Commit History

Autor SHA1 Mensaxe Data
  UbitUmarov 371c9dd2af bad merge? %!s(int64=9) %!d(string=hai) anos
  Oren Hurvitz d1c3f8eef5 Added assets service method AssetsExist(), which returns whether the given list of assets exist. %!s(int64=10) %!d(string=hai) anos
  Melanie 6a1ce17cdb Merge branch 'master' into careminster-presence-refactor %!s(int64=14) %!d(string=hai) anos
  John Hurliman dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph %!s(int64=14) %!d(string=hai) anos
  Tom Grimshaw a5a1df68c2 Provide the interface for StoreAsset to report success or failure %!s(int64=14) %!d(string=hai) anos
  Melanie 60357d3778 Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler. %!s(int64=14) %!d(string=hai) anos
  Kunnis f1287cc7af * Switching IAssetData to follow the new naming schema, removing the separate insert and update methods. %!s(int64=15) %!d(string=hai) anos
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
  Mike Mazur a2f07ecd2e Implemented FetchAssetMetadataSet in DB backends. %!s(int64=15) %!d(string=hai) anos
  lbsa71 b99d9bdeb1 * Reverted the AssetServer fix, apparently something was dependent on IAssetDataPlugin being in OpenSim.Data %!s(int64=16) %!d(string=hai) anos
  lbsa71 b5502ef3c3 * Extracted IAssetData and moved it to OpenSim.Framework to prepare to get rid of ugly CoreModules dependency on AssetServer.exe %!s(int64=16) %!d(string=hai) anos
  Mike Mazur e12b0a2496 - move IAssetDataPlugin from OpenSim/Framework/IAssetProvider.cs to %!s(int64=16) %!d(string=hai) anos