ScriptEnginePlugin.cs 3.4 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889
  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.Reflection;
  30. using System.Text;
  31. using log4net;
  32. namespace OpenSim.ApplicationPlugins.ScriptEngine
  33. {
  34. public class ScriptEnginePlugin : IApplicationPlugin
  35. {
  36. internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  37. internal OpenSimBase m_OpenSim;
  38. private ComponentLoader pluginLoader;
  39. public void Initialise(OpenSimBase openSim)
  40. {
  41. // Our objective: Load component .dll's
  42. m_OpenSim = openSim;
  43. pluginLoader = new ComponentLoader(this);
  44. m_log.Info("[" + Name + "]: Script Engine Component System");
  45. m_log.Info("[" + Name + "]: Loading Script Engine Components");
  46. pluginLoader.Load("ScriptEngines");
  47. }
  48. #region IApplicationPlugin stuff
  49. /// <summary>
  50. /// Returns the plugin version
  51. /// </summary>
  52. /// <returns>Plugin version in MAJOR.MINOR.REVISION.BUILD format</returns>
  53. public string Version
  54. {
  55. get { return "1.0.0.0"; }
  56. }
  57. /// <summary>
  58. /// Returns the plugin name
  59. /// </summary>
  60. /// <returns>Plugin name, eg MySQL User Provider</returns>
  61. public string Name
  62. {
  63. get { return "ScriptEngine"; }
  64. }
  65. /// <summary>
  66. /// Default-initialises the plugin
  67. /// </summary>
  68. public void Initialise()
  69. {
  70. //throw new NotImplementedException();
  71. }
  72. ///<summary>
  73. ///Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
  74. ///</summary>
  75. ///<filterpriority>2</filterpriority>
  76. public void Dispose()
  77. {
  78. //throw new NotImplementedException();
  79. }
  80. #endregion
  81. }
  82. }