Commit történet

Szerző SHA1 Üzenet Dátum
  Justin Clark-Casey (justincc) 083587eb32 Stop a scene object from attempting to link with itself (which results in an exception and constant complaints in v3 viewers). 12 éve
  Justin Clark-Casey (justincc) 9e5f5f3d80 lock SceneObjectGroupsByFullID in SceneGraph.ForEachSOG() to stop failure if SceneObjectGroupsByFullID is updated elsewhere at the same time. 13 éve
  Justin Clark-Casey (justincc) 292ab783e4 Remove unused m_physicalPrim parameter from SOG.ApplyPhysics() 13 éve
  Justin Clark-Casey (justincc) 67a2d6d855 Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object. 13 éve
  Justin Clark-Casey (justincc) b720454950 Remove the SyncRoot locking from Scene which was only being done around the main physics loop and ScenePresence position and velocity setting 13 éve
  Dan Lake b36ff0fd24 Added new ForEachRootScenePresence to Scene since almost every delegate passed to ForEachScenePresence checks for !IsChildAgent first. It consolidates child and root handling for coming refactors. 13 éve
  Justin Clark-Casey (justincc) 6fa4f88d39 Instead of adding stat agentMS in all kinds of places, calculate it instead in the main Scene.Update() loop, like the other stats 13 éve
  Justin Clark-Casey (justincc) 6700f1edd9 Make reported sim fps more accurate, in line with frame time ms 13 éve
  Justin Clark-Casey (justincc) 8880aea728 Stop attempts to rewear already worn items from removing and reattaching. 13 éve
  Justin Clark-Casey (justincc) 618277e797 Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID itemID) for now 13 éve
  Justin Clark-Casey (justincc) df73833a2c stop the duplicate remove of the root part ids from the full part and local part indexes in SG.DeleteSceneObject() 13 éve
  Justin Clark-Casey (justincc) 07ba28f1de In SG.AddSceneObject(), stop unnecessarily adding the root part to object indexes sepearately from the other parts. 13 éve
  Justin Clark-Casey (justincc) 56cd7d9685 stop the redundant passing in of RegionInfo to SceneGraph, since the Scene is always passed in at the same time. 13 éve
  Justin Clark-Casey (justincc) 00f8946bd4 minor: if the script engine fails to find a prim for a script, also print out that prim's local id in the error message. 13 éve
  Justin Clark-Casey (justincc) 7eca929686 Eliminate pointless checks of SOG.RootPart != null 13 éve
  Justin Clark-Casey (justincc) 095b3e5756 Remove pointless cluttering SOP.ParentGroup != null checks. 13 éve
  Justin Clark-Casey (justincc) 1de68b34d9 refactor: migrate DropObject handling fully into AttachmentsModule from Scene 13 éve
  Makopoppo 795b56e695 Related to #4689 - Adding missing null check for SceneObjectPart 13 éve
  Justin Clark-Casey (justincc) c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. 13 éve
  Justin Clark-Casey (justincc) 0ef29da9b2 refactor: rename UpdatePrimPosition() to UpdatePrimGroupPosition() for consistency 13 éve
  Justin Clark-Casey (justincc) 4b9ef4f39c Rename UpdatePrimRotation() to UpdatePrimGroupRotation() since this is what it actually does and is more consistent with other method names. 13 éve
  Justin Clark-Casey (justincc) 7c468cda36 Stop undo of just the root prim position in the linkset from shifting the whole linkset. 13 éve
  Justin Clark-Casey (justincc) c94dc95844 fix undo when resizing of non-root individual prims in a linkset 13 éve
  Justin Clark-Casey (justincc) 6fc74b36d1 Make various tweaks to undo code in an effort to get things working better. 13 éve
  Justin Clark-Casey (justincc) f5ddf37112 Replace ifs in SOG.GroupResize() with Math.Min() 13 éve
  Justin Clark-Casey (justincc) 2b68ac4ba3 refactor: Push all part resize code down into SceneObjectPart.Resize() 13 éve
  Justin Clark-Casey (justincc) 4b5a6b655b add test for resizing one part in a group 13 éve
  Justin Clark-Casey (justincc) 27fae36a21 remove the need to supply SceneObjectGroup.GroupResize() with a localId. 13 éve
  Justin Clark-Casey (justincc) 6a15464b0a refactor: Make arguments to SceneGraph.UpdatePrimFlags() more readable 13 éve
  Justin Clark-Casey (justincc) 2bc8dcfdbd minor: add method doc to make it clear that click action is fired when the click action is changed, not when a prim is clicked 13 éve