIsLocal) // agent is foreigner, friend is local
  349. {
  350. string agentUUI = GetUUI(friendID, agentID);
  351. if (agentUUI != string.Empty)
  352. {
  353. FriendsService.StoreFriend(agentUUI, friendID.ToString(), rights);
  354. return true;
  355. }
  356. }
  357. return false;
  358. }
  359. protected override void StoreBackwards(UUID friendID, UUID agentID)
  360. {
  361. bool agentIsLocal = true;
  362. // bool friendIsLocal = true;
  363. if (UserManagementModule != null)
  364. {
  365. agentIsLocal = UserManagementModule.IsLocalGridUser(agentID);
  366. // friendIsLocal = UserManagementModule.IsLocalGridUser(friendID);
  367. }
  368. // Is the requester a local user?
  369. if (agentIsLocal)
  370. {
  371. // local grid users
  372. m_log.DebugFormat("[HGFRIENDS MODULE]: Friendship requester is local. Storing backwards.");
  373. base.StoreBackwards(friendID, agentID);
  374. return;
  375. }
  376. // no provision for this temporary friendship state when user is not local
  377. //FriendsService.StoreFriend(friendID.ToString(), agentID.ToString(), 0);
  378. }
  379. protected override void StoreFriendships(UUID agentID, UUID friendID)
  380. {
  381. Boolean agentIsLocal = true;
  382. Boolean friendIsLocal = true;
  383. if (UserManagementModule != null)
  384. {
  385. agentIsLocal = UserManagementModule.IsLocalGridUser(agentID);
  386. friendIsLocal = UserManagementModule.IsLocalGridUser(friendID);
  387. }
  388. // Are they both local users?
  389. if (agentIsLocal && friendIsLocal)
  390. {
  391. // local grid users
  392. m_log.DebugFormat("[HGFRIENDS MODULE]: Users are both local");
  393. base.StoreFriendships(agentID, friendID);
  394. return;
  395. }
  396. // ok, at least one of them is foreigner, let's get their data
  397. IClientAPI agentClient = LocateClientObject(agentID);
  398. IClientAPI friendClient = LocateClientObject(friendID);
  399. AgentCircuitData agentClientCircuit = null;
  400. AgentCircuitData friendClientCircuit = null;
  401. string agentUUI = string.Empty;
  402. string friendUUI = string.Empty;
  403. string agentFriendService = string.Empty;
  404. string friendFriendService = string.Empty;
  405. if (agentClient != null)
  406. {
  407. agentClientCircuit = ((Scene)(agentClient.Scene)).AuthenticateHandler.GetAgentCircuitData(agentClient.CircuitCode);
  408. agentUUI = Util.ProduceUserUniversalIdentifier(agentClientCircuit);
  409. agentFriendService = agentClientCircuit.ServiceURLs["FriendsServerURI"].ToString();
  410. RecacheFriends(agentClient);
  411. }
  412. if (friendClient != null)
  413. {
  414. friendClientCircuit = ((Scene)(friendClient.Scene)).AuthenticateHandler.GetAgentCircuitData(friendClient.CircuitCode);
  415. friendUUI = Util.ProduceUserUniversalIdentifier(friendClientCircuit);
  416. friendFriendService = friendClientCircuit.ServiceURLs["FriendsServerURI"].ToString();
  417. RecacheFriends(friendClient);
  418. }
  419. m_log.DebugFormat("[HGFRIENDS MODULE] HG Friendship! thisUUI={0}; friendUUI={1}; foreignThisFriendService={2}; foreignFriendFriendService={3}",
  420. agentUUI, friendUUI, agentFriendService, friendFriendService);
  421. // Generate a random 8-character hex number that will sign this friendship
  422. string secret = UUID.Random().ToString().Substring(0, 8);
  423. string theFriendUUID = friendUUI + ";" + secret;
  424. string agentUUID = agentUUI + ";" + secret;
