Dahlia Trimble
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630ce5b264
Revert progressive texture patch from r8001 until issues can be addressed
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Dahlia Trimble
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3bdd4db3fd
Thanks jhurliman for a patch that implements progressive texture downloading - Mantis #2655
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%!s(int64=16) %!d(string=hai) anos |
Melanie Thielker
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81a4fe9db7
Insert a 15 seconds delay before the script engine starts loading scripts
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%!s(int64=16) %!d(string=hai) anos |
idb
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3fe966d6b3
An initial implementation of llMinEventDelay in XEngine.
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Teravus Ovares
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ca0de93d9a
* Adding some locks to XEngine's m_PrimObjects which were prone to 'the collection was modified'
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idb
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84ba5dd962
Fix an ArgumentNullException when moving a DotNet scripted object to the next region
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Justin Clarke Casey
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915593bfbc
* refactor: Rip out SOP inventory from the partial into a separate class
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Melanie Thielker
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f518ca7feb
Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the new
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Melanie Thielker
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3234472d62
Reverting the texture sending patch and the new libOMV. This makes this
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Justin Clarke Casey
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93b18d7323
* Remove Appdomain code in XEngine.cs
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Justin Clarke Casey
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c25a0ea792
* Update libOMV to r2359. This is necessary for the progressive texture patch
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Melanie Thielker
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ca35b49b70
Make scripts in objects rezzed from script compile synchronously to close
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Melanie Thielker
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664e8a464e
Script region crossing. This has not user functionality, but lays all the
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Melanie Thielker
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833f5e8bed
Refactor IEventReceiver back into IScriptEngine
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%!s(int64=16) %!d(string=hai) anos |
Justin Clarke Casey
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9366a234cf
* refactor: Convert most non SOP methods to use SOG.IsAttachment rather than SOP.IsAttachment
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Teravus Ovares
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c26d0ebc19
* Added missing dependencies that was causing build to fail in windows. Mono doesn't seem to care.
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Homer Horwitz
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ae9e38bf3f
Fixed (mono-)script handling for SL viewer 1.21:
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Melanie Thielker
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638cce09d1
Restore "friendly errors" to the XEngine
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Melanie Thielker
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ab260b5d23
Fix: Mantis#2326: Fix: privilege escalation through attach from ground
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Melanie Thielker
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c2308d8a7d
Add explicit CultureInfo to the script compile thread in DotNetEngine to
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Melanie Thielker
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85068dae60
Add friendly error messages to both engines.
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Melanie Thielker
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b416422349
Kill "Compile successful" message when rezzing prims/wearing attachments
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Melanie Thielker
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e5db6a75d0
Finishing the code cleanup in DNE, make llDie work again in DNE.
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Melanie Thielker
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f926d917cb
Fix script engine name parsing for DotNetEngine to make that actually work
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Melanie Thielker
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f11107821e
Add an extension to allow registering multiple interfaces of a type with
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Melanie Thielker
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f3c8963c86
Convergence is almost complete. This brings the diff between the API to < 10k
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Melanie Thielker
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fb7a29a5ef
Rename lots of stuff in DNE to reduce source code differences in the
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Melanie Thielker
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218902bedc
Decouple AsyncCommands from XEngine and the script instance. Make
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Melanie Thielker
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70d264ee6c
Update the permissions system to handle scripts and notecards the way
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Melanie Thielker
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b8a39a4dde
Remove the script engine identifier tag, so the compiler just sees
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%!s(int64=16) %!d(string=hai) anos |