Commit History

Автор SHA1 Съобщение Дата
  Dan Lake d0dd597351 Initialized localID for new PEPrim in AddPrimShape преди 13 години
  Dan Lake 5171f3adf7 made localID fix to AddPrimShape in PEScene.cs преди 13 години
  Dan Lake 974292996a * Switched Intel license for OpenSim contributors in DSG files преди 13 години
  Huaiyu (Kitty) Liu e2b6c5d199 Added a new RegionSyncMessage, AvatarTeleportSameRegion, for PSA to inform PE to преди 13 години
  Robert Adams 400c9b5293 Using PhysActor sync for avatars and bucket sync for prims. Working with avatars kicking physical objects преди 14 години
  Robert Adams 1ff16c93a3 Another attempt to add SOG/SOP to ScenePresence so it can be handled by bucket update code преди 14 години
  Robert Adams a25eac0a40 Remove old physics sync code. Attempt to fake ScenePresence in physics bucket sync преди 14 години
  Robert Adams c9c94a5f23 Physics bucket packing and unpacking преди 14 години
  Robert Adams af29f4083f move logging to central module. Fix orientation bug. Fix message echo bug. преди 14 години
  Robert Adams 8d87d9e42d Add locking to prim and avatar lists to fix enumeration errors преди 14 години
  Robert Adams a2ca47d7eb Add parameter and code for AgentID to track bucket changes. Added ground collision so walking now works преди 14 години
  Robert Adams 7c6bca1668 physics messages sync'ing both ways. Value change not happening преди 14 години
  Robert Adams a036426f18 PhysActor update messages working. Avatar and prim neither move nor position correctly преди 14 години
  Robert Adams b56b0c3086 Initial plumbing for connectors and PhysActor discovery преди 14 години
  Robert Adams 9e68de6b8f PE physics plugin stubs преди 14 години