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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.IO;
- using System.Reflection;
- using System.Timers;
- using log4net;
- using Nini.Config;
- using OpenMetaverse;
- using OpenSim.Framework;
- using OpenSim.Framework.Console;
- using OpenSim.Framework.Statistics;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- namespace OpenSim
- {
- /// <summary>
- /// Interactive OpenSim region server
- /// </summary>
- public class OpenSim : OpenSimBase
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- protected string m_startupCommandsFile;
- protected string m_shutdownCommandsFile;
- protected bool m_gui = false;
- protected string m_consoleType = "local";
- private string m_timedScript = "disabled";
- private Timer m_scriptTimer;
- public OpenSim(IConfigSource configSource) : base(configSource)
- {
- }
- protected override void ReadExtraConfigSettings()
- {
- base.ReadExtraConfigSettings();
- IConfig startupConfig = m_config.Source.Configs["Startup"];
- Util.SetMaxThreads(startupConfig.GetInt("MaxPoolThreads", 15));
- if (startupConfig != null)
- {
- m_startupCommandsFile = startupConfig.GetString("startup_console_commands_file", "startup_commands.txt");
- m_shutdownCommandsFile = startupConfig.GetString("shutdown_console_commands_file", "shutdown_commands.txt");
- if (startupConfig.GetString("console", String.Empty) == String.Empty)
- m_gui = startupConfig.GetBoolean("gui", false);
- else
- m_consoleType= startupConfig.GetString("console", String.Empty);
- m_timedScript = startupConfig.GetString("timer_Script", "disabled");
- if (m_logFileAppender != null)
- {
- if (m_logFileAppender is log4net.Appender.FileAppender)
- {
- log4net.Appender.FileAppender appender =
- (log4net.Appender.FileAppender)m_logFileAppender;
- string fileName = startupConfig.GetString("LogFile", String.Empty);
- if (fileName != String.Empty)
- {
- appender.File = fileName;
- appender.ActivateOptions();
- }
- m_log.InfoFormat("[LOGGING]: Logging started to file {0}", appender.File);
- }
- }
- string asyncCallMethodStr = startupConfig.GetString("async_call_method", String.Empty);
- FireAndForgetMethod asyncCallMethod;
- if (!String.IsNullOrEmpty(asyncCallMethodStr) && Utils.EnumTryParse<FireAndForgetMethod>(asyncCallMethodStr, out asyncCallMethod))
- Util.FireAndForgetMethod = asyncCallMethod;
- }
- m_log.Info("[OPENSIM MAIN]: Using async_call_method " + Util.FireAndForgetMethod);
- }
- /// <summary>
- /// Performs initialisation of the scene, such as loading configuration from disk.
- /// </summary>
- protected override void StartupSpecific()
- {
- m_log.Info("====================================================================");
- m_log.Info("========================= STARTING OPENSIM =========================");
- m_log.Info("====================================================================");
- m_log.InfoFormat("[OPENSIM MAIN]: Running in {0} mode",
- (ConfigurationSettings.Standalone ? "sandbox" : "grid"));
- //m_log.InfoFormat("[OPENSIM MAIN]: GC Is Server GC: {0}", GCSettings.IsServerGC.ToString());
- // http://msdn.microsoft.com/en-us/library/bb384202.aspx
- //GCSettings.LatencyMode = GCLatencyMode.Batch;
- //m_log.InfoFormat("[OPENSIM MAIN]: GC Latency Mode: {0}", GCSettings.LatencyMode.ToString());
- if (m_gui) // Driven by external GUI
- m_console = new CommandConsole("Region");
- else
- {
- switch (m_consoleType)
- {
- case "basic":
- m_console = new CommandConsole("Region");
- break;
- case "rest":
- m_console = new RemoteConsole("Region");
- ((RemoteConsole)m_console).ReadConfig(m_config.Source);
- break;
- default:
- m_console = new LocalConsole("Region");
- break;
- }
- }
- MainConsole.Instance = m_console;
- RegisterConsoleCommands();
- base.StartupSpecific();
- if (m_console is RemoteConsole)
- ((RemoteConsole)m_console).SetServer(m_httpServer);
- //Run Startup Commands
- if (String.IsNullOrEmpty(m_startupCommandsFile))
- {
- m_log.Info("[STARTUP]: No startup command script specified. Moving on...");
- }
- else
- {
- RunCommandScript(m_startupCommandsFile);
- }
- // Start timer script (run a script every xx seconds)
- if (m_timedScript != "disabled")
- {
- m_scriptTimer = new Timer();
- m_scriptTimer.Enabled = true;
- m_scriptTimer.Interval = 1200*1000;
- m_scriptTimer.Elapsed += RunAutoTimerScript;
- }
- PrintFileToConsole("startuplogo.txt");
- // For now, start at the 'root' level by default
