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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Data;
- using System.IO;
- using System.IO.Compression;
- using System.Reflection;
- using System.Security.Cryptography;
- using System.Text;
- using log4net;
- using MySql.Data.MySqlClient;
- using OpenMetaverse;
- using OpenSim.Framework;
- using OpenSim.Data;
- namespace OpenSim.Data.MySQL
- {
- public class MySQLXAssetData : IXAssetDataPlugin
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- protected virtual Assembly Assembly
- {
- get { return GetType().Assembly; }
- }
- private bool m_enableCompression = false;
- private string m_connectionString;
- private object m_dbLock = new object();
- /// <summary>
- /// We can reuse this for all hashing since all methods are single-threaded through m_dbBLock
- /// </summary>
- private HashAlgorithm hasher = new SHA256CryptoServiceProvider();
- #region IPlugin Members
- public string Version { get { return "1.0.0.0"; } }
- /// <summary>
- /// <para>Initialises Asset interface</para>
- /// <para>
- /// <list type="bullet">
- /// <item>Loads and initialises the MySQL storage plugin.</item>
- /// <item>Warns and uses the obsolete mysql_connection.ini if connect string is empty.</item>
- /// <item>Check for migration</item>
- /// </list>
- /// </para>
- /// </summary>
- /// <param name="connect">connect string</param>
- public void Initialise(string connect)
- {
- m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************");
- m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************");
- m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************");
- m_log.ErrorFormat("[MYSQL XASSETDATA]: THIS PLUGIN IS STRICTLY EXPERIMENTAL.");
- m_log.ErrorFormat("[MYSQL XASSETDATA]: DO NOT USE FOR ANY DATA THAT YOU DO NOT MIND LOSING.");
- m_log.ErrorFormat("[MYSQL XASSETDATA]: DATABASE TABLES CAN CHANGE AT ANY TIME, CAUSING EXISTING DATA TO BE LOST.");
- m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************");
- m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************");
- m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************");
- m_connectionString = connect;
- using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
- {
- dbcon.Open();
- Migration m = new Migration(dbcon, Assembly, "XAssetStore");
- m.Update();
- }
- }
- public void Initialise()
- {
- throw new NotImplementedException();
- }
- public void Dispose() { }
- /// <summary>
- /// The name of this DB provider
- /// </summary>
- public string Name
- {
- get { return "MySQL XAsset storage engine"; }
- }
- #endregion
- #region IAssetDataPlugin Members
- /// <summary>
- /// Fetch Asset <paramref name="assetID"/> from database
- /// </summary>
- /// <param name="assetID">Asset UUID to fetch</param>
- /// <returns>Return the asset</returns>
- /// <remarks>On failure : throw an exception and attempt to reconnect to database</remarks>
- public AssetBase GetAsset(UUID assetID)
- {
- // m_log.DebugFormat("[MYSQL XASSET DATA]: Looking for asset {0}", assetID);
- AssetBase asset = null;
- lock (m_dbLock)
- {
- using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
- {
- dbcon.Open();
- using (MySqlCommand cmd = new MySqlCommand(
- "SELECT name, description, asset_type, local, temporary, asset_flags, creator_id, data FROM xassetsmeta JOIN xassetsdata ON xassetsmeta.hash = xassetsdata.hash WHERE id=?id",
- dbcon))
- {
- cmd.Parameters.AddWithValue("?id", assetID.ToString());
- try
- {
- using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow))
- {
- if (dbReader.Read())
- {
- asset = new AssetBase(assetID, (string)dbReader["name"], (sbyte)dbReader["asset_type"], dbReader["creator_id"].ToString());
- asset.Data = (byte[])dbReader["data"];
- asset.Description = (string)dbReader["description"];
- string local = dbReader["local"].ToString();
- if (local.Equals("1") || local.Equals("true", StringComparison.InvariantCultureIgnoreCase))
- asset.Local = true;
- else
- asset.Local = false;
- asset.Temporary = Convert.ToBoolean(dbReader["temporary"]);
- asset.Flags = (AssetFlags)Convert.ToInt32(dbReader["asset_flags"]);
- if (m_enableCompression)
- {
- using (GZipStream decompressionStream = new GZipStream(new MemoryStream(asset.Data), CompressionMode.Decompress))
- {
- MemoryStream outputStream = new MemoryStream();
- WebUtil.CopyStream(decompressionStream, outputStream, int.MaxValue);
- // int compressedLength = asset.Data.Length;
- asset.Data = outputStream.ToArray();
-
- // m_log.DebugFormat(
- // "[XASSET DB]: Decompressed {0} {1} to {2} bytes from {3}",
- // asset.ID, asset.Name, asset.Data.Length, compressedLength);
- }
- }
- }
- }
- }
- catch (Exception e)
- {
- m_log.Error("[MYSQL XASSET DATA]: MySql failure fetching asset " + assetID + ": " + e.Message);
- }
- }
- }
- }
- return asset;
- }
- /// <summary>
- /// Create an asset in database, or update it if existing.
