Diva Canto
|
608444c9f7
Another 21 modules' directives moved out of .addin.xml
|
12 years ago |
Justin Clark-Casey (justincc)
|
67ebe80dd9
Resolve some mono compiler warnings.
|
12 years ago |
Snoopy Pfeffer
|
8be14095fe
HGFriendsModule: Type casts to fix compile error
|
12 years ago |
Snoopy Pfeffer
|
1f4d3d3582
HGFriendsModule: Added optional user level based restriction to send friendship invitations to foreign users.
|
12 years ago |
Diva Canto
|
f2ede8c7e0
HGFriendsModule: add the scaffolding for supporting permissions pertaining to HG friendships. Snoopy take it from here.
|
12 years ago |
Justin Clark-Casey (justincc)
|
3525c876c8
Make default "show friends" console command show friends fetched from the friends service.
|
12 years ago |
Justin Clark-Casey (justincc)
|
bce7964ac2
refactor: Move "friends show cache" console command out into separate FriendsCommandsModule.
|
12 years ago |
Justin Clark-Casey (justincc)
|
bf09d6a22b
refactor: Stop passing both IClientAPI and agentID to friend event listeners, these are redundant. Replace a few magic numbers with FriendRights enum already used elsewhere.
|
12 years ago |
Justin Clark-Casey (justincc)
|
93ac47f0d3
Revert "Simplify friends caching by only doing this for root agents - no functions require caching for child agents."
|
12 years ago |
Justin Clark-Casey (justincc)
|
d9f7b8549b
Simplify friends caching by only doing this for root agents - no functions require caching for child agents.
|
12 years ago |
Diva Canto
|
4a9ca3ca8f
HG Friends: reroute the status notifications to the HGFriends service, so that they can scale better. They were previously being handled by the UAS; that is still there, but it's now obsolete and will be removed in a future release.
|
12 years ago |
Diva Canto
|
d8bcb78b10
HG Friends: pulled sim-bound notification code to HGStatusNotifier, so that we can better manage this traffic.
|
12 years ago |
Diva Canto
|
d49dd5573b
Removed extraneous debug messages. Added a check for UUID.Zero.
|
12 years ago |
Diva Canto
|
d08ad6459a
HG Friends: allow the establishment of HG friendships without requiring co-presence in the same sim. Using avatar picker, users can now search for names such as "[email protected]:9000", find them, and request friendship. Friendship requests are stored if target user is offline. TESTED ON STANDALONE ONLY.
|
12 years ago |
Diva Canto
|
a22d0dcab9
HG Friends: fixed bug introduced by 571efeddb20f38bb4164074b3c217be5387ca2e0 (r/17672)
|
13 years ago |
Diva Canto
|
571efeddb2
Added UserManagementModule.IsLocalGridUser(UUID) to be used throughout region Scenes and Modules. Changed existing modules to use it instead of assuming that foreign = null account.
|
13 years ago |
Justin Clark-Casey (justincc)
|
e21949deaf
Comment out the vebose logging on HGFriendsModule.
|
13 years ago |
Justin Clark-Casey (justincc)
|
122304317c
temporarily increasing logging in HGFriendsModule for debugging
|
13 years ago |
Justin Clark-Casey (justincc)
|
430821d837
Rename FetchFriendslist() -> CacheFriends() and RefetchFriends() -> RecacheFriends() to reflect their intended function
|
13 years ago |
Justin Clark-Casey (justincc)
|
ff36a1bc7b
If a friends identifier which is too short is given to HGFriendsModule.GetOnlineFriends() then spit out a warning rather than failing on the String.Substring().
|
13 years ago |
Diva Canto
|
06e254c392
A few more cleanups on the way to close http://opensimulator.org/mantis/view.php?id=5516 once and for all. Moral of the story: don't send AgentOnline/Offline to viewers with a zero-length array.
|
13 years ago |
Diva Canto
|
e1ca77a0db
Only send AgentOnline to the client if the friendsOnline list has elements. Also, increased the timeout on UserAgentServiceConnector, StatusNotification again.
|
13 years ago |
Diva Canto
|
e07d71d298
Added a Sleep in between each site call, to slow the xml-rpc requests down.
|
13 years ago |
Diva Canto
|
5f311c91c7
More tweaking on the UserAgentServiceConnector: add constructor that does not do DNS lookup, and use that for friends notification.
|
13 years ago |
Diva Canto
|
3307db5d4a
This hopefully fixes all issues with online/offline notifications across grids. http://opensimulator.org/mantis/view.php?id=5528
|
13 years ago |
Diva Canto
|
1a23d322ac
More on the hunt for the slow down on HGFriendsModule. - Don't requests the online friends on foreign grids. If this works, there's another way of getting that info.
|
13 years ago |
Diva Canto
|
dce0e46eaa
Moved the Mono Addins declaration of the HGFriendsModule to where the one for FriendModule is -- CoreModulePlugin.addin.xml (trying to hunt down the slowness reported by Nebadon related to HGFriends)
|
13 years ago |
Diva Canto
|
24f28d3534
HG friends: Status notifications working. Also initial logins get the online friends in other grids.
|
13 years ago |
Diva Canto
|
336665e035
More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
|
13 years ago |
Diva Canto
|
58c53c41de
Fixed permissions bug related to friends in PermissionsModule. Added FriendsData[] GetFriends(string principalID) to IFriendsData and FriendInfo[] GetFriends(string PrincipalID) to IFriendsService. Refactored some more in the FriendsModule. Made client get notification of local friends permissions upon HGLogin. HG Friends object permissions work.
|
13 years ago |