- if (m_sceneManager.Scenes.Count == 1) // If there is only one region, select it
- ChangeSelectedRegion("region",
- new string[] {"change", "region", m_sceneManager.Scenes[0].RegionInfo.RegionName});
- else
- ChangeSelectedRegion("region", new string[] {"change", "region", "root"});
- }
- /// <summary>
- /// Register standard set of region console commands
- /// </summary>
- private void RegisterConsoleCommands()
- {
- m_console.Commands.AddCommand("region", false, "clear assets",
- "clear assets",
- "Clear the asset cache", HandleClearAssets);
- m_console.Commands.AddCommand("region", false, "force update",
- "force update",
- "Force the update of all objects on clients",
- HandleForceUpdate);
- m_console.Commands.AddCommand("region", false, "debug packet",
- "debug packet <level>",
- "Turn on packet debugging", Debug);
- m_console.Commands.AddCommand("region", false, "debug scene",
- "debug scene <cripting> <collisions> <physics>",
- "Turn on scene debugging", Debug);
- m_console.Commands.AddCommand("region", false, "change region",
- "change region <region name>",
- "Change current console region", ChangeSelectedRegion);
- m_console.Commands.AddCommand("region", false, "save xml",
- "save xml",
- "Save a region's data in XML format", SaveXml);
- m_console.Commands.AddCommand("region", false, "save xml2",
- "save xml2",
- "Save a region's data in XML2 format", SaveXml2);
- m_console.Commands.AddCommand("region", false, "load xml",
- "load xml [-newIDs [<x> <y> <z>]]",
- "Load a region's data from XML format", LoadXml);
- m_console.Commands.AddCommand("region", false, "load xml2",
- "load xml2",
- "Load a region's data from XML2 format", LoadXml2);
- m_console.Commands.AddCommand("region", false, "save prims xml2",
- "save prims xml2 [<prim name> <file name>]",
- "Save named prim to XML2", SavePrimsXml2);
- m_console.Commands.AddCommand("region", false, "load oar",
- "load oar <oar name>",
- "Load a region's data from OAR archive", LoadOar);
- m_console.Commands.AddCommand("region", false, "save oar",
- "save oar <oar name>",
- "Save a region's data to an OAR archive",
- "More information on forthcoming options here soon", SaveOar);
- m_console.Commands.AddCommand("region", false, "edit scale",
- "edit scale <name> <x> <y> <z>",
- "Change the scale of a named prim", HandleEditScale);
- m_console.Commands.AddCommand("region", false, "kick user",
- "kick user <first> <last> [message]",
- "Kick a user off the simulator", KickUserCommand);
- m_console.Commands.AddCommand("region", false, "show assets",
- "show assets",
- "Show asset data", HandleShow);
- m_console.Commands.AddCommand("region", false, "show users",
- "show users [full]",
- "Show user data", HandleShow);
- m_console.Commands.AddCommand("region", false, "show connections",
- "show connections",
- "Show connection data", HandleShow);
- m_console.Commands.AddCommand("region", false, "show users full",
- "show users full",
- String.Empty, HandleShow);
- m_console.Commands.AddCommand("region", false, "show modules",
- "show modules",
- "Show module data", HandleShow);
- m_console.Commands.AddCommand("region", false, "show regions",
- "show regions",
- "Show region data", HandleShow);
- m_console.Commands.AddCommand("region", false, "show queues",
- "show queues",
- "Show queue data", HandleShow);
- m_console.Commands.AddCommand("region", false, "show ratings",
- "show ratings",
- "Show rating data", HandleShow);
- m_console.Commands.AddCommand("region", false, "backup",
- "backup",
- "Persist objects to the database now", RunCommand);
- m_console.Commands.AddCommand("region", false, "create region",
- "create region",
- "Create a new region", HandleCreateRegion);
- m_console.Commands.AddCommand("region", false, "login enable",
- "login enable",
- "Enable logins to the simulator", HandleLoginEnable);
- m_console.Commands.AddCommand("region", false, "login disable",
- "login disable",
- "Disable logins to the simulator", HandleLoginDisable);
- m_console.Commands.AddCommand("region", false, "login status",
- "login status",
- "Display status of logins", HandleLoginStatus);
- m_console.Commands.AddCommand("region", false, "restart",
- "restart",
- "Restart all sims in this instance", RunCommand);
- m_console.Commands.AddCommand("region", false, "config set",
- "config set <section> <field> <value>",
- "Set a config option", HandleConfig);
- m_console.Commands.AddCommand("region", false, "config get",
