123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167 |
- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #region Header
- // GitDatabase.cs
- //
- //
- //
- #endregion Header
- using System;
- using System.Collections.Generic;
- using System.IO;
- using Slash = System.IO.Path;
- using System.Reflection;
- using System.Xml;
- using OpenMetaverse;
- using Nini.Config;
- using OpenSim.Framework;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- using OpenSim.Region.CoreModules.World.Serialiser;
- using OpenSim.Region.CoreModules.World.Terrain;
- using OpenSim.Region.Physics.Manager;
- using log4net;
- namespace OpenSim.Region.OptionalModules.ContentManagement
- {
- /// <summary>
- /// Just a stub :-(
- /// </summary>
- public class GitDatabase : IContentDatabase
- {
- #region Constructors
- public GitDatabase()
- {
- }
- #endregion Constructors
- #region Public Methods
- public SceneObjectGroup GetMostRecentObjectRevision(UUID id)
- {
- return null;
- }
- public int GetMostRecentRevision(UUID regionid)
- {
- return 0;
- }
- public SceneObjectGroup GetObjectRevision(UUID id, int revision)
- {
- return null;
- }
- public System.Collections.ArrayList GetObjectsFromRegion(UUID regionid, int revision)
- {
- return null;
- }
- public string GetRegionObjectHeightMap(UUID regionid)
- {
- return null;
- }
- public string GetRegionObjectHeightMap(UUID regionid, int revision)
- {
- return null;
- }
- public string GetRegionObjectXML(UUID regionid)
- {
- return null;
- }
- public string GetRegionObjectXML(UUID regionid, int revision)
- {
- return null;
- }
- public System.Collections.ArrayList GetRegionObjectXMLList(UUID regionid)
- {
- return null;
- }
- public System.Collections.ArrayList GetRegionObjectXMLList(UUID regionid, int revision)
- {
- return null;
- }
- public bool InRepository(UUID id)
- {
- return false;
- }
- public void Initialise(Scene scene, String dir)
- {
- }
- public System.Collections.Generic.SortedDictionary<string, string> ListOfObjectRevisions(UUID id)
- {
- return null;
- }
- public System.Collections.Generic.SortedDictionary<string, string> ListOfRegionRevisions(UUID id)
- {
- return null;
- }
- public int NumOfObjectRev(UUID id)
- {
- return 0;
- }
- public int NumOfRegionRev(UUID regionid)
- {
- return 0;
- }
- public void PostInitialise()
- {
- }
- public void SaveObject(SceneObjectGroup entity)
- {
- }
- public void SaveRegion(UUID regionid, string regionName, string logMessage)
- {
- }
- #endregion Public Methods
- }
- }
|