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  Justin Clark-Casey (justincc) cd78f50632 Though the viewer warns about receiving this, not sending appears to break baked texture caching when crossing region boundaries. 13 tahun lalu
  Justin Clark-Casey (justincc) b300db9e0a Stop sending the viewer its own AvatarAppearance packet. 13 tahun lalu
  Justin Clark-Casey (justincc) deb50cd410 Stop generating client flags when we send out full object updates. 13 tahun lalu
  Justin Clark-Casey (justincc) 27644bcce6 Stop having to call SetHeight again in ScenePresence.AddToPhysicalScene() when we've already passed size information to the avatar at PhysicsScene.AddAvatar() 13 tahun lalu
  Justin Clark-Casey (justincc) 986f6b39ca Fix build 13 tahun lalu
  Justin Clark-Casey (justincc) c3d16955a7 Get rid of IScene.PresenceChildStatus() which always had to execute a lookup in favour of IClientAPI.ISceneAgent.IsChildAgent instead. 13 tahun lalu
  Justin Clark-Casey (justincc) 61df0da7f9 remove some unused fields in ScenePresence 13 tahun lalu
  Justin Clark-Casey (justincc) 7e415e3f85 Remove unnecessary AgentCircuitData null check from Scene.AddNewClient(). 13 tahun lalu
  Justin Clark-Casey (justincc) 8c4e58995d When a client connects to a scene, send other avatar appearance data asynchronously to reduce hold up in the IN UDP packet processing loop. 13 tahun lalu
  Justin Clark-Casey (justincc) d26ded4788 fix build 13 tahun lalu
  Justin Clark-Casey (justincc) 5268334c61 On a new client circuit, send the initial reply ack to let the client know it's live before sending other data. 13 tahun lalu
  Justin Clark-Casey (justincc) dfeb424afd Add "appearance send" command to allow manual sending of appearance. 13 tahun lalu
  Justin Clark-Casey (justincc) 7be35d5a9a Stop an exception being thrown and a teleport/border cross failing if the desintation sim has no active script engines. 13 tahun lalu
  Justin Clark-Casey (justincc) 310c2403b0 remove SceneCommunicationService.OnAvatarCrossingIntoRegion. This stuff is not being used any more - it's now IEntityTransferModule and SimulationService instead 13 tahun lalu
  Justin Clark-Casey (justincc) b527901556 As with prim sitting avatars, make an avatar phantom when it sits on the ground and solid again when it stands. 13 tahun lalu
  Justin Clark-Casey (justincc) 3c9654d5d6 Bump warp sit distance up to 10 meters, as discussed on opensim-dev mailing list last week. 13 tahun lalu
  Justin Clark-Casey (justincc) 6a994f8c9c Fix race condition that would sometimes send or save appearance for the wrong avatar. 13 tahun lalu
  Justin Clark-Casey (justincc) b720454950 Remove the SyncRoot locking from Scene which was only being done around the main physics loop and ScenePresence position and velocity setting 13 tahun lalu
  Dan Lake aa6915f1ba Continuation of previous checkin. Found more places where ForEachScenePresence can be changed to ForEachRootScenePresence. 13 tahun lalu
  Justin Clark-Casey (justincc) aba26c098d Get rid of the pointless null checks on collision listeners. Add warning about synchronicity for PhysicsActor.OnCollisionUpdate event doc 13 tahun lalu
  Justin Clark-Casey (justincc) 614ea5a48a refactor: Use SOP.SitTargetAvatar instead of calling a special GetAvatarOnSitTarget() which returned exactly the same thing 13 tahun lalu
  Justin Clark-Casey (justincc) 1c66e08964 Implement osNpcSit(). This is still in development so don't trust it 13 tahun lalu
  Justin Clark-Casey (justincc) acb0a5b6c1 refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it sends entity updates (including presence ones), not just prims. 13 tahun lalu
  Justin Clark-Casey (justincc) 6fa4f88d39 Instead of adding stat agentMS in all kinds of places, calculate it instead in the main Scene.Update() loop, like the other stats 13 tahun lalu
  Justin Clark-Casey (justincc) 494e5867a3 Comment out [SCENE PRESENCE] SendAppearanceToAllOtherAgents: log message 13 tahun lalu
  Dan Lake 28a482a7ee Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 13 tahun lalu
  Dan Lake 2c0bb8118d Commented out new debug statements in ScenePresence 13 tahun lalu
  Justin Clark-Casey (justincc) d358125cac Reinstate option to land an npc when it reaches a target. 13 tahun lalu
  Justin Clark-Casey (justincc) f9438e7147 Remove unused and never set SP.PreviousRotation 13 tahun lalu
  Justin Clark-Casey (justincc) 572b680cb0 get rid of an incredibly noisy logging message from the last commit 13 tahun lalu