- "config get <section> <field>",
- "Read a config option", HandleConfig);
- m_console.Commands.AddCommand("region", false, "config save",
- "config save",
- "Save current configuration", HandleConfig);
- m_console.Commands.AddCommand("region", false, "command-script",
- "command-script <script>",
- "Run a command script from file", RunCommand);
- m_console.Commands.AddCommand("region", false, "remove-region",
- "remove-region <name>",
- "Remove a region from this simulator", RunCommand);
- m_console.Commands.AddCommand("region", false, "delete-region",
- "delete-region <name>",
- "Delete a region from disk", RunCommand);
- m_console.Commands.AddCommand("region", false, "modules list",
- "modules list",
- "List modules", HandleModules);
- m_console.Commands.AddCommand("region", false, "modules load",
- "modules load <name>",
- "Load a module", HandleModules);
- m_console.Commands.AddCommand("region", false, "modules unload",
- "modules unload <name>",
- "Unload a module", HandleModules);
- m_console.Commands.AddCommand("region", false, "Add-InventoryHost",
- "Add-InventoryHost <host>",
- String.Empty, RunCommand);
- if (ConfigurationSettings.Standalone)
- {
- m_console.Commands.AddCommand("region", false, "create user",
- "create user [<first> [<last> [<pass> [<x> <y> [<email>]]]]]",
- "Create a new user", HandleCreateUser);
- m_console.Commands.AddCommand("region", false, "reset user password",
- "reset user password [<first> [<last> [<password>]]]",
- "Reset a user password", HandleResetUserPassword);
- }
- m_console.Commands.AddCommand("hypergrid", false, "link-mapping", "link-mapping [<x> <y>] <cr>",
- "Set local coordinate to map HG regions to", RunCommand);
- m_console.Commands.AddCommand("hypergrid", false, "link-region",
- "link-region <Xloc> <Yloc> <HostName>:<HttpPort>[:<RemoteRegionName>] <cr>",
- "Link a hypergrid region", RunCommand);
- m_console.Commands.AddCommand("hypergrid", false, "unlink-region",
- "unlink-region <local name> or <HostName>:<HttpPort> <cr>",
- "Unlink a hypergrid region", RunCommand);
- }
- public override void ShutdownSpecific()
- {
- if (m_shutdownCommandsFile != String.Empty)
- {
- RunCommandScript(m_shutdownCommandsFile);
- }
- base.ShutdownSpecific();
- }
- /// <summary>
- /// Timer to run a specific text file as console commands. Configured in in the main ini file
- /// </summary>
- /// <param name="sender"></param>
- /// <param name="e"></param>
- private void RunAutoTimerScript(object sender, EventArgs e)
- {
- if (m_timedScript != "disabled")
- {
- RunCommandScript(m_timedScript);
- }
- }
- #region Console Commands
- /// <summary>
- /// Kicks users off the region
- /// </summary>
- /// <param name="module"></param>
- /// <param name="cmdparams">name of avatar to kick</param>
- private void KickUserCommand(string module, string[] cmdparams)
- {
- if (cmdparams.Length < 4)
- return;
- string alert = null;
- if (cmdparams.Length > 4)
- alert = String.Format("\n{0}\n", String.Join(" ", cmdparams, 4, cmdparams.Length - 4));
- IList agents = m_sceneManager.GetCurrentSceneAvatars();
- foreach (ScenePresence presence in agents)
- {
- RegionInfo regionInfo = m_sceneManager.GetRegionInfo(presence.RegionHandle);
- if (presence.Firstname.ToLower().Contains(cmdparams[2].ToLower()) &&
- presence.Lastname.ToLower().Contains(cmdparams[3].ToLower()))
- {
- m_log.Info(
- String.Format(
- "Kicking user: {0,-16}{1,-16}{2,-37} in region: {3,-16}",
- presence.Firstname, presence.Lastname, presence.UUID, regionInfo.RegionName));
- // kick client...
- if (alert != null)
- presence.ControllingClient.Kick(alert);
- else
- presence.ControllingClient.Kick("\nThe OpenSim manager kicked you out.\n");
- // ...and close on our side
- presence.Scene.IncomingCloseAgent(presence.UUID);
- }
- }
- m_log.Info("");
- }
- /// <summary>
- /// Run an optional startup list of commands
- /// </summary>
- /// <param name="fileName"></param>
- private void RunCommandScript(string fileName)
- {
- if (File.Exists(fileName))
- {
- m_log.Info("[COMMANDFILE]: Running " + fileName);
- using (StreamReader readFile = File.OpenText(fileName))
- {
- string currentCommand;
- while ((currentCommand = readFile.ReadLine()) != null)
- {
- if (currentCommand != String.Empty)
- {
- m_log.Info("[COMMANDFILE]: Running '" + currentCommand + "'");
- m_console.RunCommand(currentCommand);
- }
- }
- }
- }
- }
- /// <summary>
- /// Opens a file and uses it as input to the console command parser.
