Robust.ini.example 15 KB

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  1. ; * Run
  2. ; * $ Robust.exe -inifile Robust.ini
  3. ; *
  4. ; * The startup section lists all the connectors to start up in this server
  5. ; * instance. This may be only one, or it may be the entire server suite.
  6. ; * Multiple connectors should be separated by commas.
  7. ; *
  8. ; * These are the IN connectors the server uses, the in connectors
  9. ; * read this config file and load the needed service and database connectors
  10. ; *
  11. ; * The full syntax of a connector string is:
  12. ; * [[<ConfigName>@]<port>/]<dll name>[:<class name>]
  13. ; *
  14. [Startup]
  15. ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003/OpenSim.Server.Handlers.dll:XInventoryInConnector,8004/OpenSim.Server.Handlers.dll:FreeswitchServerConnector,8003/OpenSim.Server.Handlers.dll:GridServiceConnector,8002/OpenSim.Server.Handlers.dll:GridInfoServerInConnector,8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector,8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector,8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector,8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector,8003/OpenSim.Server.Handlers.dll:GridUserServiceConnector,8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector,8003/OpenSim.Server.Handlers.dll:MapAddServiceConnector,8002/OpenSim.Server.Handlers.dll:MapGetServiceConnector"
  16. ; * This is common for all services, it's the network setup for the entire
  17. ; * server instance, if none is specified above
  18. ; *
  19. [Network]
  20. port = 8003
  21. ; HTTPS for "Out of band" management applications such as the remote admin
  22. ; module. May specify https_main = True to make the main http server
  23. ; use https or "False" to make the main server HTTP
  24. ; https_main = False
  25. ;
  26. ; Create https_listener = "True" will create a listener on the port
  27. ; specified. Provide the path to your server certificate along with it's
  28. ; password
  29. ; https_listener = False
  30. ;
  31. ; Set our listener to this port
  32. ; https_port = 0
  33. ;
  34. ; Path to X509 certificate
  35. ; cert_path = "path/to/cert.p12"
  36. ;
  37. ; Password for cert
  38. ; cert_pass = "password"
  39. ; * The following are for the remote console
  40. ; * They have no effect for the local or basic console types
  41. ; * Leave commented to diable logins to the console
  42. ;ConsoleUser = Test
  43. ;ConsolePass = secret
  44. ;ConsolePort = 0
  45. [DatabaseService]
  46. StorageProvider = "OpenSim.Data.MySQL.dll"
  47. ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;"
  48. ; * As an example, the below configuration precisely mimicks the legacy
  49. ; * asset server. It is read by the asset IN connector (defined above)
  50. ; * and it then loads the OUT connector (a local database module). That,
  51. ; * in turn, reads the asset loader and database connection information
  52. ; *
  53. [AssetService]
  54. LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
  55. DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
  56. AssetLoaderArgs = "./assets/AssetSets.xml"
  57. ; Allow maptile assets to remotely deleted by remote calls to the asset service.
  58. ; There is no harm in having this as false - it just means that historical maptile assets are not deleted.
  59. ; This only applies to maptiles served via the version 1 viewer mechanisms
  60. ; Default is false
  61. AllowRemoteDelete = false
  62. ; Allow all assets to be remotely deleted.
  63. ; Only set this to true if you are operating a grid where you control all calls to the asset service
  64. ; (where a necessary condition is that you control all simulators) and you need this for admin purposes.
  65. ; If set to true, AllowRemoteDelete = true is required as well.
  66. ; Default is false.
  67. AllowRemoteDeleteAllTypes = false
  68. ; * This configuration loads the inventory server modules. It duplicates
  69. ; * the function of the legacy inventory server
  70. ; *
  71. [InventoryService]
  72. LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
  73. ; * This is the new style grid service.
  74. ; * "Realm" is the table that is used for user lookup.
  75. ; * It defaults to "regions", which uses the legacy tables
  76. ; *
  77. [GridService]
  78. LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
  79. ; Realm = "regions"
  80. ; AllowDuplicateNames = "True"
  81. ;; Next, we can specify properties of regions, including default and fallback regions
  82. ;; The syntax is: Region_<RegionName> = "<flags>"
  83. ;; or: Region_<RegionID> = "<flags>"
  84. ;; where <flags> can be DefaultRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut,Reservation,NoMove,Authenticate
  85. ;; For example:
  86. ; Region_Welcome_Area = "DefaultRegion, FallbackRegion"
  87. ; (replace spaces with underscore)
  88. ; * This is the configuration for the freeswitch server in grid mode
  89. [FreeswitchService]
  90. LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"
  91. ;; The IP address of your FreeSWITCH server.
