Commit History

Autor SHA1 Mensaxe Data
  UbitUmarov 23daf5340b add some missing matovr full updates hai 11 meses
  UbitUmarov 5e627f909b avoid prims sort on FindNextAvailableSitTarget hai 1 ano
  UbitUmarov 8bb644159e a few more changes to texturesentry handling on libomv and os %!s(int64=5) %!d(string=hai) anos
  UbitUmarov 950b605b42 more changes on scenegraph etc %!s(int64=5) %!d(string=hai) anos
  UbitUmarov f2b447a08f change mapandarray array update time %!s(int64=5) %!d(string=hai) anos
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup %!s(int64=8) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 2501372d3b Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman %!s(int64=14) %!d(string=hai) anos
  John Hurliman 860b2a502f Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection %!s(int64=14) %!d(string=hai) anos