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MSSQL
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65d838da00
Update parent inventory folder version numbers when folders are moved/created/deleted to match version numbers cached by viewers.
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12 rokov pred |
MySQL
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65d838da00
Update parent inventory folder version numbers when folders are moved/created/deleted to match version numbers cached by viewers.
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12 rokov pred |
Null
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e2dade05d9
Lock NullFriendsData.m_Data for consistency and against concurrent read/write
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12 rokov pred |
Properties
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 rokov pred |
Resources
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6afa55d446
Removed a few obsolete mono addin references. Mantis #4854
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14 rokov pred |
SQLite
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65d838da00
Update parent inventory folder version numbers when folders are moved/created/deleted to match version numbers cached by viewers.
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12 rokov pred |
Tests
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74b4efd7f9
minor: remove some recent mono compiler warnings
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12 rokov pred |
AssetDataBase.cs
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60357d3778
Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler.
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14 rokov pred |
DBGuids.cs
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f1f0bc23f4
Formatting cleanup.
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14 rokov pred |
IAssetData.cs
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dd277a0d02
First pass at cleaning up thread safety in EntityManager and SceneGraph
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14 rokov pred |
IAuthenticationData.cs
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ac40c7a74c
Fully implement unencrypted auth token operations
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15 rokov pred |
IAvatarData.cs
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6e8d94685d
AvatarStore. Untested, but complete
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15 rokov pred |
IFriendsData.cs
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336665e035
More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
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13 rokov pred |
IGridUserData.cs
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a58859a0d4
GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
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14 rokov pred |
IInventoryData.cs
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dd277a0d02
First pass at cleaning up thread safety in EntityManager and SceneGraph
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14 rokov pred |
IPresenceData.cs
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a58859a0d4
GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
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14 rokov pred |
IRegionData.cs
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10a23a823e
Get rid of the spurious [WEB UTIL] couldn't decode <OpenSim agent 57956c4b-ff2e-4fc1-9995-613c6256cc98>: Invalid character 'O' in input string messages
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13 rokov pred |
IUserAccountData.cs
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930d374525
Expose Delete at IUserAccountData interface. It was there already. No changes in IUserAccountService, just the data layer.
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14 rokov pred |
IXInventoryData.cs
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6391a2fad4
minor: Adjust method doc on IXInventoryData MoveItem() and MoveFolder() to make it clear we're moving to an existing folder.
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12 rokov pred |
IniConfig.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 rokov pred |
Migration.cs
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bc9f793a92
Formatting cleanup.
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14 rokov pred |