  425. if (agentIsLocal) // agent is local, 'friend' is foreigner
  426. {
  427. // This may happen when the agent returned home, in which case the friend is not there
  428. // We need to look for its information in the friends list itself
  429. FriendInfo[] finfos = null;
  430. bool confirming = false;
  431. if (friendUUI == string.Empty)
  432. {
  433. finfos = GetFriendsFromCache(agentID);
  434. foreach (FriendInfo finfo in finfos)
  435. {
  436. if (finfo.TheirFlags == -1)
  437. {
  438. if (finfo.Friend.StartsWith(friendID.ToString()))
  439. {
  440. friendUUI = finfo.Friend;
  441. theFriendUUID = friendUUI;
  442. UUID utmp = UUID.Zero;
  443. string url = String.Empty;
  444. string first = String.Empty;
  445. string last = String.Empty;
  446. // If it's confirming the friendship, we already have the full UUI with the secret
  447. if (Util.ParseUniversalUserIdentifier(theFriendUUID, out utmp, out url, out first, out last, out secret))
  448. {
  449. agentUUID = agentUUI + ";" + secret;
  450. m_uMan.AddUser(utmp, first, last, url);
  451. }
  452. confirming = true;
  453. break;
  454. }
  455. }
  456. }
  457. if (!confirming)
  458. {
  459. friendUUI = m_uMan.GetUserUUI(friendID);
  460. theFriendUUID = friendUUI + ";" + secret;
  461. }
  462. friendFriendService = m_uMan.GetUserServerURL(friendID, "FriendsServerURI");
  463. // m_log.DebugFormat("[HGFRIENDS MODULE] HG Friendship! thisUUI={0}; friendUUI={1}; foreignThisFriendService={2}; foreignFriendFriendService={3}",
  464. // agentUUI, friendUUI, agentFriendService, friendFriendService);
  465. }
  466. // Delete any previous friendship relations
  467. DeletePreviousRelations(agentID, friendID);
  468. // store in the local friends service a reference to the foreign friend
  469. FriendsService.StoreFriend(agentID.ToString(), theFriendUUID, 1);
  470. // and also the converse
  471. FriendsService.StoreFriend(theFriendUUID, agentID.ToString(), 1);
  472. //if (!confirming)
  473. //{
  474. // store in the foreign friends service a reference to the local agent
  475. HGFriendsServicesConnector friendsConn = null;
  476. if (friendClientCircuit != null) // the friend is here, validate session
  477. friendsConn = new HGFriendsServicesConnector(friendFriendService, friendClientCircuit.SessionID, friendClientCircuit.ServiceSessionID);
  478. else // the friend is not here, he initiated the request in his home world
  479. friendsConn = new HGFriendsServicesConnector(friendFriendService);
  480. friendsConn.NewFriendship(friendID, agentUUID);
  481. //}
  482. }
  483. else if (friendIsLocal) // 'friend' is local, agent is foreigner
  484. {
  485. // Delete any previous friendship relations
  486. DeletePreviousRelations(agentID, friendID);
  487. // store in the local friends service a reference to the foreign agent
  488. FriendsService.StoreFriend(friendID.ToString(), agentUUI + ";" + secret, 1);
  489. // and also the converse
  490. FriendsService.StoreFriend(agentUUI + ";" + secret, friendID.ToString(), 1);
  491. if (agentClientCircuit != null)
  492. {
  493. // store in the foreign friends service a reference to the local agent
  494. HGFriendsServicesConnector friendsConn = new HGFriendsServicesConnector(agentFriendService, agentClientCircuit.SessionID, agentClientCircuit.ServiceSessionID);
  495. friendsConn.NewFriendship(agentID, friendUUI + ";" + secret);
  496. }
  497. }
  498. else // They're both foreigners!
