Commit Verlauf

Autor SHA1 Nachricht Datum
  Justin Clark-Casey 7a2c77e7ea If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessary object update if the prim was not moving to target. vor 10 Jahren
  Oren Hurvitz 998d7009a6 Eliminated many warnings vor 10 Jahren
  Justin Clark-Casey (justincc) 54cc229768 Fix TestSitAndStandWithNoSitTarget NPC and SP tests. vor 11 Jahren
  Justin Clark-Casey (justincc) 49ed68e98c refactor: simply some properties code in BasicPhysicsPlugin vor 12 Jahren
  Dan Lake 41b02a7208 Remove unused SetAcceleration and add set on Acceleration parameter vor 13 Jahren
  Justin Clark-Casey (justincc) c0ba99e5ad Stop having to call SetHeight again in ScenePresence.AddToPhysicalScene() when we've already passed size information to the avatar at PhysicsScene.AddAvatar() vor 13 Jahren
  Revolution 9821c4f566 Revolution is on the roll again! :) vor 14 Jahren
  Jeff Ames 70d5b1c34c Formatting cleanup. Add copyright headers. vor 15 Jahren
  Melanie e530180c1e Glue code for a couple of new LSL function implementations vor 15 Jahren
  John Hurliman d199767e69 Experimental change of PhysicsVector to Vector3. Untested vor 15 Jahren
  Jeff Ames 256624566f Formatting cleanup, minor refactoring. vor 15 Jahren
  Jeff Ames 8863092f7c Split BasicPhysics classes into separate files. vor 15 Jahren