커밋 기록

작성자 SHA1 메시지 날짜
  Justin Clark-Casey (justincc) 3372210c46 Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis. 10 년 전
  Justin Clark-Casey (justincc) f6f7585ec5 Add a "debug scene set child-repri <double>" command that allows child reprioritization distance to be changed on the fly. 10 년 전
  Robert Adams 0300ec45eb Modifications to debugging printouts. No functional changes. 10 년 전
  Robert Adams 7aa00632b9 varregion: many replacements of in-place arithmetic with calls to 11 년 전
  Robert Adams beeec1c467 varregion: elimination of Constants.RegionSize from all over OpenSimulator. 11 년 전
  Diva Canto b4f1b9acf6 Guard against unauthorized agent deletes. 11 년 전
  Justin Clark-Casey (justincc) f2a4d9b99c Fix regression where multiple close agents could be sent to the wrong neighbour region on root agent close. 11 년 전
  Justin Clark-Casey (justincc) d214e2d0c4 On closing child agents, send separate asynchronous requests to each neighbour rather than sending all closes concurrently on a separate thread. 11 년 전
  Dan Lake 0dd14ca0a3 Missing parameter in log error message was throwing exception 12 년 전
  Justin Clark-Casey (justincc) 9ccb578721 Don't cache regions data on the other unused LocalGridServiceConnector that the module code still sets up even if we're using one directly instantiated from the RemoteGridServiceConnector. 12 년 전
  Justin Clark-Casey (justincc) b56673c920 Fix bug with "kick user" reducing agent counts by 2 instead of 1. 12 년 전
  Diva Canto 0f277dfa17 Addresses mantis #5846 12 년 전
  Justin Clark-Casey (justincc) bafef292f4 Take watchdog alarm calling back outside the m_threads lock. 12 년 전
  Diva Canto 99b9c1a9d5 More improvements on agent position updates: if the target sims fail, blacklist them for 2 min, so that we don't keep doing remote calls that fail. 12 년 전
  Diva Canto 20c65ac438 A few more tweaks on position updates and create child agents. Mono hates concurrent uses of the same TCP connection, and even of the connections to the same server. So let's stop doing it. This patch makes movement much smoother when there are lots of neighbours. 12 년 전
  Diva Canto 964ec57ffe Changed the async approach on close child agents. This may improve crossings a little bit. 13 년 전
  Justin Clark-Casey (justincc) 10a23a823e Get rid of the spurious [WEB UTIL] couldn't decode <OpenSim agent 57956c4b-ff2e-4fc1-9995-613c6256cc98>: Invalid character 'O' in input string messages 13 년 전
  Justin Clark-Casey (justincc) a3c5f76942 Removed unused and mostly commented out SceneCommunicationService methods 13 년 전
  Justin Clark-Casey (justincc) 20f26eeb17 Remove unused RegionCommsListener/IRegionCommsListener. 13 년 전
  Justin Clark-Casey (justincc) 64784bc0cf remove SceneCommunicationService.OnAvatarCrossingIntoRegion. This stuff is not being used any more - it's now IEntityTransferModule and SimulationService instead 13 년 전
  Melanie c7dd7b13a2 Convert SendKillObject to take a list of uint rather than sending one 13 년 전
  Dan Lake 4748c19bdb Refactored "known child region" in ScenePresence. There were 4 different 13 년 전
  Mic Bowman cf24069227 Change UpdateAgent (for changes in agent position) to be sent 14 년 전
  Diva Canto c18bcf3d8d A bit more frugal on the caller side of closing agents, now that the receiving end is async. No need for so much concurrency. 14 년 전
  Melanie e1664b8d38 Fix child agent scoping 14 년 전
  Justin Clark-Casey (justincc) df702417dc Remove mono compiler warnings 14 년 전
  Diva Canto 19558f380a Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to neighbours. 14 년 전
  Justin Clark-Casey (justincc) c4ba2e5dfb minor: remove some compiler warnings 14 년 전
  John Hurliman d506449f67 * Removed the unused GridRegion.getInternalEndPointPort() (just use InternalEndPoint.Port). This class is complex enough as it is 14 년 전
  Melanie 10f8c2ea9b Merge branch 'master' into presence-refactor 15 년 전