- /// </summary>
- /// <param name="fileName">name of file to use as input to the console</param>
- private static void PrintFileToConsole(string fileName)
- {
- if (File.Exists(fileName))
- {
- StreamReader readFile = File.OpenText(fileName);
- string currentLine;
- while ((currentLine = readFile.ReadLine()) != null)
- {
- m_log.Info("[!]" + currentLine);
- }
- }
- }
- private void HandleClearAssets(string module, string[] args)
- {
- m_log.Info("Not implemented.");
- }
- /// <summary>
- /// Force resending of all updates to all clients in active region(s)
- /// </summary>
- /// <param name="module"></param>
- /// <param name="args"></param>
- private void HandleForceUpdate(string module, string[] args)
- {
- m_log.Info("Updating all clients");
- m_sceneManager.ForceCurrentSceneClientUpdate();
- }
- /// <summary>
- /// Edits the scale of a primative with the name specified
- /// </summary>
- /// <param name="module"></param>
- /// <param name="args">0,1, name, x, y, z</param>
- private void HandleEditScale(string module, string[] args)
- {
- if (args.Length == 6)
- {
- m_sceneManager.HandleEditCommandOnCurrentScene(args);
- }
- else
- {
- m_log.Info("Argument error: edit scale <prim name> <x> <y> <z>");
- }
- }
- /// <summary>
- /// Creates a new region based on the parameters specified. This will ask the user questions on the console
- /// </summary>
- /// <param name="module"></param>
- /// <param name="cmd">0,1,region name, region XML file</param>
- private void HandleCreateRegion(string module, string[] cmd)
- {
- if (cmd.Length < 4)
- {
- m_log.Error("Usage: create region <region name> <region_file.ini>");
- return;
- }
- if (cmd[3].EndsWith(".xml"))
- {
- string regionsDir = ConfigSource.Source.Configs["Startup"].GetString("regionload_regionsdir", "Regions").Trim();
- string regionFile = String.Format("{0}/{1}", regionsDir, cmd[3]);
- // Allow absolute and relative specifiers
- if (cmd[3].StartsWith("/") || cmd[3].StartsWith("\\") || cmd[3].StartsWith(".."))
- regionFile = cmd[3];
- IScene scene;
- CreateRegion(new RegionInfo(cmd[2], regionFile, false, ConfigSource.Source), true, out scene);
- }
- else if (cmd[3].EndsWith(".ini"))
- {
- string regionsDir = ConfigSource.Source.Configs["Startup"].GetString("regionload_regionsdir", "Regions").Trim();
- string regionFile = String.Format("{0}/{1}", regionsDir, cmd[3]);
- // Allow absolute and relative specifiers
- if (cmd[3].StartsWith("/") || cmd[3].StartsWith("\\") || cmd[3].StartsWith(".."))
- regionFile = cmd[3];
- IScene scene;
- CreateRegion(new RegionInfo(cmd[2], regionFile, false, ConfigSource.Source, cmd[2]), true, out scene);
- }
- else
- {
- m_log.Error("Usage: create region <region name> <region_file.ini>");
- return;
- }
- }
- /// <summary>
- /// Enable logins
- /// </summary>
- /// <param name="module"></param>
- /// <param name="cmd"></param>
- private void HandleLoginEnable(string module, string[] cmd)
- {
- ProcessLogin(true);
- }
- /// <summary>
- /// Disable logins
- /// </summary>
- /// <param name="module"></param>
- /// <param name="cmd"></param>
- private void HandleLoginDisable(string module, string[] cmd)
- {
- ProcessLogin(false);
- }
- /// <summary>
- /// Log login status to the console
- /// </summary>
- /// <param name="module"></param>
- /// <param name="cmd"></param>
- private void HandleLoginStatus(string module, string[] cmd)
- {
- if (m_sceneManager.CurrentOrFirstScene.SceneGridService.RegionLoginsEnabled == false)
- m_log.Info("[ Login ] Login are disabled ");
- else
- m_log.Info("[ Login ] Login are enabled");
- }
- /// <summary>
- /// Change and load configuration file data.
- /// </summary>
- /// <param name="module"></param>
- /// <param name="cmd"></param>
- private void HandleConfig(string module, string[] cmd)
- {
- List<string> args = new List<string>(cmd);
- args.RemoveAt(0);
- string[] cmdparams = args.ToArray();
- string n = "CONFIG";
- if (cmdparams.Length > 0)
- {
- switch (cmdparams[0].ToLower())
- {
- case "set":
- if (cmdparams.Length < 4)
- {
- m_log.Error("SYNTAX: " + n + " SET SECTION KEY VALUE");
- m_log.Error("EXAMPLE: " + n + " SET ScriptEngine.DotNetEngine NumberOfScriptThreads 5");
- }
- else
- {
- IConfig c;
- IConfigSource source = new IniConfigSource();
- c = source.AddConfig(cmdparams[1]);
- if (c != null)
- {
- string _value = String.Join(" ", cmdparams, 3, cmdparams.Length - 3);
- c.Set(cmdparams[2], _value);
- m_config.Source.Merge(source);
- m_log.Error(n + " " + n + " " + cmdparams[1] + " " + cmdparams[2] + " " +
- _value);
- }
- }
- break;
- case "get":
- if (cmdparams.Length < 3)
- {
- m_log.Error("SYNTAX: " + n + " GET SECTION KEY");
- m_log.Error("EXAMPLE: " + n + " GET ScriptEngine.DotNetEngine NumberOfScriptThreads");
- }
- else
