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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.IO;
- using OpenMetaverse;
- using OpenSim.Framework.Servers;
- using OpenSim.Framework.Servers.HttpServer;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- namespace OpenSim.ApplicationPlugins.Rest.Regions
- {
- public partial class RestRegionPlugin : RestPlugin
- {
- #region POST methods
- public string PostHandler(string request, string path, string param,
- IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
- {
- // foreach (string h in httpRequest.Headers.AllKeys)
- // foreach (string v in httpRequest.Headers.GetValues(h))
- // m_log.DebugFormat("{0} IsGod: {1} -> {2}", MsgID, h, v);
- MsgID = RequestID;
- m_log.DebugFormat("{0} POST path {1} param {2}", MsgID, path, param);
- try
- {
- // param empty: new region post
- if (!IsGod(httpRequest))
- // XXX: this needs to be turned into a FailureUnauthorized(...)
- return Failure(httpResponse, OSHttpStatusCode.ClientErrorUnauthorized,
- "GET", "you are not god");
- if (String.IsNullOrEmpty(param)) return CreateRegion(httpRequest, httpResponse);
- // Parse region ID and other parameters
- param = param.TrimEnd(new char[] {'/'});
- string[] comps = param.Split('/');
- UUID regionID = (UUID) comps[0];
- m_log.DebugFormat("{0} POST region UUID {1}", MsgID, regionID.ToString());
- if (UUID.Zero == regionID) throw new Exception("missing region ID");
- Scene scene = null;
- App.SceneManager.TryGetScene(regionID, out scene);
- if (null == scene)
- return Failure(httpResponse, OSHttpStatusCode.ClientErrorNotFound,
- "POST", "cannot find region {0}", regionID.ToString());
- if (2 == comps.Length)
- {
- // check for {prims}
- switch (comps[1].ToLower())
- {
- case "prims":
- return LoadPrims(request, httpRequest, httpResponse, scene);
- }
- }
- return Failure(httpResponse, OSHttpStatusCode.ClientErrorNotFound,
- "POST", "url {0} not supported", param);
- }
- catch (Exception e)
- {
- return Failure(httpResponse, OSHttpStatusCode.ServerErrorInternalError, "POST", e);
- }
- }
- public string CreateRegion(IOSHttpRequest request, IOSHttpResponse response)
- {
- RestXmlWriter rxw = new RestXmlWriter(new StringWriter());
- rxw.WriteStartElement(String.Empty, "regions", String.Empty);
- foreach (Scene s in App.SceneManager.Scenes)
- {
- rxw.WriteStartElement(String.Empty, "uuid", String.Empty);
- rxw.WriteString(s.RegionInfo.RegionID.ToString());
- rxw.WriteEndElement();
- }
- rxw.WriteEndElement();
- return rxw.ToString();
- }
- public string LoadPrims(string requestBody, IOSHttpRequest request, IOSHttpResponse response, Scene scene)
- {
- IRegionSerialiserModule serialiser = scene.RequestModuleInterface<IRegionSerialiserModule>();
- if (serialiser != null)
- serialiser.LoadPrimsFromXml2(scene, new StringReader(requestBody), true);
- return "";
- }
- #endregion POST methods
- }
- }
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