  499. {
  500. HGFriendsServicesConnector friendsConn;
  501. if (agentClientCircuit != null)
  502. {
  503. friendsConn = new HGFriendsServicesConnector(agentFriendService, agentClientCircuit.SessionID, agentClientCircuit.ServiceSessionID);
  504. friendsConn.NewFriendship(agentID, friendUUI + ";" + secret);
  505. }
  506. if (friendClientCircuit != null)
  507. {
  508. friendsConn = new HGFriendsServicesConnector(friendFriendService, friendClientCircuit.SessionID, friendClientCircuit.ServiceSessionID);
  509. friendsConn.NewFriendship(friendID, agentUUI + ";" + secret);
  510. }
  511. }
  512. // my brain hurts now
  513. }
  514. private void DeletePreviousRelations(UUID a1, UUID a2)
  515. {
  516. // Delete any previous friendship relations
  517. FriendInfo[] finfos = null;
  518. FriendInfo f = null;
  519. finfos = GetFriendsFromCache(a1);
  520. if (finfos != null)
  521. {
  522. f = GetFriend(finfos, a2);
  523. if (f != null)
  524. {
  525. FriendsService.Delete(a1, f.Friend);
  526. // and also the converse
  527. FriendsService.Delete(f.Friend, a1.ToString());
  528. }
  529. }
  530. finfos = GetFriendsFromCache(a2);
  531. if (finfos != null)
  532. {
  533. f = GetFriend(finfos, a1);
  534. if (f != null)
  535. {
  536. FriendsService.Delete(a2, f.Friend);
  537. // and also the converse
  538. FriendsService.Delete(f.Friend, a2.ToString());
  539. }
  540. }
  541. }
  542. protected override bool DeleteFriendship(UUID agentID, UUID exfriendID)
  543. {
  544. Boolean agentIsLocal = true;
  545. Boolean friendIsLocal = true;
  546. if (UserManagementModule != null)
  547. {
  548. agentIsLocal = UserManagementModule.IsLocalGridUser(agentID);
  549. friendIsLocal = UserManagementModule.IsLocalGridUser(exfriendID);
  550. }
  551. // Are they both local users?
  552. if (agentIsLocal && friendIsLocal)
  553. {
  554. // local grid users
  555. return base.DeleteFriendship(agentID, exfriendID);
  556. }
  557. // ok, at least one of them is foreigner, let's get their data
  558. string agentUUI = string.Empty;
  559. string friendUUI = string.Empty;
  560. if (agentIsLocal) // agent is local, 'friend' is foreigner
  561. {
  562. // We need to look for its information in the friends list itself
  563. FriendInfo[] finfos = GetFriendsFromCache(agentID);
  564. FriendInfo finfo = GetFriend(finfos, exfriendID);
  565. if (finfo != null)
  566. {
  567. friendUUI = finfo.Friend;
  568. // delete in the local friends service the reference to the foreign friend
  569. FriendsService.Delete(agentID, friendUUI);
  570. // and also the converse
  571. FriendsService.Delete(friendUUI, agentID.ToString());
  572. // notify the exfriend's service
  573. Util.FireAndForget(delegate { Delete(exfriendID, agentID, friendUUI); });
  574. m_log.DebugFormat("[HGFRIENDS MODULE]: {0} terminated {1}", agentID, friendUUI);
  575. return true;
  576. }
  577. }
  578. else if (friendIsLocal) // agent is foreigner, 'friend' is local
  579. {
  580. agentUUI = GetUUI(exfriendID, agentID);
  581. if (agentUUI != string.Empty)
  582. {
  583. // delete in the local friends service the reference to the foreign agent
  584. FriendsService.Delete(exfriendID, agentUUI);
  585. // and also the converse
  586. FriendsService.Delete(agentUUI, exfriendID.ToString());
  587. // notify the agent's service?
  588. Util.FireAndForget(delegate { Delete(agentID, exfriendID, agentUUI); });
  589. m_log.DebugFormat("[HGFRIENDS MODULE]: {0} terminated {1}", agentUUI, exfriendID);
  590. return true;
  591. }
  592. }
  593. //else They're both foreigners! Can't handle this
  594. return false;
  595. }
  596. private string GetUUI(UUID localUser, UUID foreignUser)
  597. {
  598. // Let's see if the user is here by any chance
  599. FriendInfo[] finfos = GetFriendsFromCache(localUser);
  600. if (finfos != EMPTY_FRIENDS) // friend is here, cool
  601. {
  602. FriendInfo finfo = GetFriend(finfos, foreignUser);
  603. if (finfo != null)
  604. {
  605. return finfo.Friend;
  606. }
  607. }
  608. else // user is not currently on this sim, need to get from the service
  609. {
  610. finfos = FriendsService.GetFriends(localUser);
  611. foreach (FriendInfo finfo in finfos)
  612. {
  613. if (finfo.Friend.StartsWith(foreignUser.ToString())) // found it!
