Robert Adams 3d0fc70864 BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate. 12 år sedan
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BSCharacter.cs 29cdf0f3dd * Merges BulletSim Updates to BulletSimN(BulletSNPlugin) 12 år sedan
BSConstraint.cs 29cdf0f3dd * Merges BulletSim Updates to BulletSimN(BulletSNPlugin) 12 år sedan
BSConstraint6Dof.cs 29cdf0f3dd * Merges BulletSim Updates to BulletSimN(BulletSNPlugin) 12 år sedan
BSConstraintCollection.cs 29cdf0f3dd * Merges BulletSim Updates to BulletSimN(BulletSNPlugin) 12 år sedan
BSConstraintHinge.cs 29cdf0f3dd * Merges BulletSim Updates to BulletSimN(BulletSNPlugin) 12 år sedan
BSDynamics.cs 29cdf0f3dd * Merges BulletSim Updates to BulletSimN(BulletSNPlugin) 12 år sedan
BSLinkset.cs 29cdf0f3dd * Merges BulletSim Updates to BulletSimN(BulletSNPlugin) 12 år sedan
BSLinksetCompound.cs 29cdf0f3dd * Merges BulletSim Updates to BulletSimN(BulletSNPlugin) 12 år sedan
BSLinksetConstraints.cs 29cdf0f3dd * Merges BulletSim Updates to BulletSimN(BulletSNPlugin) 12 år sedan
BSMaterials.cs 29cdf0f3dd * Merges BulletSim Updates to BulletSimN(BulletSNPlugin) 12 år sedan
BSMotors.cs 92e4f9f412 * Initial commit of BulletSimN (BulletSNPlugin). Purely C# implementation of BulletSim. This is designed to be /as close as possible/ to the BulletSim plugin while still being entirely in the managed space to make keeping it up to date easy as possible (no thinking work). This implementation is /slower/ then the c++ version just because it's fully managed, so it's not appropriate for huge sims, but it will run small ones OK. At the moment, it supports all known features of BulletSim. Think of it like.. POS but everything works. To use this plugin, set the physics plugin to BulletSimN. 12 år sedan
BSParam.cs 29cdf0f3dd * Merges BulletSim Updates to BulletSimN(BulletSNPlugin) 12 år sedan
BSPhysObject.cs 29cdf0f3dd * Merges BulletSim Updates to BulletSimN(BulletSNPlugin) 12 år sedan
BSPlugin.cs 92e4f9f412 * Initial commit of BulletSimN (BulletSNPlugin). Purely C# implementation of BulletSim. This is designed to be /as close as possible/ to the BulletSim plugin while still being entirely in the managed space to make keeping it up to date easy as possible (no thinking work). This implementation is /slower/ then the c++ version just because it's fully managed, so it's not appropriate for huge sims, but it will run small ones OK. At the moment, it supports all known features of BulletSim. Think of it like.. POS but everything works. To use this plugin, set the physics plugin to BulletSimN. 12 år sedan
BSPrim.cs 3d0fc70864 BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate. 12 år sedan
BSScene.cs 29cdf0f3dd * Merges BulletSim Updates to BulletSimN(BulletSNPlugin) 12 år sedan
BSShapeCollection.cs 29cdf0f3dd * Merges BulletSim Updates to BulletSimN(BulletSNPlugin) 12 år sedan
BSShapes.cs 92e4f9f412 * Initial commit of BulletSimN (BulletSNPlugin). Purely C# implementation of BulletSim. This is designed to be /as close as possible/ to the BulletSim plugin while still being entirely in the managed space to make keeping it up to date easy as possible (no thinking work). This implementation is /slower/ then the c++ version just because it's fully managed, so it's not appropriate for huge sims, but it will run small ones OK. At the moment, it supports all known features of BulletSim. Think of it like.. POS but everything works. To use this plugin, set the physics plugin to BulletSimN. 12 år sedan
BSTerrainHeightmap.cs 29cdf0f3dd * Merges BulletSim Updates to BulletSimN(BulletSNPlugin) 12 år sedan
BSTerrainManager.cs 29cdf0f3dd * Merges BulletSim Updates to BulletSimN(BulletSNPlugin) 12 år sedan
BSTerrainMesh.cs 92e4f9f412 * Initial commit of BulletSimN (BulletSNPlugin). Purely C# implementation of BulletSim. This is designed to be /as close as possible/ to the BulletSim plugin while still being entirely in the managed space to make keeping it up to date easy as possible (no thinking work). This implementation is /slower/ then the c++ version just because it's fully managed, so it's not appropriate for huge sims, but it will run small ones OK. At the moment, it supports all known features of BulletSim. Think of it like.. POS but everything works. To use this plugin, set the physics plugin to BulletSimN. 12 år sedan
BulletSimAPI.cs 29cdf0f3dd * Merges BulletSim Updates to BulletSimN(BulletSNPlugin) 12 år sedan
BulletSimData.cs 29cdf0f3dd * Merges BulletSim Updates to BulletSimN(BulletSNPlugin) 12 år sedan