- {
- IConfig c = m_config.Source.Configs[cmdparams[1]];
- if (c == null)
- {
- m_log.Info("Section \"" + cmdparams[1] + "\" does not exist.");
- break;
- }
- else
- {
- m_log.Info(n + " GET " + cmdparams[1] + " " + cmdparams[2] + ": " +
- c.GetString(cmdparams[2]));
- }
- }
- break;
- case "save":
- if (cmdparams.Length < 2)
- {
- m_log.Error("SYNTAX: " + n + " SAVE FILE");
- return;
- }
- if (Application.iniFilePath == cmdparams[1])
- {
- m_log.Error("FILE can not be "+Application.iniFilePath);
- return;
- }
- m_log.Info("Saving configuration file: " + cmdparams[1]);
- m_config.Save(cmdparams[1]);
- break;
- }
- }
- }
- /// <summary>
- /// Load, Unload, and list Region modules in use
- /// </summary>
- /// <param name="module"></param>
- /// <param name="cmd"></param>
- private void HandleModules(string module, string[] cmd)
- {
- List<string> args = new List<string>(cmd);
- args.RemoveAt(0);
- string[] cmdparams = args.ToArray();
- if (cmdparams.Length > 0)
- {
- switch (cmdparams[0].ToLower())
- {
- case "list":
- foreach (IRegionModule irm in m_moduleLoader.GetLoadedSharedModules)
- {
- m_log.Info("Shared region module: " + irm.Name);
- }
- break;
- case "unload":
- if (cmdparams.Length > 1)
- {
- foreach (IRegionModule rm in new ArrayList(m_moduleLoader.GetLoadedSharedModules))
- {
- if (rm.Name.ToLower() == cmdparams[1].ToLower())
- {
- m_log.Info("Unloading module: " + rm.Name);
- m_moduleLoader.UnloadModule(rm);
- }
- }
- }
- break;
- case "load":
- if (cmdparams.Length > 1)
- {
- foreach (Scene s in new ArrayList(m_sceneManager.Scenes))
- {
- m_log.Info("Loading module: " + cmdparams[1]);
- m_moduleLoader.LoadRegionModules(cmdparams[1], s);
- }
- }
- break;
- }
- }
- }
- /// <summary>
- /// Runs commands issued by the server console from the operator
- /// </summary>
- /// <param name="command">The first argument of the parameter (the command)</param>
- /// <param name="cmdparams">Additional arguments passed to the command</param>
- public void RunCommand(string module, string[] cmdparams)
- {
- List<string> args = new List<string>(cmdparams);
- if (args.Count < 1)
- return;
- string command = args[0];
- args.RemoveAt(0);
- cmdparams = args.ToArray();
- switch (command)
- {
- case "command-script":
- if (cmdparams.Length > 0)
- {
- RunCommandScript(cmdparams[0]);
- }
- break;
- case "backup":
- m_sceneManager.BackupCurrentScene();
- break;
- case "remove-region":
- string regRemoveName = CombineParams(cmdparams, 0);
- Scene removeScene;
- if (m_sceneManager.TryGetScene(regRemoveName, out removeScene))
- RemoveRegion(removeScene, false);
- else
- m_log.Error("no region with that name");
- break;
- case "delete-region":
- string regDeleteName = CombineParams(cmdparams, 0);
- Scene killScene;
- if (m_sceneManager.TryGetScene(regDeleteName, out killScene))
- RemoveRegion(killScene, true);
- else
- m_log.Error("no region with that name");
- break;
- case "restart":
- m_sceneManager.RestartCurrentScene();
- break;
- case "Add-InventoryHost":
- if (cmdparams.Length > 0)
- {
- m_log.Info("Not implemented.");
- }
- break;
- }
- }
- /// <summary>
- /// Change the currently selected region. The selected region is that operated upon by single region commands.
- /// </summary>
- /// <param name="cmdParams"></param>
- protected void ChangeSelectedRegion(string module, string[] cmdparams)
- {
- if (cmdparams.Length > 2)
- {
- string newRegionName = CombineParams(cmdparams, 2);
- if (!m_sceneManager.TrySetCurrentScene(newRegionName))
- m_log.Error("Couldn't select region " + newRegionName);
- }
- else
- {
- m_log.Error("Usage: change region <region name>");
- }
- string regionName = (m_sceneManager.CurrentScene == null ? "root" : m_sceneManager.CurrentScene.RegionInfo.RegionName);
- m_log.Info(String.Format("Currently selected region is {0}", regionName));
- m_console.DefaultPrompt = String.Format("Region ({0}) ", regionName);
- m_console.ConsoleScene = m_sceneManager.CurrentScene;
- }
- /// <summary>
- /// Execute switch for some of the create commands
- /// </summary>
- /// <param name="args"></param>
- private void HandleCreateUser(string module, string[] cmd)
- {
- if (ConfigurationSettings.Standalone)
- {
- CreateUser(cmd);
- }
- else
- {
- m_log.Info("Create user is not available in grid mode, use the user server.");
- }
- }
- /// <summary>
- /// Execute switch for some of the reset commands
- /// </summary>
- /// <param name="args"></param>
- protected void HandleResetUserPassword(string module, string[] cmd)
- {
- if (ConfigurationSettings.Standalone)
- {
- ResetUserPassword(cmd);
- }
- else
- {
- m_log.Info("Reset user password is not available in grid mode, use the user-server.");
- }
- }
- /// <summary>
- /// Turn on some debugging values for OpenSim.