- /// </summary>
- /// <param name="asset">Asset UUID to create</param>
- /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks>
- public void StoreAsset(AssetBase asset)
- {
- lock (m_dbLock)
- {
- using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
- {
- dbcon.Open();
- using (MySqlTransaction transaction = dbcon.BeginTransaction())
- {
- string assetName = asset.Name;
- if (asset.Name.Length > 64)
- {
- assetName = asset.Name.Substring(0, 64);
- m_log.Warn("[XASSET DB]: Name field truncated from " + asset.Name.Length + " to " + assetName.Length + " characters on add");
- }
-
- string assetDescription = asset.Description;
- if (asset.Description.Length > 64)
- {
- assetDescription = asset.Description.Substring(0, 64);
- m_log.Warn("[XASSET DB]: Description field truncated from " + asset.Description.Length + " to " + assetDescription.Length + " characters on add");
- }
- if (m_enableCompression)
- {
- MemoryStream outputStream = new MemoryStream();
- using (GZipStream compressionStream = new GZipStream(outputStream, CompressionMode.Compress, false))
- {
- // Console.WriteLine(WebUtil.CopyTo(new MemoryStream(asset.Data), compressionStream, int.MaxValue));
- // We have to close the compression stream in order to make sure it writes everything out to the underlying memory output stream.
- compressionStream.Close();
- byte[] compressedData = outputStream.ToArray();
- asset.Data = compressedData;
- }
- }
- byte[] hash = hasher.ComputeHash(asset.Data);
- // m_log.DebugFormat(
- // "[XASSET DB]: Compressed data size for {0} {1}, hash {2} is {3}",
- // asset.ID, asset.Name, hash, compressedData.Length);
- try
- {
- using (MySqlCommand cmd =
- new MySqlCommand(
- "replace INTO xassetsmeta(id, hash, name, description, asset_type, local, temporary, create_time, access_time, asset_flags, creator_id)" +
- "VALUES(?id, ?hash, ?name, ?description, ?asset_type, ?local, ?temporary, ?create_time, ?access_time, ?asset_flags, ?creator_id)",
- dbcon))
- {
- // create unix epoch time
- int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow);
- cmd.Parameters.AddWithValue("?id", asset.ID);
- cmd.Parameters.AddWithValue("?hash", hash);
- cmd.Parameters.AddWithValue("?name", assetName);
- cmd.Parameters.AddWithValue("?description", assetDescription);
- cmd.Parameters.AddWithValue("?asset_type", asset.Type);
- cmd.Parameters.AddWithValue("?local", asset.Local);
- cmd.Parameters.AddWithValue("?temporary", asset.Temporary);
- cmd.Parameters.AddWithValue("?create_time", now);
- cmd.Parameters.AddWithValue("?access_time", now);
- cmd.Parameters.AddWithValue("?creator_id", asset.Metadata.CreatorID);
- cmd.Parameters.AddWithValue("?asset_flags", (int)asset.Flags);
- cmd.ExecuteNonQuery();
- }
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[ASSET DB]: MySQL failure creating asset metadata {0} with name \"{1}\". Error: {2}",
- asset.FullID, asset.Name, e.Message);
- transaction.Rollback();
- return;
- }
- if (!ExistsData(dbcon, transaction, hash))
- {
- try
- {
- using (MySqlCommand cmd =
- new MySqlCommand(
- "INSERT INTO xassetsdata(hash, data) VALUES(?hash, ?data)",
- dbcon))
- {
- cmd.Parameters.AddWithValue("?hash", hash);
- cmd.Parameters.AddWithValue("?data", asset.Data);
- cmd.ExecuteNonQuery();
- }
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[XASSET DB]: MySQL failure creating asset data {0} with name \"{1}\". Error: {2}",
- asset.FullID, asset.Name, e.Message);
-
- transaction.Rollback();
-
- return;
- }
- }
-
- transaction.Commit();
- }
- }
- }
- }
- // private void UpdateAccessTime(AssetBase asset)
- // {
- // lock (m_dbLock)
- // {
- // using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
- // {
- // dbcon.Open();
- // MySqlCommand cmd =
- // new MySqlCommand("update assets set access_time=?access_time where id=?id",
- // dbcon);
- //
- // // need to ensure we dispose
- // try
- // {
- // using (cmd)
- // {
- // // create unix epoch time
- // int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow);
- // cmd.Parameters.AddWithValue("?id", asset.ID);
- // cmd.Parameters.AddWithValue("?access_time", now);
- // cmd.ExecuteNonQuery();
- // cmd.Dispose();
- // }
- // }
- // catch (Exception e)
- // {
- // m_log.ErrorFormat(
- // "[ASSETS DB]: " +
- // "MySql failure updating access_time for asset {0} with name {1}" + Environment.NewLine + e.ToString()
- // + Environment.NewLine + "Attempting reconnection", asset.FullID, asset.Name);
- // }
- // }
- // }
- //
- // }
- /// <summary>
- /// We assume we already have the m_dbLock.