  614. {
  615. return finfo.Friend;
  616. }
  617. }
  618. }
  619. return string.Empty;
  620. }
  621. private void Delete(UUID foreignUser, UUID localUser, string uui)
  622. {
  623. UUID id;
  624. string url = string.Empty, secret = string.Empty, tmp = string.Empty;
  625. if (Util.ParseUniversalUserIdentifier(uui, out id, out url, out tmp, out tmp, out secret))
  626. {
  627. m_log.DebugFormat("[HGFRIENDS MODULE]: Deleting friendship from {0}", url);
  628. HGFriendsServicesConnector friendConn = new HGFriendsServicesConnector(url);
  629. friendConn.DeleteFriendship(foreignUser, localUser, secret);
  630. }
  631. }
  632. protected override bool ForwardFriendshipOffer(UUID agentID, UUID friendID, GridInstantMessage im)
  633. {
  634. if (base.ForwardFriendshipOffer(agentID, friendID, im))
  635. return true;
  636. // OK, that didn't work, so let's try to find this user somewhere
  637. if (!m_uMan.IsLocalGridUser(friendID))
  638. {
  639. string friendsURL = m_uMan.GetUserServerURL(friendID, "FriendsServerURI");
  640. if (friendsURL != string.Empty)
  641. {
  642. m_log.DebugFormat("[HGFRIENDS MODULE]: Forwading friendship from {0} to {1} @ {2}", agentID, friendID, friendsURL);
  643. GridRegion region = new GridRegion();
  644. region.ServerURI = friendsURL;
  645. string name = im.fromAgentName;
  646. if (m_uMan.IsLocalGridUser(agentID))
  647. {
  648. IClientAPI agentClient = LocateClientObject(agentID);
  649. AgentCircuitData agentClientCircuit = ((Scene)(agentClient.Scene)).AuthenticateHandler.GetAgentCircuitData(agentClient.CircuitCode);
  650. string agentHomeService = string.Empty;
  651. try
  652. {
  653. agentHomeService = agentClientCircuit.ServiceURLs["HomeURI"].ToString();
  654. string lastname = "@" + new Uri(agentHomeService).Authority;
  655. string firstname = im.fromAgentName.Replace(" ", ".");
  656. name = firstname + lastname;
  657. }
  658. catch (KeyNotFoundException)
  659. {
  660. m_log.DebugFormat("[HGFRIENDS MODULE]: Key HomeURI not found for user {0}", agentID);
  661. return false;
  662. }
  663. catch (NullReferenceException)
  664. {
  665. m_log.DebugFormat("[HGFRIENDS MODULE]: Null HomeUri for local user {0}", agentID);
  666. return false;
  667. }
  668. catch (UriFormatException)
  669. {
  670. m_log.DebugFormat("[HGFRIENDS MODULE]: Malformed HomeUri {0} for local user {1}", agentHomeService, agentID);
  671. return false;
  672. }
  673. }
  674. m_HGFriendsConnector.FriendshipOffered(region, agentID, friendID, im.message, name);
  675. return true;
  676. }
  677. }
  678. return false;
  679. }
  680. public override bool LocalFriendshipOffered(UUID toID, GridInstantMessage im)
  681. {
  682. if (base.LocalFriendshipOffered(toID, im))
  683. {
  684. if (im.fromAgentName.Contains("@"))
  685. {
  686. string[] parts = im.fromAgentName.Split(new char[] { '@' });
  687. if (parts.Length == 2)
  688. {
  689. string[] fl = parts[0].Trim().Split(new char[] { '.' });
  690. if (fl.Length == 2)
  691. m_uMan.AddUser(new UUID(im.fromAgentID), fl[0], fl[1], "http://" + parts[1]);
  692. else
  693. m_uMan.AddUser(new UUID(im.fromAgentID), fl[0], "", "http://" + parts[1]);
  694. }
  695. }
  696. return true;
  697. }
  698. return false;
  699. }
  700. }
  701. }