Justin Clark-Casey (justincc) e6c0267def refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. %!s(int64=11) %!d(string=hai) anos
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Interfaces 206fb306a7 Update SmartThreadPool to latest version 2.2.3 with a major and minor change. %!s(int64=11) %!d(string=hai) anos
Shared e6c0267def refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. %!s(int64=11) %!d(string=hai) anos
XEngine 206fb306a7 Update SmartThreadPool to latest version 2.2.3 with a major and minor change. %!s(int64=11) %!d(string=hai) anos