  92. ;; This address must be reachable by viewers.
  93. ; ServerAddress = 127.0.0.1
  94. ;; The following configuration parameters are optional
  95. ;; By default, this is the same as the ServerAddress
  96. ; Realm = 127.0.0.1
  97. ;; By default, this is the same as the ServerAddress on port 5060
  98. ; SIPProxy = 127.0.0.1:5060
  99. ;; Default is 5000ms
  100. ; DefaultTimeout = 5000
  101. ;; The dial plan context. Default is "default"
  102. ; Context = default
  103. ;; Currently unused
  104. ; UserName = freeswitch
  105. ;; Currently unused
  106. ; Password = password
  107. ;; The following parameters are for STUN = Simple Traversal of UDP through NATs
  108. ;; See http://wiki.freeswitch.org/wiki/NAT_Traversal
  109. ;; stun.freeswitch.org is not guaranteed to be running so use it in
  110. ;; production at your own risk
  111. ; EchoServer = 127.0.0.1
  112. ; EchoPort = 50505
  113. ; AttemptSTUN = false
  114. ; * This is the new style authentication service. Currently, only MySQL
  115. ; * is implemented.
  116. ; *
  117. [AuthenticationService]
  118. ; for the server connector
  119. LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  120. ;; Allow the service to process HTTP getauthinfo calls.
  121. ;; Default is false.
  122. ; AllowGetAuthInfo = false
  123. ;; Allow the service to process HTTP setauthinfo calls.
  124. ;; Default is false.
  125. ; AllowSetAuthInfo = false
  126. ;; Allow the service to process HTTP setpassword calls.
  127. ;; Default is false.
  128. ; AllowSetPassword = false
  129. [OpenIdService]
  130. ; for the server connector
  131. AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  132. UserAccountServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  133. ; * This is the new style authentication service. Currently, only MySQL
  134. ; * is implemented. "Realm" is the table that is used for user lookup.
  135. ; * It defaults to "useraccounts", which uses the new style.
  136. ; * Realm = "users" will use the legacy tables as an authentication source
  137. ; *
  138. [UserAccountService]
  139. ; for the server connector
  140. LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  141. ; Realm = "useraccounts"
  142. ; These are for creating new accounts by the service
  143. AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  144. PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
  145. GridService = "OpenSim.Services.GridService.dll:GridService"
  146. InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
  147. AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
  148. ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2
  149. ;; to show a default "Ruth" avatar rather than a cloud for a newly created user.
  150. ;; Default is false
  151. CreateDefaultAvatarEntries = true
  152. ;; Allow the service to process HTTP createuser calls.
  153. ;; Default is false.
  154. ; AllowCreateUser = false
  155. ;; Allow the service to process HTTP setaccount calls.
  156. ;; Default is false.
  157. ; AllowSetAccount = false
  158. [GridUserService]
  159. ; for the server connector
  160. LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
  161. [PresenceService]
  162. ; for the server connector
  163. LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
  164. ; Set this to true to allow the use of advanced web services and multiple
  165. ; bots using one account
  166. AllowDuplicatePresences = false;
  167. [AvatarService]
  168. ; for the server connector
  169. LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
  170. [FriendsService]
  171. ; for the server connector
  172. LocalServiceModule = "OpenSim.Services.FriendsService.dll:FriendsService"
  173. [LibraryService]
  174. LibraryName = "OpenSim Library"
  175. DefaultLibrary = "./inventory/Libraries.xml"
  176. [LoginService]
  177. ; for the server connector
  178. LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
  179. ; for the service
  180. UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  181. GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
  182. AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  183. InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
  184. AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
  185. PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
  186. GridService = "OpenSim.Services.GridService.dll:GridService"
  187. SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
  188. LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService"
  189. FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
  190. ; The minimum user level required for a user to be able to login. 0 by default
  191. ; If you disable a particular user's account then you can set their login level below this number.
  192. ; You can also change this level from the console though these changes will not be persisted.
