IGroupsModule.cs 3.5 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using OpenSim.Framework;
  30. using OpenMetaverse;
  31. namespace OpenSim.Region.Interfaces
  32. {
  33. public interface IGroupsModule
  34. {
  35. void ActivateGroup(IClientAPI remoteClient, UUID groupID);
  36. List<GroupTitlesData> GroupTitlesRequest(IClientAPI remoteClient, UUID groupID);
  37. List<GroupMembersData> GroupMembersRequest(IClientAPI remoteClient, UUID groupID);
  38. List<GroupRolesData> GroupRoleDataRequest(IClientAPI remoteClient, UUID groupID);
  39. List<GroupRoleMembersData> GroupRoleMembersRequest(IClientAPI remoteClient, UUID groupID);
  40. GroupProfileData GroupProfileRequest(IClientAPI remoteClient, UUID groupID);
  41. GroupMembershipData[] GetMembershipData(UUID UserID);
  42. void UpdateGroupInfo(IClientAPI remoteClient, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish);
  43. void SetGroupAcceptNotices(IClientAPI remoteClient, UUID groupID, bool acceptNotices, bool listInProfile);
  44. void GroupTitleUpdate(IClientAPI remoteClient, UUID GroupID, UUID TitleRoleID);
  45. UUID CreateGroup(IClientAPI remoteClient, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish);
  46. GroupNoticeData[] GroupNoticesListRequest(IClientAPI remoteClient, UUID GroupID);
  47. string GetGroupTitle(UUID avatarID);
  48. void GroupRoleUpdate(IClientAPI remoteClient, UUID GroupID, UUID RoleID, string name, string description, string title, ulong powers, byte updateType);
  49. void GroupRoleChanges(IClientAPI remoteClient, UUID GroupID, UUID RoleID, UUID MemberID, uint changes);
  50. void GroupNoticeRequest(IClientAPI remoteClient, UUID groupNoticeID);
  51. void SendAgentGroupDataUpdate(IClientAPI remoteClient);
  52. }
  53. }