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Autors SHA1 Ziņojums Datums
  UbitUmarov 775420c46a set object select on demand, not when it is created 4 gadi atpakaļ
  UbitUmarov 66eb8a2c2e let engines Suspend and resume scripts return false if script not on that engine 4 gadi atpakaļ
  UbitUmarov 8b77162020 make sog, sop and sop inventory IDisposable 4 gadi atpakaļ
  UbitUmarov 8e6fc69a11 let pseudoCRC (for objcache) be per part and not just per SOG 4 gadi atpakaļ
  UbitUmarov 248d56d3ad add LSL_Integer osClearObjectAnimations() to remove all animations on a prim, returning the number it had; some clean on sending 4 gadi atpakaļ
  UbitUmarov c30cb8a9cf change root part physics type none to apply physics 4 gadi atpakaļ
  UbitUmarov ad5aff2d17 more on scripts *target* events 4 gadi atpakaļ
  UbitUmarov 6dd5ea0c96 it is a good idea to actually change the respective source file... 4 gadi atpakaļ
  UbitUmarov ca48bf4117 those events are per script not per part 4 gadi atpakaļ
  UbitUmarov c9137912c9 missing file 4 gadi atpakaļ
  UbitUmarov 3196d2fa6f mantis 8547: allow volume detectors to tell detector prim link number. Note that this is not as spec, also that the name llDetectedLinkNumber should actually be llDetectorLinkNumber since it refers to the detector not detected object 5 gadi atpakaļ
  UbitUmarov 7adaede14a mantis 8634: add osSetSitActiveRange(float range) , osSetStandTarget(vector feetAproxPosition) and respective get functions. range <0 disables sits on the prim, = 0 uses region default,feetAproxPosition is in prim local frame. <0,0,0> disables it. Still no persistance. feedback required! 5 gadi atpakaļ
  UbitUmarov 052e4a060c mantis 8632: stop trigering Changed on just scale checks 5 gadi atpakaļ
  UbitUmarov 5c5e4bd830 a few changes on check targets for lsl 5 gadi atpakaļ
  UbitUmarov 0142f102ce remove redundant code 5 gadi atpakaļ
  UbitUmarov 027750e98f compact the trivial te case, a more complete one may be needed even beening heavy 5 gadi atpakaļ
  UbitUmarov a9aba562b1 pesty warning 5 gadi atpakaļ
  UbitUmarov d0052c8174 add more test code to make usage od compressed updates etc. Should be disable, but well many things can go wrong. 5 gadi atpakaļ
  UbitUmarov db191cd4e2 oops send flag PrimFlags.InventoryEmpty but do not override others 5 gadi atpakaļ
  UbitUmarov b1cf06796f do send flag PrimFlags.InventoryEmpty 5 gadi atpakaļ
  UbitUmarov fe6317f009 LSL update texture entry is heavy, set all parameters on same update 5 gadi atpakaļ
  UbitUmarov af35882eda prevent spurius acceleration values 5 gadi atpakaļ
  UbitUmarov 7884278097 try to avoid some useless full object updates 5 gadi atpakaļ
  UbitUmarov fbd741ece3 prims have at most 9 face textures 5 gadi atpakaļ
  UbitUmarov ca1993c72d direct encode lludp terse object update, let contain texture entry 5 gadi atpakaļ
  UbitUmarov ece3843798 let changed allowed drop have lldetectedkey[0] return the dropped item id, Yengine and still testing" 5 gadi atpakaļ
  UbitUmarov 175817fe55 enforce prim size restrictions on physical state change; Place restrictions on ini values 6 gadi atpakaļ
  UbitUmarov 1e1d296ef4 do update physics script events on link ( this does need another cleanup one day 6 gadi atpakaļ
  UbitUmarov 73e64c6597 mantis 6702: fix collisions lldetectedlinknumber also on Yengine 6 gadi atpakaļ
  UbitUmarov 61fb39e49b cleanup 6 gadi atpakaļ