- /// </summary>
- /// <param name="args"></param>
- protected void Debug(string module, string[] args)
- {
- if (args.Length == 1)
- return;
- switch (args[1])
- {
- case "packet":
- if (args.Length > 2)
- {
- int newDebug;
- if (int.TryParse(args[2], out newDebug))
- {
- m_sceneManager.SetDebugPacketLevelOnCurrentScene(newDebug);
- }
- else
- {
- m_log.Error("packet debug should be 0..255");
- }
- m_log.Info("New packet debug: " + newDebug.ToString());
- }
- break;
- case "scene":
- if (args.Length == 5)
- {
- if (m_sceneManager.CurrentScene == null)
- {
- m_log.Info("Please use 'change region <regioname>' first");
- }
- else
- {
- bool scriptingOn = !Convert.ToBoolean(args[2]);
- bool collisionsOn = !Convert.ToBoolean(args[3]);
- bool physicsOn = !Convert.ToBoolean(args[4]);
- m_sceneManager.CurrentScene.SetSceneCoreDebug(scriptingOn, collisionsOn, physicsOn);
- m_log.Info(
- String.Format(
- "Set debug scene scripting = {0}, collisions = {1}, physics = {2}",
- !scriptingOn, !collisionsOn, !physicsOn));
- }
- }
- else
- {
- m_log.Error("debug scene <scripting> <collisions> <physics> (where inside <> is true/false)");
- }
- break;
- default:
- m_log.Error("Unknown debug");
- break;
- }
- }
- // see BaseOpenSimServer
- /// <summary>
- /// Many commands list objects for debugging. Some of the types are listed here
- /// </summary>
- /// <param name="mod"></param>
- /// <param name="cmd"></param>
- public override void HandleShow(string mod, string[] cmd)
- {
- base.HandleShow(mod, cmd);
- List<string> args = new List<string>(cmd);
- args.RemoveAt(0);
- string[] showParams = args.ToArray();
- switch (showParams[0])
- {
- case "assets":
- m_log.Info("Not implemented.");
- break;
- case "users":
- IList agents;
- if (showParams.Length > 1 && showParams[1] == "full")
- {
- agents = m_sceneManager.GetCurrentScenePresences();
- }
- else
- {
- agents = m_sceneManager.GetCurrentSceneAvatars();
- }
- m_log.Info(String.Format("\nAgents connected: {0}\n", agents.Count));
- m_log.Info(
- String.Format("{0,-16}{1,-16}{2,-37}{3,-11}{4,-16}", "Firstname", "Lastname",
- "Agent ID", "Root/Child", "Region"));
- foreach (ScenePresence presence in agents)
- {
- RegionInfo regionInfo = m_sceneManager.GetRegionInfo(presence.RegionHandle);
- string regionName;
- if (regionInfo == null)
- {
- regionName = "Unresolvable";
- }
- else
- {
- regionName = regionInfo.RegionName;
- }
- m_log.Info(
- String.Format(
- "{0,-16}{1,-16}{2,-37}{3,-11}{4,-16}",
- presence.Firstname,
- presence.Lastname,
- presence.UUID,
- presence.IsChildAgent ? "Child" : "Root",
- regionName));
- }
- m_log.Info(String.Empty);
- break;
- case "connections":
- System.Text.StringBuilder connections = new System.Text.StringBuilder("Connections:\n");
- m_sceneManager.ForEachScene(
- delegate(Scene scene)
- {
- scene.ClientManager.ForEachSync(
- delegate(IClientAPI client)
- {
- connections.AppendFormat("{0}: {1} ({2}) from {3} on circuit {4}\n",
- scene.RegionInfo.RegionName, client.Name, client.AgentId, client.RemoteEndPoint, client.CircuitCode);
- }
- );
- }
- );
- m_log.Info(connections.ToString());
- break;
- case "modules":
- m_log.Info("The currently loaded shared modules are:");
- foreach (IRegionModule module in m_moduleLoader.GetLoadedSharedModules)
- {
- m_log.Info("Shared Module: " + module.Name);
- }
- break;
- case "regions":
- m_sceneManager.ForEachScene(
- delegate(Scene scene)
- {
- m_log.Info("Region Name: " + scene.RegionInfo.RegionName + " , Region XLoc: " +
- scene.RegionInfo.RegionLocX + " , Region YLoc: " +
- scene.RegionInfo.RegionLocY + " , Region Port: " +
- scene.RegionInfo.InternalEndPoint.Port.ToString());
- });
- break;
- case "queues":
- Notice(GetQueuesReport());
- break;
- case "ratings":
- m_sceneManager.ForEachScene(
- delegate(Scene scene)
- {
- string rating = "";
- if (scene.RegionInfo.RegionSettings.Maturity == 1)
- {
- rating = "MATURE";
- }
- else if (scene.RegionInfo.RegionSettings.Maturity == 2)
- {
- rating = "ADULT";
- }
- else
- {
- rating = "PG";
- }
- m_log.Info("Region Name: " + scene.RegionInfo.RegionName + " , Region Rating: " +
- rating);
- });
- break;
- }
- }
- /// <summary>
- /// print UDP Queue data for each client
