123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130 |
- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using OpenMetaverse;
- using OpenSim.Framework;
- using OpenSim.Region.Environment.Scenes;
- namespace OpenSim.Region.Examples.SimpleModule
- {
- public class ComplexObject : SceneObjectGroup
- {
- private readonly Quaternion m_rotationDirection;
- protected override bool InSceneBackup
- {
- get
- {
- return false;
- }
- }
- private class RotatingWheel : SceneObjectPart
- {
- private readonly Quaternion m_rotationDirection;
- public RotatingWheel()
- {
- }
- public RotatingWheel(SceneObjectGroup parent, UUID ownerID,
- Vector3 groupPosition, Vector3 offsetPosition, Quaternion rotationDirection)
- : base(parent, ownerID, PrimitiveBaseShape.Default, groupPosition, offsetPosition)
- {
- m_rotationDirection = rotationDirection;
- Flags |= PrimFlags.Touch;
- }
- public override void UpdateMovement()
- {
- UpdateRotation(RotationOffset * m_rotationDirection);
- }
- }
- public override void UpdateMovement()
- {
- UpdateGroupRotation(GroupRotation * m_rotationDirection);
- base.UpdateMovement();
- }
- public ComplexObject()
- {
- }
- public ComplexObject(Scene scene, ulong regionHandle, UUID ownerID, uint localID, Vector3 pos)
- : base(ownerID, pos, PrimitiveBaseShape.Default)
- {
- m_rotationDirection = new Quaternion(0.05f, 0.1f, 0.15f);
- AddPart(
- new RotatingWheel(this, ownerID, pos, new Vector3(0, 0, 0.75f),
- new Quaternion(0.05f, 0, 0)));
- AddPart(
- new RotatingWheel(this, ownerID, pos, new Vector3(0, 0, -0.75f),
- new Quaternion(-0.05f, 0, 0)));
- AddPart(
- new RotatingWheel(this, ownerID, pos, new Vector3(0, 0.75f, 0),
- new Quaternion(0.5f, 0, 0.05f)));
- AddPart(
- new RotatingWheel(this, ownerID, pos, new Vector3(0, -0.75f, 0),
- new Quaternion(-0.5f, 0, -0.05f)));
- AddPart(
- new RotatingWheel(this, ownerID, pos, new Vector3(0.75f, 0, 0),
- new Quaternion(0, 0.5f, 0.05f)));
- AddPart(
- new RotatingWheel(this, ownerID, pos, new Vector3(-0.75f, 0, 0),
- new Quaternion(0, -0.5f, -0.05f)));
- RootPart.Flags |= PrimFlags.Touch;
- }
- public override void OnGrabPart(SceneObjectPart part, Vector3 offsetPos, IClientAPI remoteClient)
- {
- m_parts.Remove(part.UUID);
- remoteClient.SendKillObject(m_regionHandle, part.LocalId);
- remoteClient.AddMoney(1);
- remoteClient.SendChatMessage("Poof!", 1, AbsolutePosition, "Party Party", UUID.Zero, (byte)ChatSourceType.Object, (byte)ChatAudibleLevel.Fully);
- }
- public override void OnGrabGroup(Vector3 offsetPos, IClientAPI remoteClient)
- {
- if (m_parts.Count == 1)
- {
- m_parts.Remove(m_rootPart.UUID);
- m_scene.DeleteSceneObject(this, false);
- remoteClient.SendKillObject(m_regionHandle, m_rootPart.LocalId);
- remoteClient.AddMoney(50);
- remoteClient.SendChatMessage("KABLAM!!!", 1, AbsolutePosition, "Groupie Groupie", UUID.Zero, (byte)ChatSourceType.Object, (byte)ChatAudibleLevel.Fully);
- }
- }
- }
- }
|