Justin Clark-Casey (justincc) 6391a2fad4 minor: Adjust method doc on IXInventoryData MoveItem() and MoveFolder() to make it clear we're moving to an existing folder. 12 éve
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MSSQL 65d838da00 Update parent inventory folder version numbers when folders are moved/created/deleted to match version numbers cached by viewers. 12 éve
MySQL 65d838da00 Update parent inventory folder version numbers when folders are moved/created/deleted to match version numbers cached by viewers. 12 éve
Null e2dade05d9 Lock NullFriendsData.m_Data for consistency and against concurrent read/write 12 éve
Properties 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 éve
Resources 6afa55d446 Removed a few obsolete mono addin references. Mantis #4854 14 éve
SQLite 65d838da00 Update parent inventory folder version numbers when folders are moved/created/deleted to match version numbers cached by viewers. 12 éve
Tests 74b4efd7f9 minor: remove some recent mono compiler warnings 12 éve
AssetDataBase.cs 60357d3778 Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler. 14 éve
DBGuids.cs f1f0bc23f4 Formatting cleanup. 14 éve
IAssetData.cs dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 éve
IAuthenticationData.cs ac40c7a74c Fully implement unencrypted auth token operations 15 éve
IAvatarData.cs 6e8d94685d AvatarStore. Untested, but complete 15 éve
IFriendsData.cs 336665e035 More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back. 13 éve
IGridUserData.cs a58859a0d4 GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. 14 éve
IInventoryData.cs dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 éve
IPresenceData.cs a58859a0d4 GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. 14 éve
IRegionData.cs 10a23a823e Get rid of the spurious [WEB UTIL] couldn't decode <OpenSim agent 57956c4b-ff2e-4fc1-9995-613c6256cc98>: Invalid character 'O' in input string messages 13 éve
IUserAccountData.cs 930d374525 Expose Delete at IUserAccountData interface. It was there already. No changes in IUserAccountService, just the data layer. 14 éve
IXInventoryData.cs 6391a2fad4 minor: Adjust method doc on IXInventoryData MoveItem() and MoveFolder() to make it clear we're moving to an existing folder. 12 éve
IniConfig.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 éve
Migration.cs bc9f793a92 Formatting cleanup. 14 éve