- /// </summary>
- /// <returns></returns>
- private string GetQueuesReport()
- {
- string report = String.Empty;
- m_sceneManager.ForEachScene(delegate(Scene scene)
- {
- scene.ForEachClient(delegate(IClientAPI client)
- {
- if (client is IStatsCollector)
- {
- report = report + client.FirstName +
- " " + client.LastName + "\n";
- IStatsCollector stats =
- (IStatsCollector) client;
- report = report + string.Format("{0,7} {1,7} {2,7} {3,7} {4,7} {5,7} {6,7} {7,7} {8,7} {9,7}\n",
- "Send",
- "In",
- "Out",
- "Resend",
- "Land",
- "Wind",
- "Cloud",
- "Task",
- "Texture",
- "Asset");
- report = report + stats.Report() +
- "\n\n";
- }
- });
- });
- return report;
- }
- /// <summary>
- /// Create a new user
- /// </summary>
- /// <param name="cmdparams">string array with parameters: firstname, lastname, password, locationX, locationY, email</param>
- protected void CreateUser(string[] cmdparams)
- {
- string firstName;
- string lastName;
- string password;
- string email;
- uint regX = 1000;
- uint regY = 1000;
- IConfig standalone;
- if ((standalone = m_config.Source.Configs["StandAlone"]) != null)
- {
- regX = (uint)standalone.GetInt("default_location_x", (int)regX);
- regY = (uint)standalone.GetInt("default_location_y", (int)regY);
- }
- if (cmdparams.Length < 3)
- firstName = MainConsole.Instance.CmdPrompt("First name", "Default");
- else firstName = cmdparams[2];
- if (cmdparams.Length < 4)
- lastName = MainConsole.Instance.CmdPrompt("Last name", "User");
- else lastName = cmdparams[3];
- if (cmdparams.Length < 5)
- password = MainConsole.Instance.PasswdPrompt("Password");
- else password = cmdparams[4];
- if (cmdparams.Length < 6)
- regX = Convert.ToUInt32(MainConsole.Instance.CmdPrompt("Start Region X", regX.ToString()));
- else regX = Convert.ToUInt32(cmdparams[5]);
- if (cmdparams.Length < 7)
- regY = Convert.ToUInt32(MainConsole.Instance.CmdPrompt("Start Region Y", regY.ToString()));
- else regY = Convert.ToUInt32(cmdparams[6]);
- if (cmdparams.Length < 8)
- email = MainConsole.Instance.CmdPrompt("Email", "");
- else email = cmdparams[7];
- if (null == m_commsManager.UserProfileCacheService.GetUserDetails(firstName, lastName))
- {
- m_commsManager.UserAdminService.AddUser(firstName, lastName, password, email, regX, regY);
- }
- else
- {
- m_log.ErrorFormat("[CONSOLE]: A user with the name {0} {1} already exists!", firstName, lastName);
- }
- }
- /// <summary>
- /// Reset a user password.
- /// </summary>
- /// <param name="cmdparams"></param>
- private void ResetUserPassword(string[] cmdparams)
- {
- string firstName;
- string lastName;
- string newPassword;
- if (cmdparams.Length < 4)
- firstName = MainConsole.Instance.CmdPrompt("First name");
- else firstName = cmdparams[3];
- if (cmdparams.Length < 5)
- lastName = MainConsole.Instance.CmdPrompt("Last name");
- else lastName = cmdparams[4];
- if (cmdparams.Length < 6)
- newPassword = MainConsole.Instance.PasswdPrompt("New password");
- else newPassword = cmdparams[5];
- m_commsManager.UserAdminService.ResetUserPassword(firstName, lastName, newPassword);
- }
- /// <summary>
- /// Use XML2 format to serialize data to a file
- /// </summary>
- /// <param name="module"></param>
- /// <param name="cmdparams"></param>
- protected void SavePrimsXml2(string module, string[] cmdparams)
- {
- if (cmdparams.Length > 5)
- {
- m_sceneManager.SaveNamedPrimsToXml2(cmdparams[3], cmdparams[4]);
- }
- else
- {
- m_sceneManager.SaveNamedPrimsToXml2("Primitive", DEFAULT_PRIM_BACKUP_FILENAME);
- }
- }
- /// <summary>
- /// Use XML format to serialize data to a file
- /// </summary>
- /// <param name="module"></param>
- /// <param name="cmdparams"></param>
- protected void SaveXml(string module, string[] cmdparams)
- {
- m_log.Error("[CONSOLE]: PLEASE NOTE, save-xml is DEPRECATED and may be REMOVED soon. If you are using this and there is some reason you can't use save-xml2, please file a mantis detailing the reason.");
- if (cmdparams.Length > 0)
- {
- m_sceneManager.SaveCurrentSceneToXml(cmdparams[2]);
- }
- else
- {
- m_sceneManager.SaveCurrentSceneToXml(DEFAULT_PRIM_BACKUP_FILENAME);
- }
- }
- /// <summary>
- /// Loads data and region objects from XML format.