  193. ; MinLoginLevel = 0
  194. ; Ask co-operative viewers to use a different currency name
  195. ;Currency = ""
  196. WelcomeMessage = "Welcome, Avatar!"
  197. AllowRemoteSetLoginLevel = "false"
  198. ; For V2 map
  199. MapTileURL = "http://127.0.0.1:8002";
  200. ; For V2/3 Web Profiles
  201. ; Work in progress: The ProfileServerURL/OpenIDServerURL are
  202. ; being used in a development viewer as support for webprofiles
  203. ; is being developed across the componets
  204. ;
  205. ; ProfileServerURL = "http://127.0.0.1/profiles/[AGENT_NAME]"
  206. ;
  207. ; For V2/V3 webapp authentication SSO
  208. ; OpenIDServerURL = "http://127.0.0.1/openid/openidserver/"
  209. ; If you run this login server behind a proxy, set this to true
  210. ; HasProxy = false
  211. ;; Regular expressions for controlling which client versions are accepted/denied.
  212. ;; An empty string means nothing is checked.
  213. ;;
  214. ;; Example 1: allow only these 3 types of clients (any version of them)
  215. ;; AllowedClients = "Imprudence|Hippo|Second Life"
  216. ;;
  217. ;; Example 2: allow all clients except these
  218. ;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
  219. ;;
  220. ;; Note that these are regular expressions, so every character counts.
  221. ;; Also note that this is very weak security and should not be trusted as a reliable means
  222. ;; for keeping bad clients out; modified clients can fake their identifiers.
  223. ;;
  224. ;;
  225. ;AllowedClients = ""
  226. ;DeniedClients = ""
  227. ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
  228. ;; Viewers do not listen to timezone sent by the server. They use Pacific Standard Time instead,
  229. ;; but rely on the server to calculate Daylight Saving Time. Sending another DST than US Pacific
  230. ;; would result in time inconsistencies between grids (during summer and around DST transition period)
  231. ;; default let OpenSim calculate US Pacific DST
  232. ;; "none" disable DST (equivallent to "local" with system set to GMT)
  233. ;; "local" force legacy behaviour (using local system time to calculate DST)
  234. ; DSTZone = "America/Los_Angeles;Pacific Standard Time"
  235. ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
  236. ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time
  237. ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not.
  238. ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids.
  239. ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST.
  240. ;; Options are
  241. ;; "none" no DST
  242. ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour.
  243. ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings.
  244. ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows
  245. DSTZone = "America/Los_Angeles;Pacific Standard Time"
  246. [MapImageService]
  247. LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
  248. ; Set this if you want to change the default
  249. ; TilesStoragePath = "maptiles"
  250. ;
  251. ; If for some reason you have the AddMapTile service outside the firewall (e.g. 8002),
  252. ; you may want to set this. Otherwise, don't set it, because it's already protected.
  253. ; GridService = "OpenSim.Services.GridService.dll:GridService"
  254. ;
  255. ; Additionally, if you run this server behind a proxy, set this to true
  256. ; HasProxy = false
  257. [GridInfoService]
  258. ; These settings are used to return information on a get_grid_info call.
  259. ; Client launcher scripts and third-party clients make use of this to
  260. ; autoconfigure the client and to provide a nice user experience. If you
  261. ; want to facilitate that, you should configure the settings here according
  262. ; to your grid or standalone setup.
  263. ;
  264. ; See http://opensimulator.org/wiki/GridInfo
  265. ; login uri: for grid this is the login server URI
  266. login = http://127.0.0.1:8002/
  267. ; long grid name: the long name of your grid
  268. gridname = "the lost continent of hippo"
  269. ; short grid name: the short name of your grid
  270. gridnick = "hippogrid"
  271. ; login page: optional: if it exists it will be used to tell the client to use
  272. ; this as splash page
  273. ;welcome = http://127.0.0.1/welcome
  274. ; helper uri: optional: if it exists if will be used to tell the client to use
  275. ; this for all economy related things
  276. ;economy = http://127.0.0.1:9000/
  277. ; web page of grid: optional: page providing further information about your grid
  278. ;about = http://127.0.0.1/about/
  279. ; account creation: optional: page providing further information about obtaining
  280. ; a user account on your grid
  281. ;register = http://127.0.0.1/register
  282. ; help: optional: page providing further assistance for users of your grid
  283. ;help = http://127.0.0.1/help
  284. ; password help: optional: page providing password assistance for users of your grid
  285. ;password = http://127.0.0.1/password