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MSSQL
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65d838da00
Update parent inventory folder version numbers when folders are moved/created/deleted to match version numbers cached by viewers.
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12 éve |
MySQL
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65d838da00
Update parent inventory folder version numbers when folders are moved/created/deleted to match version numbers cached by viewers.
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12 éve |
Null
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e2dade05d9
Lock NullFriendsData.m_Data for consistency and against concurrent read/write
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12 éve |
Properties
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 éve |
Resources
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6afa55d446
Removed a few obsolete mono addin references. Mantis #4854
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14 éve |
SQLite
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65d838da00
Update parent inventory folder version numbers when folders are moved/created/deleted to match version numbers cached by viewers.
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12 éve |
Tests
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74b4efd7f9
minor: remove some recent mono compiler warnings
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12 éve |
AssetDataBase.cs
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60357d3778
Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler.
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14 éve |
DBGuids.cs
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f1f0bc23f4
Formatting cleanup.
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14 éve |
IAssetData.cs
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dd277a0d02
First pass at cleaning up thread safety in EntityManager and SceneGraph
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14 éve |
IAuthenticationData.cs
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ac40c7a74c
Fully implement unencrypted auth token operations
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15 éve |
IAvatarData.cs
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6e8d94685d
AvatarStore. Untested, but complete
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15 éve |
IFriendsData.cs
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336665e035
More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
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13 éve |
IGridUserData.cs
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a58859a0d4
GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
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14 éve |
IInventoryData.cs
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dd277a0d02
First pass at cleaning up thread safety in EntityManager and SceneGraph
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14 éve |
IPresenceData.cs
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a58859a0d4
GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
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14 éve |
IRegionData.cs
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10a23a823e
Get rid of the spurious [WEB UTIL] couldn't decode <OpenSim agent 57956c4b-ff2e-4fc1-9995-613c6256cc98>: Invalid character 'O' in input string messages
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13 éve |
IUserAccountData.cs
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930d374525
Expose Delete at IUserAccountData interface. It was there already. No changes in IUserAccountService, just the data layer.
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14 éve |
IXInventoryData.cs
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6391a2fad4
minor: Adjust method doc on IXInventoryData MoveItem() and MoveFolder() to make it clear we're moving to an existing folder.
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12 éve |
IniConfig.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 éve |
Migration.cs
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bc9f793a92
Formatting cleanup.
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14 éve |