- /// </summary>
- /// TODO: need to actually use the transaction.
- /// <param name="dbcon"></param>
- /// <param name="transaction"></param>
- /// <param name="hash"></param>
- /// <returns></returns>
- private bool ExistsData(MySqlConnection dbcon, MySqlTransaction transaction, byte[] hash)
- {
- // m_log.DebugFormat("[ASSETS DB]: Checking for asset {0}", uuid);
- bool exists = false;
- using (MySqlCommand cmd = new MySqlCommand("SELECT hash FROM xassetsdata WHERE hash=?hash", dbcon))
- {
- cmd.Parameters.AddWithValue("?hash", hash);
- try
- {
- using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow))
- {
- if (dbReader.Read())
- {
- // m_log.DebugFormat("[ASSETS DB]: Found asset {0}", uuid);
- exists = true;
- }
- }
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[XASSETS DB]: MySql failure in ExistsData fetching hash {0}. Exception {1}{2}",
- hash, e.Message, e.StackTrace);
- }
- }
- return exists;
- }
- /// <summary>
- /// Check if the asset exists in the database
- /// </summary>
- /// <param name="uuid">The asset UUID</param>
- /// <returns>true if it exists, false otherwise.</returns>
- public bool ExistsAsset(UUID uuid)
- {
- // m_log.DebugFormat("[ASSETS DB]: Checking for asset {0}", uuid);
- bool assetExists = false;
- lock (m_dbLock)
- {
- using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
- {
- dbcon.Open();
- using (MySqlCommand cmd = new MySqlCommand("SELECT id FROM xassetsmeta WHERE id=?id", dbcon))
- {
- cmd.Parameters.AddWithValue("?id", uuid.ToString());
- try
- {
- using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow))
- {
- if (dbReader.Read())
- {
- // m_log.DebugFormat("[ASSETS DB]: Found asset {0}", uuid);
- assetExists = true;
- }
- }
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[XASSETS DB]: MySql failure fetching asset {0}" + Environment.NewLine + e.ToString(), uuid);
- }
- }
- }
- }
- return assetExists;
- }
- /// <summary>
- /// Returns a list of AssetMetadata objects. The list is a subset of
- /// the entire data set offset by <paramref name="start" /> containing
- /// <paramref name="count" /> elements.
- /// </summary>
- /// <param name="start">The number of results to discard from the total data set.</param>
- /// <param name="count">The number of rows the returned list should contain.</param>
- /// <returns>A list of AssetMetadata objects.</returns>
- public List<AssetMetadata> FetchAssetMetadataSet(int start, int count)
- {
- List<AssetMetadata> retList = new List<AssetMetadata>(count);
- lock (m_dbLock)
- {
- using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
- {
- dbcon.Open();
- MySqlCommand cmd = new MySqlCommand("SELECT name,description,asset_type,temporary,id,asset_flags,creator_id FROM xassetsmeta LIMIT ?start, ?count", dbcon);
- cmd.Parameters.AddWithValue("?start", start);
- cmd.Parameters.AddWithValue("?count", count);
- try
- {
- using (MySqlDataReader dbReader = cmd.ExecuteReader())
- {
- while (dbReader.Read())
- {
- AssetMetadata metadata = new AssetMetadata();
- metadata.Name = (string)dbReader["name"];
- metadata.Description = (string)dbReader["description"];
- metadata.Type = (sbyte)dbReader["asset_type"];
- metadata.Temporary = Convert.ToBoolean(dbReader["temporary"]); // Not sure if this is correct.
- metadata.Flags = (AssetFlags)Convert.ToInt32(dbReader["asset_flags"]);
- metadata.FullID = DBGuid.FromDB(dbReader["id"]);
- metadata.CreatorID = dbReader["creator_id"].ToString();
- // We'll ignore this for now - it appears unused!
- // metadata.SHA1 = dbReader["hash"]);
- retList.Add(metadata);
- }
- }
- }
- catch (Exception e)
- {
- m_log.Error("[XASSETS DB]: MySql failure fetching asset set" + Environment.NewLine + e.ToString());
- }
- }
- }
- return retList;
- }
- public bool Delete(string id)
- {
- // m_log.DebugFormat("[XASSETS DB]: Deleting asset {0}", id);
- lock (m_dbLock)
- {
- using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
- {
- dbcon.Open();
- using (MySqlCommand cmd = new MySqlCommand("delete from xassetsmeta where id=?id", dbcon))
- {
- cmd.Parameters.AddWithValue("?id", id);
- cmd.ExecuteNonQuery();
- }
- // TODO: How do we deal with data from deleted assets? Probably not easily reapable unless we
- // keep a reference count (?)
- }
- }
- return true;
- }
- #endregion
- }
- }
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