Commit History

Auteur SHA1 Bericht Datum
  Magnuz Binder 897c7e1bda Improve configuration description for llCastRay V3. 9 jaren geleden
  Michael Cerquoni defc9c1d86 fix permmission issue on OpenSimDefaults.ini 9 jaren geleden
  Magnuz Binder fdc383a843 Use own mesh cache in llCastRay V3 after throttling. 9 jaren geleden
  Magnuz Binder 7d26815d0e Throttle llCastRay V3. 9 jaren geleden
  Michael Heilmann 140ea04b9d Merging Opensim upstream before generating patch 9 jaren geleden
  Magnuz Binder d348f87161 Patch llCastRay fully simplified to V3. 9 jaren geleden
  Michael Cerquoni 44b8b9fef6 Revert "Patch llCastRay fully-simplified to V2." for further review. 9 jaren geleden
  Magnuz Binder c96ee68953 Patch llCastRay fully-simplified to V2. 9 jaren geleden
  dahlia df12fbb0d2 add new config parameters for llCastRay to OpenSimDefaults.ini 9 jaren geleden
  Magnuz Binder 43b8bd0c35 Implement llCastRay fully, simplified. 9 jaren geleden
  Robert Adams 30f9e5372e Only send parcel layer data around the point of interest. Can be disabled 9 jaren geleden
  Diva Canto 0303112dcb Added new [Statistics] config section to go with the previous patch. 9 jaren geleden
  Glenn Martin 1959eb8372 Moved over metrics from previous OpenSim 0.8.0.3 repository (this new repository is now the master branch from OpenSim). 9 jaren geleden
  Magnuz Binder 263db44129 Implement llGetBoundingBox fully. 9 jaren geleden
  Justin Clark-Casey (justincc) 7d3bafd5ab Add outbound URL filter to llHttpRequest() and osSetDynamicTextureURL*() script functions. 9 jaren geleden
  Justin Clark-Casey (justincc) d9bfc710c0 Replace the tabs that have crept into isolated places in config and config example files with spaces 10 jaren geleden
  Diva Canto e2dd15625f Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others. 10 jaren geleden
  Diva Canto 14b3ee636d Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 10 jaren geleden
  Diva Canto 46ab59723d Added a different/better way of specifying data services in DataSnapshot -- using DATA_SRV_ keys, one per service. This allows 3rd party modules to add data services automatically. 10 jaren geleden
  Robert Adams 700543b161 BulletSim: tweek step parameters and logic to make walking up steps 10 jaren geleden
  Diva Canto faea742f32 Slight change in the way region module addins handle their configuration. Rather than opensim grabbing their config file automatically from the addins folder, it's the module's responsibility to read its own config file. This makes it consistent with Robust-bound addins. 10 jaren geleden
  Diva Canto 0af02efaed Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 10 jaren geleden
  Diva Canto a88bc50a16 Add support for expansion of key values in nini config files. 10 jaren geleden
  Mic Bowman 041a09ecb9 Enable runtime configuration of the minimum rate for adaptive 10 jaren geleden
  Justin Clark-Casey (justincc) 59b38f842a Add [Startup] JobEngineEnabled setting that allows the job engine to be disabled for testing purposes if necessary. 10 jaren geleden
  Justin Clark-Casey (justincc) 124be38f74 Add [BulletSim] option AvatarToAvatarCollisionsByDefault to control whether avatars collide. This is true by default. 10 jaren geleden
  Justin Clark-Casey (justincc) a4209d2df4 small adjustment to commented out scene_throttle_max_bps and client_throttle_max_bps examples in OpenSimDefaults.ini 10 jaren geleden
  Justin Clark-Casey (justincc) c5cd93db81 Change help text for client_throttle_max_bps in OpenSimDefaults.ini to state it is in bytes, not bits 10 jaren geleden
  Justin Clark-Casey (justincc) afa85e6b3c Set appearance refresh to false by default. 10 jaren geleden
  Justin Clark-Casey (justincc) 530b0cbbf1 Move expired objects cleaning trigger to the maintenance thread of a region rather than it's main scene loop. 10 jaren geleden