UbitUmarov
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775420c46a
set object select on demand, not when it is created
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4 rokov pred |
UbitUmarov
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66eb8a2c2e
let engines Suspend and resume scripts return false if script not on that engine
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4 rokov pred |
UbitUmarov
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8b77162020
make sog, sop and sop inventory IDisposable
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4 rokov pred |
UbitUmarov
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8e6fc69a11
let pseudoCRC (for objcache) be per part and not just per SOG
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4 rokov pred |
UbitUmarov
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248d56d3ad
add LSL_Integer osClearObjectAnimations() to remove all animations on a prim, returning the number it had; some clean on sending
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4 rokov pred |
UbitUmarov
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c30cb8a9cf
change root part physics type none to apply physics
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4 rokov pred |
UbitUmarov
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ad5aff2d17
more on scripts *target* events
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4 rokov pred |
UbitUmarov
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6dd5ea0c96
it is a good idea to actually change the respective source file...
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4 rokov pred |
UbitUmarov
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ca48bf4117
those events are per script not per part
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4 rokov pred |
UbitUmarov
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c9137912c9
missing file
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4 rokov pred |
UbitUmarov
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3196d2fa6f
mantis 8547: allow volume detectors to tell detector prim link number. Note that this is not as spec, also that the name llDetectedLinkNumber should actually be llDetectorLinkNumber since it refers to the detector not detected object
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5 rokov pred |
UbitUmarov
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7adaede14a
mantis 8634: add osSetSitActiveRange(float range) , osSetStandTarget(vector feetAproxPosition) and respective get functions. range <0 disables sits on the prim, = 0 uses region default,feetAproxPosition is in prim local frame. <0,0,0> disables it. Still no persistance. feedback required!
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5 rokov pred |
UbitUmarov
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052e4a060c
mantis 8632: stop trigering Changed on just scale checks
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5 rokov pred |
UbitUmarov
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5c5e4bd830
a few changes on check targets for lsl
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5 rokov pred |
UbitUmarov
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0142f102ce
remove redundant code
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5 rokov pred |
UbitUmarov
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027750e98f
compact the trivial te case, a more complete one may be needed even beening heavy
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5 rokov pred |
UbitUmarov
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a9aba562b1
pesty warning
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5 rokov pred |
UbitUmarov
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d0052c8174
add more test code to make usage od compressed updates etc. Should be disable, but well many things can go wrong.
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5 rokov pred |
UbitUmarov
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db191cd4e2
oops send flag PrimFlags.InventoryEmpty but do not override others
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5 rokov pred |
UbitUmarov
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b1cf06796f
do send flag PrimFlags.InventoryEmpty
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5 rokov pred |
UbitUmarov
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fe6317f009
LSL update texture entry is heavy, set all parameters on same update
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5 rokov pred |
UbitUmarov
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af35882eda
prevent spurius acceleration values
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5 rokov pred |
UbitUmarov
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7884278097
try to avoid some useless full object updates
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5 rokov pred |
UbitUmarov
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fbd741ece3
prims have at most 9 face textures
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5 rokov pred |
UbitUmarov
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ca1993c72d
direct encode lludp terse object update, let contain texture entry
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5 rokov pred |
UbitUmarov
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ece3843798
let changed allowed drop have lldetectedkey[0] return the dropped item id, Yengine and still testing"
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6 rokov pred |
UbitUmarov
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175817fe55
enforce prim size restrictions on physical state change; Place restrictions on ini values
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6 rokov pred |
UbitUmarov
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1e1d296ef4
do update physics script events on link ( this does need another cleanup one day
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6 rokov pred |
UbitUmarov
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73e64c6597
mantis 6702: fix collisions lldetectedlinknumber also on Yengine
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6 rokov pred |
UbitUmarov
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61fb39e49b
cleanup
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6 rokov pred |