- /// </summary>
- /// <param name="module"></param>
- /// <param name="cmdparams"></param>
- protected void LoadXml(string module, string[] cmdparams)
- {
- m_log.Error("[CONSOLE]: PLEASE NOTE, load-xml is DEPRECATED and may be REMOVED soon. If you are using this and there is some reason you can't use load-xml2, please file a mantis detailing the reason.");
- Vector3 loadOffset = new Vector3(0, 0, 0);
- if (cmdparams.Length > 2)
- {
- bool generateNewIDS = false;
- if (cmdparams.Length > 3)
- {
- if (cmdparams[3] == "-newUID")
- {
- generateNewIDS = true;
- }
- if (cmdparams.Length > 4)
- {
- loadOffset.X = (float) Convert.ToDecimal(cmdparams[4]);
- if (cmdparams.Length > 5)
- {
- loadOffset.Y = (float) Convert.ToDecimal(cmdparams[5]);
- }
- if (cmdparams.Length > 6)
- {
- loadOffset.Z = (float) Convert.ToDecimal(cmdparams[6]);
- }
- m_log.Error("loadOffsets <X,Y,Z> = <" + loadOffset.X + "," + loadOffset.Y + "," +
- loadOffset.Z + ">");
- }
- }
- m_sceneManager.LoadCurrentSceneFromXml(cmdparams[0], generateNewIDS, loadOffset);
- }
- else
- {
- try
- {
- m_sceneManager.LoadCurrentSceneFromXml(DEFAULT_PRIM_BACKUP_FILENAME, false, loadOffset);
- }
- catch (FileNotFoundException)
- {
- m_log.Error("Default xml not found. Usage: load-xml <filename>");
- }
- }
- }
- /// <summary>
- /// Serialize region data to XML2Format
- /// </summary>
- /// <param name="module"></param>
- /// <param name="cmdparams"></param>
- protected void SaveXml2(string module, string[] cmdparams)
- {
- if (cmdparams.Length > 2)
- {
- m_sceneManager.SaveCurrentSceneToXml2(cmdparams[2]);
- }
- else
- {
- m_sceneManager.SaveCurrentSceneToXml2(DEFAULT_PRIM_BACKUP_FILENAME);
- }
- }
- /// <summary>
- /// Load region data from Xml2Format
- /// </summary>
- /// <param name="module"></param>
- /// <param name="cmdparams"></param>
- protected void LoadXml2(string module, string[] cmdparams)
- {
- if (cmdparams.Length > 2)
- {
- try
- {
- m_sceneManager.LoadCurrentSceneFromXml2(cmdparams[2]);
- }
- catch (FileNotFoundException)
- {
- m_log.Error("Specified xml not found. Usage: load xml2 <filename>");
- }
- }
- else
- {
- try
- {
- m_sceneManager.LoadCurrentSceneFromXml2(DEFAULT_PRIM_BACKUP_FILENAME);
- }
- catch (FileNotFoundException)
- {
- m_log.Error("Default xml not found. Usage: load xml2 <filename>");
- }
- }
- }
- /// <summary>
- /// Load a whole region from an opensimulator archive.
- /// </summary>
- /// <param name="cmdparams"></param>
- protected void LoadOar(string module, string[] cmdparams)
- {
- try
- {
- if (cmdparams.Length > 2)
- {
- m_sceneManager.LoadArchiveToCurrentScene(cmdparams[2]);
- }
- else
- {
- m_sceneManager.LoadArchiveToCurrentScene(DEFAULT_OAR_BACKUP_FILENAME);
- }
- }
- catch (Exception e)
- {
- m_log.Error(e.Message);
- }
- }
- /// <summary>
- /// Save a region to a file, including all the assets needed to restore it.
- /// </summary>
- /// <param name="cmdparams"></param>
- protected void SaveOar(string module, string[] cmdparams)
- {
- if (cmdparams.Length > 2)
- {
- m_sceneManager.SaveCurrentSceneToArchive(cmdparams[2]);
- }
- else
- {
- m_sceneManager.SaveCurrentSceneToArchive(DEFAULT_OAR_BACKUP_FILENAME);
- }
- }
- private static string CombineParams(string[] commandParams, int pos)
- {
- string result = String.Empty;
- for (int i = pos; i < commandParams.Length; i++)
- {
- result += commandParams[i] + " ";
- }
- result = result.TrimEnd(' ');
- return result;
- }
- #endregion
- }
- }
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