Justin Clark-Casey (justincc) e6c0267def refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. | 11 years ago | |
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Interfaces | 206fb306a7 Update SmartThreadPool to latest version 2.2.3 with a major and minor change. | 11 years ago |
Shared | e6c0267def refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. | 11 years ago |
XEngine | 206fb306a7 Update SmartThreadPool to latest version 2.2.3 with a major and minor change. | 11 years ago |