Melanie Thielker
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df55e5295f
Fix a few permissions vulnerability. Owners could cause permissions
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14 yıl önce |
Diva Canto
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1e7ce6dbce
Hunting for the problem in #4777
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14 yıl önce |
Melanie Thielker
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be69259981
Change the handling of CreateSelected. Only send it on real creation, not
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14 yıl önce |
Melanie Thielker
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e515467c5e
Fix create selection getting overwritten by multiple updates for the same prim.
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14 yıl önce |
Justin Clark-Casey (justincc)
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877fe774ef
Simplify AddFullUpdateToAvatars()/AddPartialUpdateToAvatars() by calling the object's corresponding single avatar update method, rather than calling the sceneviewer directly
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14 yıl önce |
Melanie
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7d9b316ce6
Change the way alpha is interpreted on prim text. Manris #4723
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14 yıl önce |
unknown
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bf5c81d77e
* Initial commit of the slimupdates2 rewrite. This pass maintains the original behavior of avatar update sending and has a simplified set of IClientAPI methods for sending avatar/prim updates
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14 yıl önce |
Dan Lake
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62e0b53ca4
Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
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14 yıl önce |
Dan Lake
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859bc717a4
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
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14 yıl önce |
Dan Lake
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73e9b0be72
Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminating option to return the actual list. Callers can now either request a copy of the array as a new List or ask the SceneGraph to call a delegate function on every ScenePresence. Iteration and locking of the ScenePresences now takes place only within the SceneGraph class.
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14 yıl önce |
John Hurliman
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3036aba875
* Added a better check to the SimianGrid connectors to test if they are enabled or not. This method should work equally well with standalone or robust mode
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14 yıl önce |
Jeff Ames
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f58a0394ed
Formatting cleanup. Add copyright notices.
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14 yıl önce |
unknown
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c0bc25059c
- implementing server 1.38 functions
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14 yıl önce |
Justin Clark-Casey (justincc)
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716e6f20e1
compiler warnings revealed that public PlaySoundSlavePrims properties were changing the wrong protected fields.
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14 yıl önce |
Justin Clark-Casey (justincc)
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8305e6af07
refactor: push sog.SendPartFullUpdate() down into sop where it better belongs
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14 yıl önce |
Jeff Ames
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af265e001d
Formatting cleanup.
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14 yıl önce |
Revolution
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9821c4f566
Revolution is on the roll again! :)
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14 yıl önce |
Justin Clark-Casey (justincc)
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f1b99c4a7f
minor: one method doc
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15 yıl önce |
Justin Clark-Casey (justincc)
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b1dfcccc9a
Merge branch 'master' of ssh://[email protected]/var/git/opensim
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15 yıl önce |
Justin Clark-Casey (justincc)
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daa66c4811
add an IsRoot property to sop
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15 yıl önce |
Melanie
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fa121951d2
Merge branch 'master' of [email protected]:/var/git/opensim
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15 yıl önce |
radams1
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88d0fc3b09
allow terrain collision events after regular collision check
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15 yıl önce |
Justin Clark-Casey (justincc)
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dc82409106
minor: add method doc to sop.SetScriptEvents()
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15 yıl önce |
Justin Clark-Casey (justincc)
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08721be374
minor: rename GetScriptPrimType() to GetPrimType()
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15 yıl önce |
Justin Clark-Casey (justincc)
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5432925a3b
move hollow sphere faces bug back up to LSL_Api.cs
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15 yıl önce |
Justin Clark-Casey (justincc)
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ecc068fbe0
remove now duplicated shape code from LSL_Api.cs
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15 yıl önce |
Justin Clark-Casey (justincc)
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3863cd1d23
Copy prim face color setting code from LSL_Api down into SOP so that non-LSL callers can use it
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15 yıl önce |
Justin Clark-Casey (justincc)
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38cfc9366c
Fix a problem where llDie() calls were sometimes leaving dead objects behind.
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15 yıl önce |
Melanie
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2320b17ca9
Whitespace cleanup
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15 yıl önce |
Revolution
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a0859754c0
Adds llRotTarget and the events at_rot_target and not_at_rot_target.
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15 yıl önce |