Commit History

Auteur SHA1 Bericht Datum
  lbsa71 8cd72beb86 * Moved PrimitiveBaseShape subclasses into factory methods - the subclassing scheme won't hold for serialization 17 jaren geleden
  lbsa71 67e12b95ea * Optimized usings 17 jaren geleden
  MW 3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. 17 jaren geleden
  lbsa71 849eaffbe5 * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru 17 jaren geleden
  lbsa71 c47bca94d2 * Exploring Group/Part from an app perspective. 17 jaren geleden
  MW d451dddcd0 Start of replacing the old SceneObject/Primitive classes with the new versions. 17 jaren geleden
  lbsa71 39b64564dc * Started renaming world to Scene 17 jaren geleden
  MW 4c8b8d22ff A script/custom application should be able to add a particle system to a prim, just create a new libsecondlife.Primitive.ParticleSystem() and then call AddNewParticleSystem() on the OpenSim particle : we really need to rename our particle class to stop conflict with the one in libsl. 17 jaren geleden
  lbsa71 fea3c20576 * renamed MySceneObject to CpuCounterObject 17 jaren geleden